The cleaner UI is all I ever needed...
It happens when all objects in the area are not at the same level (i.e. the origin points must be on the same level). If one of the objects, or the track, is even 0.001 m displaced from that level, the terrain glitches out.
I had made a video for another issue, and you can the floating track there (this is eric's version v8.006k)
This is from landnrailroader's own words from the reply he left at my other post:
It happens when all objects in the area are not at the same level (i.e. the origin points must be on the same level). If one of the objects, or the track, is even 0.001 m displaced from that level, the terrain glitches out.

I had made a video for another issue, and you can the floating track there (this is eric's version v8.006k)
This is from landnrailroader's own words from the reply he left at my other post:
In the case of what you are doing, all tracks, regardless of type or number must be exactly at the same level. If not, then even a tiny difference will cause terrain to be either a little over one or the other, or a little below. After 24 years of doing routes, I still have some hair left.






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