Feature Requests Implemented
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Eric,
This is all great and I appreciate your efforts. But one thing, could you provide some instructions as to how to load this new version on our/my PCs. I see a lot of files and have no clue as to
how they relate or should be loaded.
Jerry Sullivan
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I started work on this. It will be a floating window initially above the Navi window, and about the same size.Modal Indicators... there are some actions within TSRE that are toggled with a keypress but there is no indication of which state you are in at any given time... Having even an LED-LIKE indicator to show status would be helpful.
I'm referring to things like the Q key or / key toggles... as an example.Last edited by eric; 02-23-2024, 23:02.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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capture_500444.jpgpwillard The hard part for showing the modal status is done -- there'll be a new window for this and it can be moved about as needed.
I've also added parameters in the settings file where a preferred location for each window can be saved. That might help CSRX with the multi-monitor issue.Last edited by eric; 02-24-2024, 14:02.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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I assumed it could refer to that, although I don't see the use for it for me, I normally only work on one object and it is the one I am interested in reloading when I make some modification.
But if you can get all the objects to refresh, welcome.Comment
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Yes, the 8.002 fork is synch'd to github.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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Good to know....
GokuMK Can you suggest a way to limit the ruler to have clicks form a polygon or a line? Dragging a line is creating dozens to hundreds of points.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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Not sure if this is along those lines, but I added a tweak into the upcoming v8.003 that will let you use the mouse scroll wheel to zoom in/out when the camera is in free roam (e.g. without an object being placed or edited).
It works in conjunction with the shift and the control to increase / decrease the zooming speed. Much more convenient to me than using the arrow keys or the W/S keys.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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Request from Zbyněk Šemora the Route Builder from the Czech Republic
https://www.semora.cz/msts/
The Route Bratislava /Hohenau - Brno - Praha/Bohumín/Dresden
21 years of the Bratislava - Prague project 2003-2024
"And what else can it do? The only thing missing in the editor is the display of the trolley, so that I can fit the TV poles in the arches exactly according to the bend in the wire. And also if it were visible on the tracks, where the trolley is active and where it will not be displayed. Then there wouldn't be so many errors in the game.
Otherwise, I have no comments. Maybe if the refresh still worked like in the MSTS editor. When I copy an edited, improved, same object or another change, in MSTS I just need to jump a certain distance to the side and go back and the changes are displayed. In TSRE5, the editor must be completely closed and reloaded. Which delays." - translate Google
Request
Ahoj, na Elvasu zveřejnili nějací nadšenci z dev. týmu OR své změny v TSRE5, které se jim povedlo implementovat do původní verze 7. Nazývají to verzí 8 a postupně vydávají dílčí aktualizace. Je dobré, že se toho někdo chopil a začíná opět vývoj i v tomto šikovném nástroji. Pro stažení každé...
Route
https://forum.msts.cz/index.php?whats-new/
Last edited by mnowosad; 02-26-2024, 14:44.Comment
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The newer version 8.002 in our file library has an height adjustment parameter in the settings file for the yellow line so that you can set trolley wire properly.
Setting ---> wireLineHeight = 6.7 <----- will display the yellow line at 6.7 meters.
Refreshing without saving and exiting by jumping several tiles away and returning is a possible enhancement I am already looking at.
Novější verze 8.002 v naší knihovně souborů má parametr nastavení výšky v souboru nastavení pro žlutou čáru, abyste mohli správně nastavit trolejový drát.
Nastavení ---> wireLineHeight = 6.7 <----- zobrazí žlutou čáru na 6,7 metru.
Obnovení bez uložení a ukončení skokem o několik dlaždic a návratem je možné vylepšení, na které se již dívám.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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I would wish for two things:
The first is actually already mentioned, the reloading of the route. This would not necessarily have to be done by jumping away and back, but could also be a ReloadRoute in the menu as we know it from the Shape Viewer. The route would simply be reloaded while retaining the camera position and viewing direction. Sometimes I can't refrain from messing around in the WorldFiles by hand.
Secondly, it is very difficult to recognise in which direction the red signal pyramid is pointing when setting the signals. You always have to position the camera over it first. Perhaps there is a possibility that this pyramid can cast a shadow or that the incidence of light on the sides can be displayed differently.
MSTS:
Screen Shot 02-28-24 at 04.59 PM 001.jpg
TSRE
Screen Shot 02-28-24 at 05.01 PM.jpg
Greeting JanComment






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