Feature Requests Implemented

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  • eric
    9500 Post Veteran and Administrator



    • Dec 2002
    • 9583
    • NS MP245.4 CNO&TP South District
    • English, SQL
    • General

    #1

    Feature Requests Implemented

    This is for Jerry as much as me. A quick addition to the settings.txt with the following values:

    Code:
    wireLineHeight = 6.6
    sectionLineHeight = 3
    terrainSize = 1
    terrainEmbankment = 2
    terrainCut = 2
    terrainRadius = 9
    terrainBrushSize = 1
    terrainBrushIntensity = 12​
    These values will set the yellow line height (using the values above) to 6.6m, and pre-fill the the terrain tools values for cut/fill to your favorite setting so that you're not having to adjust them on every editing session:

    capture_500324.jpg
    Attached Files
    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!
  • CSRX
    13500 Post Veteran



    • Oct 2005
    • 13646
    • Lincoln, ME
    • English
    • ORTS

    #2
    The ability to use TSRE while on two monitors. Would be nice to still use TSRE just fine on one screen, while having the track charts enlarged onto another monitor while building routes. Would make it a little more easier to work with, than constantly flipping back and forth from the TSRE window, to the Photo/PDF window and then losing track where you left off..
    -Shawn K-
    MEC Mountain Subdivision - Trackwork 70%, Scenery 35%
    ​

    Comment

    • eric
      9500 Post Veteran and Administrator



      • Dec 2002
      • 9583
      • NS MP245.4 CNO&TP South District
      • English, SQL
      • General

      #3
      Originally posted by CSRX
      The ability to use TSRE while on two monitors.
      Yep, there's a bug in the underlying QTWindows (not the TSRE code itself) that doesn't like screen positions that exceed the primary monitor's boundaries.

      I use three screens (arranged 3, 1, 2) and if I open TSRE on anything other than 1, it will launch the route selector window wherever, the Navi window on 1, and then the RE window freezes up if it's on 3 or 2...

      I found a way to fake it out -- which is to force TSRE to spawn on the primary monitor (which again, is where the Navi box spawns).

      Once it's open, you can drag it wherever. I've been known to slide the Navi monitor over to 3 where my track charts are, and use the editor on 1.


      Available to try here ---> Github
      Last edited by eric; 01-18-2024, 19:29.
      If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

      Comment

      • eric
        9500 Post Veteran and Administrator



        • Dec 2002
        • 9583
        • NS MP245.4 CNO&TP South District
        • English, SQL
        • General

        #4
        I found some enhancement requests on Goku's forums, and have folded in a few more:
        • Increased decimals available on Dynamic track to include five decimals for angle, and three decimals for radius
        • Modified color for patch and world object selection to make it easier to see (was blue, now orange) (requested by Dave Nelson)
        • Modified menu keys to eliminate duplicate shortcut keys
        • Changed log file to add "tsre" prefix along with datetime stamp so logs don't overwrite anymore (requested by Dave Nelson)
        Dynamic Track decimal precision:

        capture_500333.jpg

        As written into the local TSection.dat:

        capture_500331.jpg

        Menu hotkeys/shortcuts no longer repeate letters T, W, and O:

        capture_500337.jpg capture_500338.jpg

        Object Selection now highlighted in orange:

        capture_500332.jpg capture_500336.jpg

        Log Files:

        capture_500341.jpg
        Attached Files
        If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

        Comment

        • pwillard
          3000 Post Veteran



          • Nov 1999
          • 3070
          • Cumming Ga
          • ORTS

          #5
          Modal Indicators... there are some actions within TSRE that are toggled with a keypress but there is no indication of which state you are in at any given time... Having even an LED-LIKE indicator to show status would be helpful.

          I'm referring to things like the Q key or / key toggles... as an example.
          http://www.railsimstuff.com
          Just Blender now, 3DCrafter only when I have to.
          Formerly The Keystone Works (All Permissions Granted)
          Things I work on: https://github.com/pwillard

          Comment

          • eric
            9500 Post Veteran and Administrator



            • Dec 2002
            • 9583
            • NS MP245.4 CNO&TP South District
            • English, SQL
            • General

            #6
            Yes, I know what you're asking for there, Pete... its the same with the height +/- toggle and being in rotation vs position movement. That should be doable with a HUD or bar that persists between panels. I also want to show the elapsed time without a save...
            If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

            Comment

            • eric
              9500 Post Veteran and Administrator



              • Dec 2002
              • 9583
              • NS MP245.4 CNO&TP South District
              • English, SQL
              • General

              #7
              A new version v8.002 is available in the file library.... File 88621 fixes a few configurable items that weren't working as advertised (e.g. line heights and terrain settings), and also adds a feature that Dave from Elvas requested -- adjusted line weights and colors.

              You can now define one color and line width for terrain tile selection (orange, weight of 4px)....

              capture_500438.jpg

              .... and another color and line width for objects (purple, weight of 2px)....

              capture_500439.jpg

              These color definitions use the same style hex values as other color settings that Goku's v7.012 and earlier offered for the consist editor and shape viewer.

              Weights are in pixels, with 2 being the recommended small value.

              Here's an overview of the new settings:

              Code:
              wireLineHeight = 6.7         // sets the yellow TDB line height to help position catenary/bridges
              sectionLineHeight = 5        // sets the grey Tsection line that people probably don't notice is there
              terrainSize = 1              // sets the cut/fill size value
              terrainEmbankment = 2        // sets the cut/fill embankment value
              terrainCut = 2               // sets the cut/fill cut value
              terrainRadius = 9            // sets the cut/fill radius value
              terrainBrushSize = 1         // sets the terrain brush size
              terrainBrushIntensity = 12   // sets the terrain brush intensity
              selectedTerrWidth=4          // sets the width of the terrain tile selection lines
              selectedTerrColor = #FFB612  // sets the color for terrain tile selection lines
              selectedWidth=2              // sets the width of the object selection lines
              selectedColor = #B612FF      // sets the color for object selection lines​

              I don't plan on issuing any more new features for a while -- this version came out quickly because of the noted defects (none of which would have affected files being worked or saved).

              Enjoy!
              Last edited by eric; 02-22-2024, 00:58.
              If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

              Comment

              • eric
                9500 Post Veteran and Administrator



                • Dec 2002
                • 9583
                • NS MP245.4 CNO&TP South District
                • English, SQL
                • General

                #8
                I've yet to run into the usequadtree issue on my routes, but can change the default. If you've got others, let me know.

                Jan, I'll dig into the platform line. It seems to be partially responding to the adjusted Tsection height setting.

                If you change the sectionLineHeight does it respond?
                If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                Comment

                • landnrailroader
                  4000 Post Veteran



                  • Nov 1999
                  • 4171
                  • Jacksonville,, FL, USA.
                  • ORTS

                  #9
                  Eric,

                  I would sure like to see how your cut/fill parameters work but can you provide some instruction on how to install this new version of TSRE. Us old farts need to know.

                  Jerrry

                  Comment

                  • eric
                    9500 Post Veteran and Administrator



                    • Dec 2002
                    • 9583
                    • NS MP245.4 CNO&TP South District
                    • English, SQL
                    • General

                    #10
                    It's pretty simple.... unzip the folder anywhere, and use the batch shortcuts in it...

                    The settings are fairly generic, so you might want to paste some of your original settings from the settings.txt file in your previous TSRE folder.

                    The way that cut/fill works has not changed: the only modification is allowing for your preferred values to persist between sessions. It may take me a while to figure out to see if there is a way to get some greater precision similar to what we had in the MSRE.
                    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                    Comment

                    • docmartin
                      Member

                      • Dec 2004
                      • 99
                      • Bossier City, LA, USA

                      #11
                      Forgive my ignorance but can someone enlighten me as to the purpose of the option for signals for custom detail as opposed to default.

                      Martin

                      Comment

                      • kapitaen
                        Senior Member

                        • May 2010
                        • 331
                        • Germany
                        • German + a little bit English
                        • MSOR

                        #12
                        I'll either get that back to using a default height for v8003, or possibly give it its own setting.
                        I would stick to the standard height of 1m, as the line should generally extend to both sides and the centre.
                        Platform left / right or no.

                        Comment

                        • eric
                          9500 Post Veteran and Administrator



                          • Dec 2002
                          • 9583
                          • NS MP245.4 CNO&TP South District
                          • English, SQL
                          • General

                          #13
                          I'd think an adjustable height might help with placement of high platforms.
                          If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                          Comment

                          • eric
                            9500 Post Veteran and Administrator



                            • Dec 2002
                            • 9583
                            • NS MP245.4 CNO&TP South District
                            • English, SQL
                            • General

                            #14
                            Originally posted by docmartin
                            can someone enlighten me as to the purpose of the option for signals for custom detail
                            Some of us building routes use tools to attach scenery objects to other scenery objects by using the custom detail.

                            With my WFH tool, I can assign a detailed level of 2 to a signal, and the tool will place an equipment cabinet, a ladder, and possibly a raised embankment around the signal on the left hand side of the signal, and a detail level of 3 for the same on the right side of the signal.

                            On a gantry type signal, it can be used to denote where a right handed cantilever or left hand cantilever should be.

                            You could also set a value greater than 100 for signals placed to trigger advance signal logic and to allow for return loops, which would prevent them from being displayed in the sim.
                            Last edited by eric; 02-22-2024, 14:31.
                            If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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                            • docmartin
                              Member

                              • Dec 2004
                              • 99
                              • Bossier City, LA, USA

                              #15
                              Thank you for your explanation, Eric, though I am not much the wiser! What is this magic WFH tool?

                              Martin

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