TSRE Changes / Wish List

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  • muskokaandtahoe
    3000 Post Veteran

    • Apr 2003
    • 3003
    • Silicon Valley, CA, USA.
    • ORTS

    #196
    I noticed two posts near the basenote... one was about coming up with a solution to make adding many fence sections. IIRC there is a solution for that in the Object Rotator spreadsheet and I believe it is possible to reveal the code that does that which should make adding the function to TSRE a whole lot easier. If you don't have an exposed version of the Object Rotator, I do.

    The other post was about a smoothing tool to work on terrain. I wholly agree. The problem we have is the method Goku chose is fine for imaginary scenery but it is very weak for working with DEM data where you are trying to get something close to the real world. What follows is a I-think-I-died-and-went-to-heaven version of a replacement for that tool:

    A means to control the limits of action; MSTS let us draw a rectangle. The ideal would add a circle, and a triangle, each have an adjustable size (i.e., face a center point and then drag out the polygon.

    WRT the smoothing tool itself; I always thought the ideal would something akin to a bricklayers trowel where we could adjust the plane of smoothing in XYZ. A variant would add the means to specify the shape and size of the plane, exactly as described in the previous paragraph plus a dished circle. Just think of how much easier it would be to make a shoreline with a dished circle trowel tool. I fully appreciate this would probably be extremely difficult to code
    Dave Nelson
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    Seldom visiting, posting less often that that.

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    • gusthegator
      Senior Member

      • Dec 2012
      • 254
      • General

      #197
      OSM Vectors/Rasterizer Images being fitting the world tile correctly. The weird stretch isn't too bad, but while working on a shinkansen route, I noticed many high speed sections had 250d track curves which are way to sharp for 150mph track. I've been able to adjust by starting curves early, but pushing scenery is never fun. The blue and white line (left) represents the S curve pictured in the route editor(right).

      ​ tsre5 sadness.png

      Comment

      • eric
        9500 Post Veteran and Administrator



        • Dec 2002
        • 9583
        • NS MP245.4 CNO&TP South District
        • English, SQL
        • General

        #198
        Japan is a place where you might want to use the TSRE alternate projection. You might have to re-do some work, though as the skew from the default projection is almost 45 degrees in places, hence the extreme curves that make no sense.
        If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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        • gusthegator
          Senior Member

          • Dec 2012
          • 254
          • General

          #199
          Going to implement these changes asap. I'll happily rebuild all the track work.

          Update: Worked like a charm, it even fixed a OSM vectors not loading in specific sections. Great fix and props to the madlad who found it.
          Last edited by gusthegator; 10-16-2024, 20:43.

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          • steamer_ctn
            Member
            • May 2010
            • 87

            #200
            Originally posted by eric

            The process of adding a hazard or speedpost and changing it to a crossover item should still work.



            I'll also take a look to see if maybe there could be a hack to combine two speedpost items into a crossing item within TSRE.
            Is there any chance of adding this to the current development list?

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            • eric
              9500 Post Veteran and Administrator



              • Dec 2002
              • 9583
              • NS MP245.4 CNO&TP South District
              • English, SQL
              • General

              #201
              Yep, but as that's an interactive which touches the TDB, I'd prefer to keep that in its own development sprint.
              If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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              • amtrak115
                Senior Member

                • Oct 2005
                • 289
                • Parker, TX
                • General

                #202
                this is "Hopefully" a small request. When clicking on the "Load Height" button within the "Geo Tools".. you select a tile, then the Load Height dialog window opens and you click on "Load". this part is my assumption....if there is little height change from the last time, there is no indication that the file has loaded. Does the "Load" button changes like the "load map" screen one does and it just happening so fast that I don't see it. I just assume the data got loaded and close the window....I don't know how long it takes to load the data since I have no indication that the data load is complete....

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                • eric
                  9500 Post Veteran and Administrator



                  • Dec 2002
                  • 9583
                  • NS MP245.4 CNO&TP South District
                  • English, SQL
                  • General

                  #203
                  It's more or less immediate as it's a single file read per tile.

                  When you load a map, there's an iterative process needed to download up to 179 individual "slices" of map imagery that comprise a tile. That's why there's a progress bar and indication that it completed.
                  If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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                  • StormerDSR
                    Member
                    • Feb 2024
                    • 33
                    • Poland

                    #204
                    Hello,
                    1. In Shape Viewer when you press "down arrow" key on shapes list, then cursor moves to next shape but preview of shape is not loaded. Can you please fix it? Clicking on every shape by mouse is not handy when you want review of hundreds shapes in a short time
                    2. I noticed that flex is not accurate when you creating dynamic tracks with long (for example 400 meters ) curve and with some elevation (for example 5 per mille) added. Track and yellow line of created dynatrack is little lower that level of the shape the flex trying to connect. This leads to jumping wheels of locos during the drive in Openrails.
                    3. When connecting two track by flex is not possible but user do not know about it and trying to use flex, editor often crashes. Some protection against these crashed will be appreciated.
                    4. Can you add the possibility for all shapes remains selected after autoplacement? This can help with for example lowering all of the track lamps after autoplacement in one time.
                    5. When shape which lies on two squares at a time is cloned using C key, then clone operation not always works correctly and shape is just moved not cloned.
                    6. After pressing Rot Y 90 button and then pressing 'T' shape cannot move. You must select it once again to make move possible using 'T' key.
                    7. Can you provide ability for jump to and select shape based on entered UiD from world file on the square where camera is placed?
                    8. Can you provide ability to quick erase all object from square where camera is placed by pressing for example Ctrl+E button and confirmation dialog? Now whole process to remove all object from square needs lot of selection and takes a long time.
                    9. I know that this problem was introduced a long time ago. I hope functionality of moving signal markers along the track will also be implemented in the future.

                    Thank you for reading this to the end

                    Comment

                    • ruifonseca
                      1
                      • Nov 1999
                      • 100
                      • Lisboa, Portugal.

                      #205
                      Hi Eric.
                      I have some more wishes for next realease. Some pratical things:

                      1. Maintain a dynamic track selected after pressing the 'z' key. unlike other track pieces i dont have to press z and ad it to the TDB to adpat the terrain with the 'f' key, but the DT does need to be added to TDB prior to use 'f' key.
                      2. posibility to support the rendering of the shape associated with an hazard, and thus being able to postion and rotate it.

                      Comment

                      • eric
                        9500 Post Veteran and Administrator



                        • Dec 2002
                        • 9583
                        • NS MP245.4 CNO&TP South District
                        • English, SQL
                        • General

                        #206
                        I'm not planning on touching anything related to Flex or Dynamic track. Those are heavily dependent on making TDB changes, and I've avoided touching that code on purpose.

                        Terrain adjustment with the F key doesn't always work on a newly placed track, and appears to need at least something nearby with TdB information to execute.

                        I'll look at some of the other items.
                        If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                        Comment

                        • ruifonseca
                          1
                          • Nov 1999
                          • 100
                          • Lisboa, Portugal.

                          #207
                          Thanks Eric!
                          One other wish.
                          -Create an automation similar to create new tile, create terrain but adding a create load map (and show) and make tile texture from map...
                          - is it possible to increase the dynamic track limitation of 250m on straights?
                          - is it also possible to enter hte curve extension in meters instead of the angle?
                          Last edited by ruifonseca; 01-23-2025, 06:22.

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                          • eric
                            9500 Post Veteran and Administrator



                            • Dec 2002
                            • 9583
                            • NS MP245.4 CNO&TP South District
                            • English, SQL
                            • General

                            #208
                            I can extend the dynamic track limitation to 5000m, which is ridiculously long, but seems to work. Not sure if it will break things elsewhere.

                            If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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                            • kapitaen
                              Senior Member

                              • May 2010
                              • 331
                              • Germany
                              • German + a little bit English
                              • MSOR

                              #209
                              Would it be possible to display the dynamic rails ( only the rails, not the base ) in the TSRE as TexDiff instead of BlendATex?
                              Jan

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                              • eric
                                9500 Post Veteran and Administrator



                                • Dec 2002
                                • 9583
                                • NS MP245.4 CNO&TP South District
                                • English, SQL
                                • General

                                #210
                                It's really not an option. What are you seeing that's not right?
                                If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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