I noticed two posts near the basenote... one was about coming up with a solution to make adding many fence sections. IIRC there is a solution for that in the Object Rotator spreadsheet and I believe it is possible to reveal the code that does that which should make adding the function to TSRE a whole lot easier. If you don't have an exposed version of the Object Rotator, I do.
The other post was about a smoothing tool to work on terrain. I wholly agree. The problem we have is the method Goku chose is fine for imaginary scenery but it is very weak for working with DEM data where you are trying to get something close to the real world. What follows is a I-think-I-died-and-went-to-heaven version of a replacement for that tool:
A means to control the limits of action; MSTS let us draw a rectangle. The ideal would add a circle, and a triangle, each have an adjustable size (i.e., face a center point and then drag out the polygon.
WRT the smoothing tool itself; I always thought the ideal would something akin to a bricklayers trowel where we could adjust the plane of smoothing in XYZ. A variant would add the means to specify the shape and size of the plane, exactly as described in the previous paragraph plus a dished circle. Just think of how much easier it would be to make a shoreline with a dished circle trowel tool. I fully appreciate this would probably be extremely difficult to code
The other post was about a smoothing tool to work on terrain. I wholly agree. The problem we have is the method Goku chose is fine for imaginary scenery but it is very weak for working with DEM data where you are trying to get something close to the real world. What follows is a I-think-I-died-and-went-to-heaven version of a replacement for that tool:
A means to control the limits of action; MSTS let us draw a rectangle. The ideal would add a circle, and a triangle, each have an adjustable size (i.e., face a center point and then drag out the polygon.
WRT the smoothing tool itself; I always thought the ideal would something akin to a bricklayers trowel where we could adjust the plane of smoothing in XYZ. A variant would add the means to specify the shape and size of the plane, exactly as described in the previous paragraph plus a dished circle. Just think of how much easier it would be to make a shoreline with a dished circle trowel tool. I fully appreciate this would probably be extremely difficult to code








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