New Shape View Program Coming ..

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  • Whatever2006
    Senior Member

    • Aug 2022
    • 615
    • Philippines
    • English, Nonsensical Things and Passive Spitefulness.
    • General

    #91
    After installing the update, safe to say that it works now.
    Screenshot 2026-09-14 092506.png
    Motto: Loneliness stands by with me and my own isolation.

    Comment

    • Whatever2006
      Senior Member

      • Aug 2022
      • 615
      • Philippines
      • English, Nonsensical Things and Passive Spitefulness.
      • General

      #92
      Alright, some feedback I'm going to give out, mainly pointing out that the lighting section doesn't work as clicking on it doesn't do anything. I would like another feature from Paul's Shape Viewer program to make a return, well technically its been included in your program which is moving the shape around with a mouse, but would it be possible to make the position coordination moveable via typing the numbers in the coordinates inside the position bar? Because it would make for precise placement for the shapes inside the program.
      Motto: Loneliness stands by with me and my own isolation.

      Comment

      • pwillard
        3000 Post Veteran



        • Nov 1999
        • 3070
        • Cumming Ga
        • ORTS

        #93
        Nice, while I would probably never use the MANUAL ENTRY method myself... I like the idea from a precision perspective.
        http://www.railsimstuff.com
        Just Blender now, 3DCrafter only when I have to.
        Formerly The Keystone Works (All Permissions Granted)
        Things I work on: https://github.com/pwillard

        Comment

        • Snowman
          Senior Member


          • Apr 2001
          • 214

          #94
          Originally posted by Whatever2006
          Alright, some feedback I'm going to give out, mainly pointing out that the lighting section doesn't work as clicking on it doesn't do anything...
          You have to be in Editor mode to edit lights, move them etc. Then turn them on, either low beams, high beams which turns on both via H key, Shift+H turns them down or off. Best way is to select the lights using Light List which allows to select individual lights and edit them, clone them etc that way. All of this has to be done with Editor mode checked in the Edit menu. View menu and select Gizmo which gives a gizmo so the lights can be moved by hand, rotated etc. You can also manipulate using the status bar and move them precisely this way.

          As for your request. The ability to move lights, or the model via the coordinates in the status bar is available in 0.6.2 if indeed that's what you're asking for, but its under the editor mode. I will have it include regular viewing mode as well.

          Comment

          • superheatedsteam
            Senior Member


            • Jun 2004
            • 764
            • Perth, WA, Australia.

            #95
            Great tool. Thank you for sharing.

            Cheers,

            Marek.



            Comment

            • Whatever2006
              Senior Member

              • Aug 2022
              • 615
              • Philippines
              • English, Nonsensical Things and Passive Spitefulness.
              • General

              #96
              Snowman: Ahhh I see, I didn't realize about that. Much appreciated.
              Motto: Loneliness stands by with me and my own isolation.

              Comment

              • Snowman
                Senior Member


                • Apr 2001
                • 214

                #97
                Originally posted by Whatever2006
                Snowman: Ahhh I see, I didn't realize about that. Much appreciated.
                No problem. It’s definitely not the most polished or intuitive tool yet.

                I’ve tried to keep the editor and viewer as separate as possible because the long-term goal is for this to become more than just a viewer. That’s also why the Editor option has to be enabled before anything can be changed. It was really the first step toward building out the editing side of the program.

                Model manipulation is the next major step.

                The difficult part is supporting both a viewer and an editor in the same application while keeping their key bindings, controls, and functionality from interfering with each other. That separation is something I’m still working through as the editing features expand.

                Originally posted by superheatedsteam
                Great tool. Thank you for sharing...
                Thank you very much for the kind words. 🙏​

                Comment

                • pschlik
                  Senior Member



                  • Jun 2011
                  • 289
                  • Missouri
                  • MSOR

                  #98
                  This seems like it could be a very handy addition to the toolbelt! However, I would like to be able to double-click a shape file in windows explorer and immediately see the shape in a new instance of the program (this is possible with the legacy shape viewer and is how I use that program 99% of the time). However, even after setting the file association, attempting to open a shape with this program just gives a blank screen. I have to manually open the shape from inside the program, which wastes a ton of time scanning through folders to find wherever the shape I was looking for is.

                  Contributing to ORTS since 2023
                  Find me on GitHub @SteelFill

                  Like what I do? Join my Patreon to help me do more!

                  Comment

                  • Snowman
                    Senior Member


                    • Apr 2001
                    • 214

                    #99
                    Originally posted by pschlik
                    I would like to be able to double-click a shape file in windows explorer and immediately see the shape in a new instance of the program ...
                    Done.

                    Also, I'd like to add in this version saving shape files of one or more objects in a scene will combine them into one shape file. This feature isn't deeply tested, but try it and see what you think. So far it works well for me. So far it works well when using Native compression upon save but FFEDIT compression is saving 90 degrees in wrong direction no big deal.

                    Download ShapeView V0.6.5:
                    https://drive.google.com/file/d/1K1tIMZV3jblaw46UoBVOjzYJqI-o2laU/

                    Comment

                    • pschlik
                      Senior Member



                      • Jun 2011
                      • 289
                      • Missouri
                      • MSOR

                      #100
                      Originally posted by Snowman
                      Done.
                      Handy! I'll give a go at 'daily driving' this instead of the original shape viewer and I'll see what I see.

                      Contributing to ORTS since 2023
                      Find me on GitHub @SteelFill

                      Like what I do? Join my Patreon to help me do more!

                      Comment

                      • pwillard
                        3000 Post Veteran



                        • Nov 1999
                        • 3070
                        • Cumming Ga
                        • ORTS

                        #101
                        Just some feedback... I really like it.
                        http://www.railsimstuff.com
                        Just Blender now, 3DCrafter only when I have to.
                        Formerly The Keystone Works (All Permissions Granted)
                        Things I work on: https://github.com/pwillard

                        Comment

                        • Snowman
                          Senior Member


                          • Apr 2001
                          • 214

                          #102
                          Originally posted by pwillard
                          Just some feedback... I really like it.
                          Thank you. 🙏

                          Comment

                          • Rail Hobo
                            Member
                            • Jan 2014
                            • 74

                            #103
                            Just downloaded and tested. Wonderful!

                            THANK YOU

                            Comment

                            • Rail Hobo
                              Member
                              • Jan 2014
                              • 74

                              #104
                              I was wondering how to set where the screenshots go please? As downloaded, the tool sends to desktop. I prefer being able to direct to a screenshot folder.

                              Possible?

                              Comment

                              • rdayt
                                1000 Post Veteran

                                • Nov 2007
                                • 1291
                                • SW MO
                                • ORTS

                                #105
                                It's a good program. I wished the lighting part worked.

                                Randy

                                Comment

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