In addition to my track shape generator program, TrackWorks, I’m working on another program that is intended to become a replacement for Shape Viewer. Why a new Shape Viewer program? I hope that question is answered by the features included in this new program. I’m also asking the community for wanted features to add before release.
First, the program loads TGA, DDS, and ACE files without issue. Loading TGA files will help when working on a model if you do not yet have ACE files, and DDS support is, of course, important for Open Rails. Most features included in Shape Viewer will also be included in my program. The feel, in terms of use, will be very similar—if not identical—particularly regarding movement, but with improvements. Scrolling in and out using middle mouse wheel zooms in on model. Features can be hidden for a clutter-free workspace, which is great for screenshots as well as viewing. The idea is to make a familiar program like Shape Viewer but newer with newer features and abilities.
Also included will be a save feature that allows you to save your edits directly as a new model. Importing a horn, positioning it, and saving will be simple and efficient. This is especially useful if you frequently switch between the game and Shape Viewer to position objects. You will now be able to do it directly in the viewer and save on the fly.
These are just a few of the many features, and I know I’m not mentioning everything. If you have any suggestions, please feel free to share them.
Please note that the images are from a very early build, so lighting and other quirks are known and already being addressed. Thank you.
Image24.jpg Image25.jpg Image26.jpg Image27.jpg
First, the program loads TGA, DDS, and ACE files without issue. Loading TGA files will help when working on a model if you do not yet have ACE files, and DDS support is, of course, important for Open Rails. Most features included in Shape Viewer will also be included in my program. The feel, in terms of use, will be very similar—if not identical—particularly regarding movement, but with improvements. Scrolling in and out using middle mouse wheel zooms in on model. Features can be hidden for a clutter-free workspace, which is great for screenshots as well as viewing. The idea is to make a familiar program like Shape Viewer but newer with newer features and abilities.
Also included will be a save feature that allows you to save your edits directly as a new model. Importing a horn, positioning it, and saving will be simple and efficient. This is especially useful if you frequently switch between the game and Shape Viewer to position objects. You will now be able to do it directly in the viewer and save on the fly.
These are just a few of the many features, and I know I’m not mentioning everything. If you have any suggestions, please feel free to share them.
Please note that the images are from a very early build, so lighting and other quirks are known and already being addressed. Thank you.
Image24.jpg Image25.jpg Image26.jpg Image27.jpg







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