ScaleRail v2.0

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  • Snowman
    Senior Member


    • Apr 2001
    • 214

    #31
    Originally posted by Hack
    The problem in closing the gap is that doing so creates a noticeable pattern due to the way the sides are mapped (one side is flipped), plus the sides are stretched and are less appealing overall. The main ballast texture is 1024 x 1024, and I'm trying to maximize its use without having to use additional textures.
    The gap has been something that has been brought up over the years and it is your 2.0 and you can do as you please, but to be somewhat positive any improvement is welcomed by me, but if Im going to have to pay I might stick with USTracks, we'll see. Its not a 2.0 to me unless the gap has been addressed.

    Comment

    • Bananarama
      5500 Post Veteran
      • Nov 1999
      • 5606
      • Another Planet

      #32
      Something like this?

      sr_v210.jpg

      You'll notice that the center portions of the ballast pile are still visible underneath, so that if you don't care for a center gravel strip, you can remove it via an alpha channel. It's not perfect, as it still has some tiling and it adds an extra texture to the mix. I also need to fiddle with a snow texture, but it's getting there.
      Cheers!

      Melanie - 3DTrains

      Comment

      • Snowman
        Senior Member


        • Apr 2001
        • 214

        #33
        Originally posted by Hack
        Something like this?
        That looks good to me. I like the idea of being able to remove it if you dont like it. Cant wait for this to come out!

        Comment

        • qballbandit
          6500 Post Veteran

          • Jan 2006
          • 6522
          • Elgin Il., USA.
          • MSOR

          #34
          Looks great Marc. I still mosaic my rows anyway, but this improvement is nothing but good
          Neil

          Chicago Railroading Fan

          Comment

          • Bananarama
            5500 Post Veteran
            • Nov 1999
            • 5606
            • Another Planet

            #35
            Not much I can do about the naming, as that ship has sailed. I don't consider the naming any more complex or convoluted than other track systems, especially Kuju's messy default. It's fairly straight forward once you've worked with a bit.

            The new textures, however, use descriptive names such as "Track", "Bridge", "Ballast", "Ties", etc., so you're not always hunting for or trying to remember what is what. There are also fewer to sift through, which is also making my job easier.

            An few examples...

            SR_Track_w1a.ace
            SR_Track_w2a.ace
            SR_Track_w3a.ace

            ...becomes (respectively):

            SR_Track_w1_Ballast.ace
            SR_Track_w1_Ties.ace
            SR_Track_w1_Rail.ace

            ...and:

            SR_Track_w1d.ace
            SR_Track_w2d.ace
            SR_Track_w3d.ace

            ...becomes (respectively):

            SR_Bridge_w1_Ballast.ace
            SR_Bridge_w1_Ties.ace
            SR_Bridge_w1_Rail.ace

            ...and so on.
            Cheers!

            Melanie - 3DTrains

            Comment

            • scfe_fan
              1000 Post Veteran


              • Oct 2006
              • 1207
              • Griffith, Indiana, USA

              #36
              Not trying to sound pushy or anything but Marc do you have a projected release timeline?


              Sent from my iPhone using Tapatalkm
              Don't tell me the sky's the limit, when there's footsteps on the moon..

              --Josh--

              Comment

              • Bananarama
                5500 Post Veteran
                • Nov 1999
                • 5606
                • Another Planet

                #37
                I'm not sure of an ETA. The new profiles are nearly complete, with only the 2-track bridge section remaining. I've started on turnouts and crossovers, but I need to fiddle with the details (frogs, support brackets, etc.).

                Next weekend might be a possibility.
                Cheers!

                Melanie - 3DTrains

                Comment

                • OTTODAD
                  1
                  • Feb 2001
                  • 32344
                  • England
                  • General

                  #38
                  Originally posted by Hack
                  I'm not sure of an ETA. The new profiles are nearly complete, with only the 2-track bridge section remaining. I've started on turnouts and crossovers, but I need to fiddle with the details (frogs, support brackets, etc.).
                  Next weekend might be a possibility.
                  Looking forward to using them in your WP3 Feather River route !

                  Comment

                  • Bananarama
                    5500 Post Veteran
                    • Nov 1999
                    • 5606
                    • Another Planet

                    #39
                    I need to create the wp3 textures. Thanks for the reminder, Otto.
                    Cheers!

                    Melanie - 3DTrains

                    Comment

                    • OTTODAD
                      1
                      • Feb 2001
                      • 32344
                      • England
                      • General

                      #40
                      Originally posted by Hack
                      I need to create the wp3 textures. Thanks for the reminder, Otto.
                      Great !

                      Will there be a choice to let me swap its wooden ties trackbeds with concrete ties ones, I prefer ?

                      Comment

                      • peaches461999
                        Senior Member
                        • Sep 2014
                        • 118
                        • Green Bay

                        #41
                        I definitely look forward to the upgrade of the Feather River with this new version of track. Will you be doing a specific upgrade package for the route and it's track for those of us that have the route?

                        Comment

                        • Bananarama
                          5500 Post Veteran
                          • Nov 1999
                          • 5606
                          • Another Planet

                          #42
                          When released, you'll have a choice between shapes concrete ties and flat tops, such as those for the wood version. Doing it this way means that you'll need a mini-install for routes that use the alternate wood textures for the C track (example: Feather River, non modern). An FRC texture pack will be available for this.

                          @Otto: I'll have to tinker with the files to reverse the use of W and C types so that the FRC can be modernized, since wood was used on the mainline in our version. That might be a while, however.
                          Cheers!

                          Melanie - 3DTrains

                          Comment

                          • seagoon
                            5000 Post Veteran

                            • Jun 2001
                            • 5161
                            • Yamba, N.S.WALES, Australia

                            #43
                            Originally posted by Hack
                            .... since wood was used on the mainline in our version.
                            Approximately when did the change occur, Marc?
                            IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

                            Comment

                            • Bananarama
                              5500 Post Veteran
                              • Nov 1999
                              • 5606
                              • Another Planet

                              #44
                              I don't know when it all started, but I believe the project was finally completed before summer, 2014 (as reported by UP). Many of the Google Earth images around Oroville are dated 2013 (with wood ties up to Poe siding), but further up the canyon the images are more recent and show concrete ties, but some of the earlier images near Keddie also show concrete, which indicates that the process took several years.
                              Cheers!

                              Melanie - 3DTrains

                              Comment

                              • OTTODAD
                                1
                                • Feb 2001
                                • 32344
                                • England
                                • General

                                #45
                                Originally posted by Hack
                                @Otto: I'll have to tinker with the files to reverse the use of W and C types so that the FRC can be modernized, since wood was used on the mainline in our version. That might be a while, however.
                                No hurry, Marc !

                                In the meantime I can try replacing some of the new wooden ties SR tracks with your new and better looking concrete ties ones, providing that their *.S files code can use the changed *.ACE files ?

                                Comment

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