ScaleRail v2.0

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  • drelyea
    Senior Member
    • May 2010
    • 661
    • Big Johnson City, TN

    #76
    Hi,

    A better view perhaps of the Jointed Rail texture in TriState. O&W freight coming off the Kingston branch at Summitville, NY.
    Open Rails 2015-05-19 10-53-47.jpg

    An over-sized Allegheny Chinkapin (a variety of Oak) behind the Hotel.

    Doug Relyea
    Making stuff that works, using outdated Software on outdated Hardware.sigpic

    Comment

    • Bananarama
      5500 Post Veteran
      • Nov 1999
      • 5606
      • Another Planet

      #77
      A couple of screens from the Cajon Expansion v2 update:

      sr_v213.jpg sr_v212.jpg

      Tehachapi Expansion update is also in the works.
      Cheers!

      Melanie - 3DTrains

      Comment

      • OTTODAD
        1
        • Feb 2001
        • 32344
        • England
        • General

        #78
        One of the many advantages of creating routes having Scalerail is that all its tracks variations can be used in the same route, in addition to X-Tracks and Y-Tracks, all having their own track textures and are listed in the GLOBAL\Tsection.dat !

        Routes can then display a great variety of tracks, mainline, in stations, sidings, yards and little used spurs !

        No more fiddling with having to use MSTS Default concrete tracks, having changed their *.ACE files to use other textures !

        What can not be done is to have electrified and not electrified tracks in the same route unless HIDEWIRE is being used, making some TrackObj tracks Static ones, which however can not use working switches in them !

        Perhaps ORTS can address that problem ?

        Comment

        • OTTODAD
          1
          • Feb 2001
          • 32344
          • England
          • General

          #79
          Originally posted by drelyea
          A better view perhaps of the Jointed Rail texture in TriState. O&W freight coming off the Kingston branch at Summitville, NY.
          [ATTACH=CONFIG]66780[/ATTACH]
          Track joints sounding at all of them would be irritating, to say the least !


          http://www.otto-wipfel.co.uk/video/10m-track-joints-sounds.wmv

          Comment

          • Snowman
            Senior Member


            • Apr 2001
            • 214

            #80
            Hi Marc. Do you still plan to have the option to fill the gap between tracks in V2.0? If so, is this option going to be made available to the expansion packs as well?

            Dan

            Comment

            • drelyea
              Senior Member
              • May 2010
              • 661
              • Big Johnson City, TN

              #81
              Hi,

              I would think the clickety-clack every 19.5 feet would fade into the background after awhile. One would hear it, but it would be something that in the real world, nothing could be done about it. It should turn into something like crickets, on reaching a certain speed, a constant clickety-clack.

              I say 19.5 feet as the joints were staggered half a rail length, from side to side.

              Doug Relyea
              Making stuff that works, using outdated Software on outdated Hardware.sigpic

              Comment

              • OTTODAD
                1
                • Feb 2001
                • 32344
                • England
                • General

                #82
                Originally posted by drelyea
                I would think the clickety-clack every 19.5 feet would fade into the background after awhile.
                That's 6 meters and this is what they sound like, using Railwaves track joints sounds:

                http://www.otto-wipfel.co.uk/video/6m-track-joints-sounds.wmv

                Default track joints sounds fade out above a certain speed !

                Comment

                • Bananarama
                  5500 Post Veteran
                  • Nov 1999
                  • 5606
                  • Another Planet

                  #83
                  Originally posted by Snowman
                  Hi Marc. Do you still plan to have the option to fill the gap between tracks in V2.0? If so, is this option going to be made available to the expansion packs as well?
                  The regular release, yes, the expansion, no. This is due to the dynamic track used throughout the route, it being single, and it would be downright difficult to nail down which side to apply the fill to.
                  Cheers!

                  Melanie - 3DTrains

                  Comment

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