Official v0.7 Thread
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Thanks for the ETA Chris won't hold ya too it. Greatly appreciate all the OR Teams efforts that you've done as well as Keep up the great work
Sounds exciting!
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Is there any way of changing the FOV in v0.07, in the cabview. I believe it is set to 45 as default. Which on my 23" WS @ 1920x1080, gives me the perspective of being almost up against the windscreen. The external view looks fine, its just the internal cabview that does not feel right.
Yma O HydComment
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The cabview is only a 2D image, its perspective is built in to the way the cabview was created. When one creates a Cabview you have to (as far as I am concerend) create it with an camera angle equivalent to the OR's viewing angle, it is usually difficult to do that in the case for a lot of DMUS's and Deisel Electrics which have little cab room. I also found you MUST make sure when taking a cab photo to align the camera to the direction of travel otherwise the cabview looks crabbed.Is there any way of changing the FOV in v0.07, in the cabview. I believe it is set to 45 as default. Which on my 23" WS @ 1920x1080, gives me the perspective of being almost up against the windscreen. The external view looks fine, its just the internal cabview that does not feel right.
I had the trouble of the cab photo taken at wide angle and also not aligned straight down the track on my high reolution N class Cabview on ELvastower. I spent an emmense amount of time in the image editor (I use gimp) correcting the perspective to get over this problem.
I found the best option for taking a cabview photo in a cramped cab is to turn the camera vertical and take around 4 or 5 images covering the forward view and stich them together in an image editor. This partly gets around the severe perspective distortion of a wide angle lens.
I have found the view position and direction in the Cabview file is often not correct, this can add to this problem. While thenext is not realy in this problem it is in the correct area, in these figures the distance from the centre along the loco is difficult to get right. The method I have used is to drive forward and couple up to say a passenger carriage, one can easily tell then if this distance is correct.
In the end the cabview problem is quite a complex one and the end result will always be a compromise, one though can end up with quite a reasonable job if one puts a lot of thought (and work) into it.
Note: In some cabs it is impossible to get a decent cab photo, a real good example of this is VLines Sprinter used in Victoria Australia, while the cab is OK to drive in I found it impossible in a short time to take any kind of a cab photo that could be usuable. In this case I am recreating the cab in the 3D program "blender" from this a cabview snapshot will be taken the camera position being a little bit behind the rear wall of the cab, this is done in order to match the perspective of the cabview to OR's perspective AND be able to see all the instruments in the cab.
LindsayLast edited by lindsayts; 04-29-2012, 13:47.Comment
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Hi Lindsay,
don't understand a lot of what you posted sorry, not being a model maker.
What i was refering to is that in MSTS & Trainz, it is possible to change the FOV.
So that the cabview does not seem as much "in your face", as it does at the moment in OR.
Thanks very much for taking the time to reply though.
Yma O HydComment
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James Ross
Open Rails Management Team
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One thing I've noticed in openrails BTW I love the fact that widescreen resolutions are supported. Is that when I try to use the cabcar on one of my commuter trainsets the cabcar doesn't even show up in the sim. You can select it in the locomotive list but the cabcar does not show up in the sim plus I can't switch to the cabcar cabview. Does anyone know how to fix that problem? Other than that openrails is great software. I have checked all the options in the program to fix that but nothing works. Any suggestions on how to fix please let me know.Comment
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To better assist you, the OR team requests you attach the log file (OpenRailslog.txt) which is found on your desktop, by default. Second, please identify the model and where it can be downloaded. And lastly, please indicate if the issue is isolated to this particular model, or can be broadly reproduced with other models.Chris
"True rail fans have two favorite railroads. The B&O and one other."Comment
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Just wondering why this thread that is Clearly marked Official v7.0 Thread has become a question and answer thread? I expect to see OFFICIAL information from the developers about v7.0 when I access the thread. How about using the Open Rails forum regular threads for questions.Later,
SpudComment
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Hi James, only just noticed your reply sorry.
Many thanks for the further info on FOV adjustment.
Yma O HydComment
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Well I would hazard a guess that unless the administrators had made this a locked thread - effectively an announcement only - then any questions relating to this version would be acceptable here.Just wondering why this thread that is Clearly marked Official v7.0 Thread has become a question and answer thread? I expect to see OFFICIAL information from the developers about v7.0 when I access the thread. How about using the Open Rails forum regular threads for questions.
Would that be correct?
BKIBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0Comment
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"Official v0.7 Thread", which as seagoon intimates. Makes it the ideal thread to ask questions about the current build.Yma O HydComment
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Minor glitch with electric locomotives.
When using the MILW electrics (on the RMD_East route, for example) it is necessary, after returning to a saved game, to re-raise the pantographs and also switch the headlight back on.
All electrical power is lost if this is not done, naturally.
Would it be possible to have the saved-game state also save the state of the panto's?
Thanks,
BKIBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0Comment





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