Official v0.7 Thread

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  • lindsayts
    Senior Member
    • May 2010
    • 194

    #106
    Originally posted by longiron
    I hate answering this question because it requires going out on a small limb and I have developers with saws by the trunk. Best GUESS somewhere late may to early june depending on a lot of variables.
    Just a thought Chris, the OR developers have done wonders over the past while with this MSTS compatible sim, so EVERYONE is REALLY antisipating the next release not everyone has unlimited amounts of patience. ;-).


    Lindsay

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    • tscraftsman
      Senior Member
      • Dec 2011
      • 117

      #107
      Thanks for the ETA Chris won't hold ya too it. Greatly appreciate all the OR Teams efforts that you've done as well as Keep up the great work Sounds exciting!

      Comment

      • haverfordwest
        5500 Post Veteran


        • May 2010
        • 5541
        • Johnston, S.W.WALES
        • Run8

        #108
        Is there any way of changing the FOV in v0.07, in the cabview. I believe it is set to 45 as default. Which on my 23" WS @ 1920x1080, gives me the perspective of being almost up against the windscreen. The external view looks fine, its just the internal cabview that does not feel right.
        Yma O Hyd

        Comment

        • lindsayts
          Senior Member
          • May 2010
          • 194

          #109
          Originally posted by haverfordwest
          Is there any way of changing the FOV in v0.07, in the cabview. I believe it is set to 45 as default. Which on my 23" WS @ 1920x1080, gives me the perspective of being almost up against the windscreen. The external view looks fine, its just the internal cabview that does not feel right.
          The cabview is only a 2D image, its perspective is built in to the way the cabview was created. When one creates a Cabview you have to (as far as I am concerend) create it with an camera angle equivalent to the OR's viewing angle, it is usually difficult to do that in the case for a lot of DMUS's and Deisel Electrics which have little cab room. I also found you MUST make sure when taking a cab photo to align the camera to the direction of travel otherwise the cabview looks crabbed.
          I had the trouble of the cab photo taken at wide angle and also not aligned straight down the track on my high reolution N class Cabview on ELvastower. I spent an emmense amount of time in the image editor (I use gimp) correcting the perspective to get over this problem.

          I found the best option for taking a cabview photo in a cramped cab is to turn the camera vertical and take around 4 or 5 images covering the forward view and stich them together in an image editor. This partly gets around the severe perspective distortion of a wide angle lens.

          I have found the view position and direction in the Cabview file is often not correct, this can add to this problem. While thenext is not realy in this problem it is in the correct area, in these figures the distance from the centre along the loco is difficult to get right. The method I have used is to drive forward and couple up to say a passenger carriage, one can easily tell then if this distance is correct.

          In the end the cabview problem is quite a complex one and the end result will always be a compromise, one though can end up with quite a reasonable job if one puts a lot of thought (and work) into it.

          Note: In some cabs it is impossible to get a decent cab photo, a real good example of this is VLines Sprinter used in Victoria Australia, while the cab is OK to drive in I found it impossible in a short time to take any kind of a cab photo that could be usuable. In this case I am recreating the cab in the 3D program "blender" from this a cabview snapshot will be taken the camera position being a little bit behind the rear wall of the cab, this is done in order to match the perspective of the cabview to OR's perspective AND be able to see all the instruments in the cab.

          Lindsay
          Last edited by lindsayts; 04-29-2012, 13:47.

          Comment

          • haverfordwest
            5500 Post Veteran


            • May 2010
            • 5541
            • Johnston, S.W.WALES
            • Run8

            #110
            Hi Lindsay,

            don't understand a lot of what you posted sorry, not being a model maker.

            What i was refering to is that in MSTS & Trainz, it is possible to change the FOV.

            So that the cabview does not seem as much "in your face", as it does at the moment in OR.

            Thanks very much for taking the time to reply though.
            Yma O Hyd

            Comment

            • longiron
              1000 Post Veteran and Moderator

              • Jan 2007
              • 1453
              • Just south of NYC

              #111
              Originally posted by haverfordwest
              What i was refering to is that in MSTS & Trainz, it is possible to change the FOV.
              We will take a look at exposing that parameter for all cameras in OpenRails.
              Chris
              "True rail fans have two favorite railroads. The B&O and one other."

              Comment

              • haverfordwest
                5500 Post Veteran


                • May 2010
                • 5541
                • Johnston, S.W.WALES
                • Run8

                #112
                Many thanks Chris, sorry to be a pain with all the questions.
                Yma O Hyd

                Comment

                • twpol
                  Senior Member
                  • Oct 2009
                  • 434
                  • United Kingdom

                  #113
                  Originally posted by haverfordwest
                  Many thanks Chris, sorry to be a pain with all the questions.
                  You can change the FOV (for all cameras IIRC) with the hidden registry setting "ViewingFOV" (REG_DWORD) in the usual place, i.e. HKEY_CURRENT_USER\Software\OpenRails\ORTS. 45 is the default.
                  James Ross
                  Open Rails Management Team
                  sigpic

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                  • cooldude268488
                    Member
                    • Jul 2008
                    • 94

                    #114
                    One thing I've noticed in openrails BTW I love the fact that widescreen resolutions are supported. Is that when I try to use the cabcar on one of my commuter trainsets the cabcar doesn't even show up in the sim. You can select it in the locomotive list but the cabcar does not show up in the sim plus I can't switch to the cabcar cabview. Does anyone know how to fix that problem? Other than that openrails is great software. I have checked all the options in the program to fix that but nothing works. Any suggestions on how to fix please let me know.

                    Comment

                    • longiron
                      1000 Post Veteran and Moderator

                      • Jan 2007
                      • 1453
                      • Just south of NYC

                      #115
                      Originally posted by cooldude268488
                      Is that when I try to use the cabcar on one of my commuter trainsets the cabcar doesn't even show up in the sim. Any suggestions on how to fix please let me know.
                      To better assist you, the OR team requests you attach the log file (OpenRailslog.txt) which is found on your desktop, by default. Second, please identify the model and where it can be downloaded. And lastly, please indicate if the issue is isolated to this particular model, or can be broadly reproduced with other models.
                      Chris
                      "True rail fans have two favorite railroads. The B&O and one other."

                      Comment

                      • Tailwheel
                        Senior Member
                        • Mar 2009
                        • 696
                        • Pensacola, FL

                        #116
                        Just wondering why this thread that is Clearly marked Official v7.0 Thread has become a question and answer thread? I expect to see OFFICIAL information from the developers about v7.0 when I access the thread. How about using the Open Rails forum regular threads for questions.
                        Later,
                        Spud

                        Comment

                        • haverfordwest
                          5500 Post Veteran


                          • May 2010
                          • 5541
                          • Johnston, S.W.WALES
                          • Run8

                          #117
                          Originally posted by twpol
                          You can change the FOV (for all cameras IIRC) with the hidden registry setting "ViewingFOV" (REG_DWORD) in the usual place, i.e. HKEY_CURRENT_USER\Software\OpenRails\ORTS. 45 is the default.
                          Hi James, only just noticed your reply sorry.

                          Many thanks for the further info on FOV adjustment.
                          Yma O Hyd

                          Comment

                          • seagoon
                            5000 Post Veteran

                            • Jun 2001
                            • 5161
                            • Yamba, N.S.WALES, Australia

                            #118
                            Originally posted by Tailwheel
                            Just wondering why this thread that is Clearly marked Official v7.0 Thread has become a question and answer thread? I expect to see OFFICIAL information from the developers about v7.0 when I access the thread. How about using the Open Rails forum regular threads for questions.
                            Well I would hazard a guess that unless the administrators had made this a locked thread - effectively an announcement only - then any questions relating to this version would be acceptable here.

                            Would that be correct?

                            BK
                            IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

                            Comment

                            • haverfordwest
                              5500 Post Veteran


                              • May 2010
                              • 5541
                              • Johnston, S.W.WALES
                              • Run8

                              #119
                              "Official v0.7 Thread", which as seagoon intimates. Makes it the ideal thread to ask questions about the current build.
                              Yma O Hyd

                              Comment

                              • seagoon
                                5000 Post Veteran

                                • Jun 2001
                                • 5161
                                • Yamba, N.S.WALES, Australia

                                #120
                                Minor glitch with electric locomotives.

                                When using the MILW electrics (on the RMD_East route, for example) it is necessary, after returning to a saved game, to re-raise the pantographs and also switch the headlight back on.
                                All electrical power is lost if this is not done, naturally.

                                Would it be possible to have the saved-game state also save the state of the panto's?

                                Thanks,
                                BK
                                IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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