Every time I ran the runactiviy.exe, somewhere along the lines, it had this message:
runactivity.exe : Error : 0 : System.ArgumentException: The device does not support creating a render target of the given format.
Parameter name: format
at Microsoft.Xna.Framework.Graphics.RenderTarget..cto r(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, SurfaceFormat format, MultiSampleType multiSampleType, Int32 multiSampleQuality, RenderTargetUsage usage, Boolean isTexture2D)
at Microsoft.Xna.Framework.Graphics.RenderTarget2D..c tor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, SurfaceFormat format, RenderTargetUsage usage)
at ORTS.RenderFrame..ctor(RenderProcess owner)
at ORTS.RenderProcess.Initialize()
at Microsoft.Xna.Framework.Game.Run()
at ORTS.Viewer3D.Run()
at ORTS.Program.Start(IEnumerable`1 options, String[] args)
What the heck does that mean?
runactivity.exe : Error : 0 : System.ArgumentException: The device does not support creating a render target of the given format.
Parameter name: format
at Microsoft.Xna.Framework.Graphics.RenderTarget..cto r(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, SurfaceFormat format, MultiSampleType multiSampleType, Int32 multiSampleQuality, RenderTargetUsage usage, Boolean isTexture2D)
at Microsoft.Xna.Framework.Graphics.RenderTarget2D..c tor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, SurfaceFormat format, RenderTargetUsage usage)
at ORTS.RenderFrame..ctor(RenderProcess owner)
at ORTS.RenderProcess.Initialize()
at Microsoft.Xna.Framework.Game.Run()
at ORTS.Viewer3D.Run()
at ORTS.Program.Start(IEnumerable`1 options, String[] args)
What the heck does that mean?





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