One last tweak for the day.... Some of you might have used Tangent for calculating the angle needed to have a long, straight section of track meet up either to form a new vector, or to create a crossing. It's a standalone app that I've supported for over ten years.
That function is now integrated into TSRE via the Context Menu (e.g. right click).
Select the piece of track you're starting from. In this example, I'm starting at the marker for milepost 859:
capture_500533.jpg
Next, select the target you want to cross or meet:
capture_500534.jpg
Select the original piece again, remove it from the TDB (Z key) and "Paste Rot" to apply the proper QDirection / Rotation. Continue to add straight sections as needed to cross or meet the target piece.
My normal workflow on laying track is to place all the straight sections on a route using either markers or the real world positions based on the Google/Mapbox photo maps or Open StreetMap maps available within TSRE, and then placing the curves that connect them.
I've got a lot more information on that technique in my Route Building threads for the UP Gila, CNW Chicago/Harvard, and Packerland.
That function is now integrated into TSRE via the Context Menu (e.g. right click).
Select the piece of track you're starting from. In this example, I'm starting at the marker for milepost 859:
capture_500533.jpg
Next, select the target you want to cross or meet:
capture_500534.jpg
Select the original piece again, remove it from the TDB (Z key) and "Paste Rot" to apply the proper QDirection / Rotation. Continue to add straight sections as needed to cross or meet the target piece.
My normal workflow on laying track is to place all the straight sections on a route using either markers or the real world positions based on the Google/Mapbox photo maps or Open StreetMap maps available within TSRE, and then placing the curves that connect them.
I've got a lot more information on that technique in my Route Building threads for the UP Gila, CNW Chicago/Harvard, and Packerland.







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