Reviving TSRE...
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Old history, best left to rumor and innuendo, especially if anyone purporting to know about any incidents was not personally involved in them.Cheers, Gerry
"A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
Forever, ridin' drag in railroad knowledge.
Audi, Vide, Tace, Si Vis Vivere In Pace
https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=smallComment
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I'd rather not have this be a discussion about past history. Let's focus on salvaging what's available.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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I cannot fault Goku for continuing on with his life. Remember, this was his PhD project and ordinarily that is a one time thing unless it is part of some research financed by the government or other entity. Many years ago I had a little experience with Visual C, and a lot of experience with Fortran-77 but I only know enough at this time in my almost 85 years to know that I don't know very much about programming, especially on the level it will take to revise, upgrade, or replace anything like TSRE but I hope to have the opportunity to encourage others, smarter than me, to do it.
Jerry SullivanComment
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Honesty, I don't believe there was a falling out with ORMT. GOKU admitted to having some health concerns and suffered from "Burnout" on the project. He faded away after that, as expected.http://www.railsimstuff.com
Just Blender now, 3DCrafter only when I have to.
Formerly The Keystone Works (All Permissions Granted)
Things I work on: https://github.com/pwillard
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Aw okay. Sorry for bringing the past up and I say we just keep moving forward with this project. Since Goku doesn't want anything to do with it any more it would be great to find someone willing to help us out with transferring it over so we can start modifying the code to our liking. I for one would like to learn how to code in the process that Open Rails coding is so I can help out more with the process. Just not sure where to start.Comment
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I found the following quite helpful when starting out.
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Its a bummer to see the momentum here died.. again. I guess more people actually looked at GOKU's code and said "nope, not me".
Its also concerning that the following items are NOT in the repository because of the .gitignore file.
Code:/build/ /dist/ /Resources/templateRoute/ /resources/ moc_*.cpp /log.txt /template_routes/ /tsre_assets/ /tsre_appdata/0.691/ /tsre_appdata/0.692/ /tsre_appdata/0.69/ /tsre_appdata/0.693/ /tsre_appdata/0.6937/ /tsre_appdata/0.696/procedural/ .qmake.stash dep.inc /nbproject/ /nbproject/private/private.xml /nbproject/configurations.xml
Last edited by pwillard; 01-09-2024, 14:16.http://www.railsimstuff.com
Just Blender now, 3DCrafter only when I have to.
Formerly The Keystone Works (All Permissions Granted)
Things I work on: https://github.com/pwillard
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I have the TSRE5 codebase from github compiling and running locally on my windows machine.
It's relatively easy to get it working.
I can do a quick writeup on how to do it if you want?Comment
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That would be very helpful... If I can be demanding, screenshots are critical.
What compiler/studio is it running in? ORTS leans towards Visual Studio, but I know there are others that may play better with QT for multi-platform use.
(Very glad to see the Danish contingent showing up lately... Mine bedsteforældre var fra ved Nykøbing i nord)
If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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I have it running with the g++ compiler in mingw32 through the Apache Netbeans IDE.
That would be very helpful... If I can be demanding, screenshots are critical.
What compiler/studio is it running in? ORTS leans towards Visual Studio, but I know there are others that may play better with QT for multi-platform use.
(Very glad to see the Danish contingent showing up lately... Mine bedsteforældre var fra ved Nykøbing i nord)
I suspect Goku was using the same setup based on the contents of the /nbproject folder.
That folder was also how I figured out the dependencies needed, their versions, etc.
I'll get around to it over the weekend. And will create it with screenshots where necessary (because it 100% is in some places).
(Og fedt haha, havde ikke lige forventet at se dansk her
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I completely agree with this assessment, btwI have it running with the g++ compiler in mingw32 through the Apache Netbeans IDE.
I suspect Goku was using the same setup based on the contents of the /nbproject folder.
http://www.railsimstuff.com
Just Blender now, 3DCrafter only when I have to.
Formerly The Keystone Works (All Permissions Granted)
Things I work on: https://github.com/pwillard
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