Hello,
When the need arises to raise terrain under track, is using the following approach the most effective method?:
"F2 >==> Click on [HeightMap+] >>==> Brush settings: Size=1, Intensity=1(this is fine setting) In View Menu Check 'Terrain Grid' (it's easy whem you can see the vertex's to position the cursor.
The 'Z' key toggles terrain vertex up/down. VERY handy sliding cursor around with mouse and left finger on 'Z' key. Tapping left mouse does it. Sliding ... painting, with the cursor is really a nice feature, especially with larger brush (cursor) sizes. A real joy working with terrain compared to MSTS." (tip from Vince)
I never can get the same result from moment to moment. Things raise up, things drop. The area of the change differs continually.
Is the above for broader changes like fields, hills, mountains, etc.? There is a ton of track/terrain on many routes I'd like to fix, but need some experienced users to provide some guidance.
Thanks very much,
When the need arises to raise terrain under track, is using the following approach the most effective method?:
"F2 >==> Click on [HeightMap+] >>==> Brush settings: Size=1, Intensity=1(this is fine setting) In View Menu Check 'Terrain Grid' (it's easy whem you can see the vertex's to position the cursor.
The 'Z' key toggles terrain vertex up/down. VERY handy sliding cursor around with mouse and left finger on 'Z' key. Tapping left mouse does it. Sliding ... painting, with the cursor is really a nice feature, especially with larger brush (cursor) sizes. A real joy working with terrain compared to MSTS." (tip from Vince)
I never can get the same result from moment to moment. Things raise up, things drop. The area of the change differs continually.
Is the above for broader changes like fields, hills, mountains, etc.? There is a ton of track/terrain on many routes I'd like to fix, but need some experienced users to provide some guidance.
Thanks very much,






Comment