I want to lift the terrain to match the track as I am making a causeway crossing, mountain inclines and etc. How does one set this? It was so easy in MSTS Route Tool. Also, turning items as one could in MSTS. All I can do with items is rotate 90 deg intervals.
want to adjust/lift terrain to meet track
Collapse
X
-
Press F to match terrain to any object.
The numpad arrow keys can move and rotate objects (be sure to press R to enter rotate mode, andthe E when you're done), as can the Transform menu -
This statement is not correct!The default embankments and cuttings of MSTS RE are still better & more flexible imo than TSRE.
http://www.elvastower.com/forums/ind...80#entry217080Comment
-
Oh you misunderstand. I fully agree the terrain tools in TSRE far outbenefit that which comes in MSTS RE. I was being specific to the embankment & cutting tools, which are decent, but not as flexible as MSTS RE, resulting in requiring to make manual adjustments. I do understand if your being particular, even the MSTS RE embankments & cuttings need fine tuning, but most of the time I am quite satisfied with what they output, as opposed to TSRE where they dont really work properly.This statement is not correct!
http://www.elvastower.com/forums/ind...80#entry217080
http://www.elvastower.com/forums/ind...g-misbehaving/Comment
-
Never had a complaint Joe.
The TSRE embank and cutting work ok for me.
It all depends on getting familiar with the settings. That took a while but a LOT less time than it took me to get the MSTS editor to play nice.
I DO agree the width with only 3 choices could be better, possibly adding 2 more positions on the slider might be a possible fix.
All in all TSRE is miles ahead with terrain tools. The embankment tools are okay when you find a setting that works for you.
regards,............Vince ..............
...... Author NECv4 .......
.... LIRR BUILD PHOTOS ....
...... Eschew Obsfucation ......
On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written:
"Give me your tired, your poor, your huddled masses yearning to breathe free,
the wretched refuse of your teeming shore, send these, the homeless, tempest-tossed to me,
I lift my lamp beside the golden door!"Comment
-
I have spent plenty of time with the settings Vince. The results are less consistent than RE for sure, and at times leading to strange outcomes! RE throws a fit with very extreme settings (too narrow width, to high/low angle) while TSRE has a very narrow range of settings to use that changes per route/per tile/per object orientation.Never had a complaint Joe.
The TSRE embank and cutting work ok for me.
It all depends on getting familiar with the settings. That took a while but a LOT less time than it took me to get the MSTS editor to play nice.
I DO agree the width with only 3 choices could be better, possibly adding 2 more positions on the slider might be a possible fix.
All in all TSRE is miles ahead with terrain tools. The embankment tools are okay when you find a setting that works for you.
regards,
I still use it though, when it plays nice, and alternately either lay NR embankment pieces or manually build them with the paint on terrain tools. Its 1 of the features I'd wish gets polished, in an otherwise vast improvement over MSTS RE.
Speaking of which, is Goku still working on the editor? He seems to have taken a break lately eh?Comment
-
For me TSRE embankment & cutting tools works the same way as in MSRE. Don't know what is your problem and how can I reproduce the weird stuff from your video. So, can't help.Oh you misunderstand. I fully agree the terrain tools in TSRE far outbenefit that which comes in MSTS RE. I was being specific to the embankment & cutting tools, which are decent, but not as flexible as MSTS RE, resulting in requiring to make manual adjustments. I do understand if your being particular, even the MSTS RE embankments & cuttings need fine tuning, but most of the time I am quite satisfied with what they output, as opposed to TSRE where they dont really work properly.
http://www.elvastower.com/forums/ind...g-misbehaving/
The range of values is better in TSRE than in MSRE, I think ..
On the video I see that you mostly play with "size" attribute. In MSTS it's fixed to 2 and editing it is useless in most cases.Last edited by GokuMK; 01-03-2019, 07:56.Comment
-
I am more than glad to share the tiles with yourself or anyone else to try, perhaps its my laptop itself??? I don't have any other machine that I can use at the moment.For me TSRE embankment & cutting tools works the same way as in MSRE. Don't know what is your problem and how can I reproduce the weird stuff from your video. So, can't help.
The range of values is better in TSRE than in MSRE, I think ..
On the video I see that you mostly play with "size" attribute. In MSTS it's fixed to 2 and editing it is useless in most cases.
In MSTS the "size" corresponds to "width" & is adjustable all the way from 5 to 50 & more.Comment
-
Ok. Indeed. But you must notice the difference. In MSTS the value is defined by meters. But MSTS terrain is made of 8 m grid, so only small amount of values is possible. In TSRE this value is defined not by meters, but by terrain vertices. 1 = 8m, 2 = 16m etc.In MSTS the "size" corresponds to "width" & is adjustable all the way from 5 to 50 & more.Comment





Comment