i Merged Cima Route with the SoCal Route and idk how to Rebuild the TDB to get everything Working from WC to N. Las Vegas and beyond ...
How to Rebuild the TDB for a Newly Merged route
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How did you merge them??
TSRE doesn't have a rebuild function, and neither does RouteRiter.
You can *try* to open it up in the MSTS Route Editor and select Rebuild Track Database from the opening menu... but I have no idea how successful that will be with a route that large. It's missing a bunch of SD files, and it's missing a bunch of REF entries, plus the SigCfg doesn't work with MSTS.
But you can try.
The other alternative... Hope that the TDB for the SoCal survived the merge, and then I think you'll need to click on each and every piece of track from the Cima Route to add it to the TDB.
Yeah, it's a mess, unless someone else has a better idea for the merge. I don't do them anymore for this reason.Last edited by eric; 06-11-2023, 19:07.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks! -
Nobody ever said route building or mods was easy.
Which TDB survived? Pull the route up in TrackViewer and share a screenshot.
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Have you tried TrackViewer to fix the broken paths? Most times it works provided the track layout didn't change too much.
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well MSTS RE is showing me Shape files that are not in the Merged Calafornia Rte...
and Paths are Fixed Eric...
```
femalehiker.s
Footbridge2.s
OE_FootBridge.s
JP1FootBridge1.s
JP1_FootBridge_Green.s
curvebridge.s
JP1_RoadBridge_HiFence_r.s
US2SmlBridge_r.s
OE_Bridge01_r.s
OE_Bridge02_r.s
OE_Bridge04_r.s
OE_Bridge10_r.s
JP1BridgeBlue2_r.s
JP1_RoadBridge_Flat1_r.s
JP1LongBlueBridge_r.s
JP2bluebrg_r.s
US2LaneBridg1_r.s
US2LaneBridg2_r.s
oldfootings1.s
us2flyover.s
OEWeisbergBridge_r.s
JP2roadbrg_r.s
JP2Bridge7.s
JP1A1t10mstrtElev.s
JP1A1t50mStrtElev.s
JP1OverPass.s
LakeBridge.s
LakeBridgeNoSignal.s
US2MedBridge.s
US2MedBridge02.s
JP1_RoadBridge_HiFence.s
RisingTrack.s
US2Trestle1.s
US2Trestle2.s
RailBridge.s
RailBridgeX1.s
Railbridgex1noleg.s
RdBridge4track.s```
is whats Missing So FarBrandon Leister
Leister Locomotive Works
My PC--> CPU: Intel i5-11600K RAM: 32GB DDR4-3200 GPU: MSI VENTUS 2X OC 12GB RTX 3060Comment
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All Shapes are in and Texture ACE Files are Copyed Over some Stock MSTS Routes and it Needs Xtracks and New RDs or it will Refuze to Launch and Rebuild my TDB
MSTS Is Erroring out with
FAILED TO OPEN
GLOBAL\SHAPES\A1t0_54mStrt.s
ROUTES\CIMA\TERREX\-02498bf8_7_14.ace
GLOBAL\SHAPES\A1t2000r0_5d.s
Where to find these at Eric...Last edited by Fish4890; 06-12-2023, 11:23.Brandon Leister
Leister Locomotive Works
My PC--> CPU: Intel i5-11600K RAM: 32GB DDR4-3200 GPU: MSI VENTUS 2X OC 12GB RTX 3060Comment
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Those track shapes are both part of the XTracks standard edition (xtracksf.zip) in the library.
As for the terrtex file... copy an existing file and rename it to that texture if you can't find the one that's missing
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Global is not an issue its still the
ROUTES\CIMA\TERRTEX\-02498bd0_15-14.ace
ROUTES\CIMA\TERRTEX\-02498bf8_6_14.ace *** Current ***
ROUTES\CIMA\TERRTEX\-02498bdc_0_14.ace *** CURRENT ***
ROUTES\CIMA\TERRTEX\-02498bf8_7_14.ace *** CURRENT***
I do not know
"copy an existing file and rename it to that texture if you can't find the one that's missing
."
** POSSIBLEY GOING TO USE*** (terrtex-1.zip)
and i renamed files to match the Failed to Open files and still Errors out
and still happends
i Tried MSTS Keeps Erroring what i think it Cant Parse ORTS Only FIlesLast edited by Fish4890; 06-12-2023, 14:51.Brandon Leister
Leister Locomotive Works
My PC--> CPU: Intel i5-11600K RAM: 32GB DDR4-3200 GPU: MSI VENTUS 2X OC 12GB RTX 3060Comment
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Well... the route *is* designated OR only.
If you can view the Barstow to Las Vegas portion in Trackviewer, and if you can load up the route in ORTS, there's really nothing to be gained by doing a TDB rebuild in the MSTS-RE.
Fix what's missing manually in TSRE, and count your blessings that it's maybe a mile or so where the overlaps are vs. doing 600 miles of track.If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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but im Missing Back Half of Barstow to Yermo to Las VegasLast edited by Fish4890; 06-12-2023, 15:13.Brandon Leister
Leister Locomotive Works
My PC--> CPU: Intel i5-11600K RAM: 32GB DDR4-3200 GPU: MSI VENTUS 2X OC 12GB RTX 3060Comment
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You shared a screenshot of what was supposed to be your merged TDB. Does that not have Barstow-Yermo-Vegas?If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!Comment
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From what I can tell, it seems that you didn't lower the height of the Cima route has it is able 50 units higher than Cajon. You need to figure out how to get the Tsutil adjust height function to work (I couldn't get it to work for me). Then in TSRE, remove all of the tracks, roads, and interactives in Cima that overlaps with Cajon Pass (such as at -12798, 14043). As it seems that you have track sections in the trackdata base, I just suggest removing these pieces out of the Cima trackdata base before you merge, hence why you should remove all tracks, roads, and interactives that are in world tiles that overlap with Cajon and that should fix it. Then I would suggest deleting said overlapping world file (such as -12798, 14043) and tile file (such as -025c30d0) from the Cima World and Tile folders. And then you should be able to merge with minimal issues. To which, after you merge, you just need to manually connect them. This is roughly what I do, but its not perfect.Comment





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