Hi, does anyone know of a crew shape of free use available to add to locos? If not, I'll try to make some up in Blender. Thanks
Generic crew shapes
Collapse
X
-
Scottb613 just made some in Blender. Not uploaded but a good discussion.
Hi Folks, Some models I've had floating on my hard drive for a while - fully rigged with bones - so poseable and the mesh bends/deforms with the skeleton (bones) manipulation. Two of these are actually of Dick Cowen - who's likeness I've used for many years (with permission). May I have your attention please... May I haveIf you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks! -
For what it is worth, there are some British Railways crew files for steam locos hosted at Train Sim Safe House https://tsshonline.weebly.com/dforrest.htmlComment
-
Hi Folks,
I’ll pack up a couple of my blend models and upload - lol - I hate packaging up files.
You will need to familiarize yourself with [bones] in Blender to pose them. I don’t have time to write a tutorial on using them right now.
Regards,
ScottComment
-
No need for you to create a tutorial when there are already, many tutorials on youtube on how to use bones for rigging characters.
Cheers,
Marek.
👍 1Comment
-
Marek,
Probably better with maybe a few good pointers to examples...
You are not alone.I hate packaging up files.http://www.railsimstuff.com
Just Blender now, 3DCrafter only when I have to.
Formerly The Keystone Works (All Permissions Granted)
Things I work on: https://github.com/pwillard
👍 1Comment
-
Hi Pete,
I didn’t provide any links for the slightly more advanced topic of animation/posing as it’s not really entry level stuff. My logic being those who would be interested in this subject, probably already have basic hands on experience with Blender, their own ‘go to’ tutorial creators that they prefer / gel with, and are capable of performing a search. I personally like content by CG Cookie, Ryan King Art, Markom3D, Grant Abott as well as others that I don’t currently recall off the top of my head.
That being said, the following link is an application agnostic primer in rigging for those who may be interested.
For just posing a body, just learning bones and weight painting is enough. Controls are more important when it comes to animation.
The following by Grant Abott demonstrates how to perform the basics of rigging bones in Blender.
Hope this helps.
Cheers,
Marek.
👍 2Comment







Comment