Generic crew shapes

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  • vline45
    Member
    • May 2010
    • 65
    • Sydney, Australia

    #1

    Generic crew shapes

    Hi, does anyone know of a crew shape of free use available to add to locos? If not, I'll try to make some up in Blender. Thanks
  • eric
    9500 Post Veteran and Administrator



    • Dec 2002
    • 9583
    • NS MP245.4 CNO&TP South District
    • English, SQL
    • General

    #2
    Scottb613 just made some in Blender. Not uploaded but a good discussion.

    Hi Folks, Some models I've had floating on my hard drive for a while - fully rigged with bones - so poseable and the mesh bends/deforms with the skeleton (bones) manipulation. Two of these are actually of Dick Cowen - who's likeness I've used for many years (with permission). May I have your attention please... May I have
    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

    Comment

    • docmartin
      Member

      • Dec 2004
      • 99
      • Bossier City, LA, USA

      #3
      For what it is worth, there are some British Railways crew files for steam locos hosted at Train Sim Safe House https://tsshonline.weebly.com/dforrest.html

      Comment

      • scottb613
        2500 Post Veteran


        • Apr 2003
        • 2848
        • Downeast Maine (soon)
        • ORTS

        #4
        Hi Folks,

        I’ll pack up a couple of my blend models and upload - lol - I hate packaging up files.

        You will need to familiarize yourself with [bones] in Blender to pose them. I don’t have time to write a tutorial on using them right now.

        Regards,
        Scott
        <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

        Comment

        • superheatedsteam
          Senior Member


          • Jun 2004
          • 764
          • Perth, WA, Australia.

          #5
          Originally posted by scottb613
          Hi Folks,

          You will need to familiarize yourself with [bones] in Blender to pose them. I don’t have time to write a tutorial on using them right now.
          No need for you to create a tutorial when there are already, many tutorials on youtube on how to use bones for rigging characters.

          Cheers,

          Marek.

          Comment

          • pwillard
            3000 Post Veteran



            • Nov 1999
            • 3070
            • Cumming Ga
            • ORTS

            #6
            Marek,

            Probably better with maybe a few good pointers to examples...

            I hate packaging up files.
            You are not alone.
            http://www.railsimstuff.com
            Just Blender now, 3DCrafter only when I have to.
            Formerly The Keystone Works (All Permissions Granted)
            Things I work on: https://github.com/pwillard

            Comment

            • scottb613
              2500 Post Veteran


              • Apr 2003
              • 2848
              • Downeast Maine (soon)
              • ORTS

              #7
              Hi Folks,

              The current roster - added some tobacco products for Eric. Hats and Bandanas are optional.


              Crew.png
              • Pop
              • Dusty
              • Snapper
              • Lightnin
              • Spanky
              • Bimmer
              • Hickory
              • Patch
              • Big_Mike
              • Boxy
              • Turnip

              Regards,
              Scott
              Last edited by scottb613; 09-27-2026, 10:13.
              <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

              Comment

              • superheatedsteam
                Senior Member


                • Jun 2004
                • 764
                • Perth, WA, Australia.

                #8
                Originally posted by pwillard
                Probably better with maybe a few good pointers to examples...
                Hi Pete,

                I didn’t provide any links for the slightly more advanced topic of animation/posing as it’s not really entry level stuff. My logic being those who would be interested in this subject, probably already have basic hands on experience with Blender, their own ‘go to’ tutorial creators that they prefer / gel with, and are capable of performing a search. I personally like content by CG Cookie, Ryan King Art, Markom3D, Grant Abott as well as others that I don’t currently recall off the top of my head.

                That being said, the following link is an application agnostic primer in rigging for those who may be interested.



                For just posing a body, just learning bones and weight painting is enough. Controls are more important when it comes to animation.

                The following by Grant Abott demonstrates how to perform the basics of rigging bones in Blender.



                Hope this helps.

                Cheers,

                Marek.

                Comment

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