How to do a simple task?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • pwillard
    3000 Post Veteran



    • Nov 1999
    • 3070
    • Cumming Ga
    • ORTS

    #16
    While on the subject of coding... I have updated the Blender S file Exporter to properly support Blender 5.x. With the Help of Codex.

    Still BETA, but available... https://github.com/pwillard/Blender_...ases/tag/5.0.0
    http://www.railsimstuff.com
    Just Blender now, 3DCrafter only when I have to.
    Formerly The Keystone Works (All Permissions Granted)
    Things I work on: https://github.com/pwillard

    Comment

    • Erick_Cantu
      1000 Post Veteran


      • Jun 2004
      • 1041
      • Brighton, MA 02135
      • General

      #17
      In case you were looking for an actual answer...

      1. You could use the slice plane, make a slice in the appropriate location, and then delete everything you don't need. Slice plane is in the "edit geometry" section of the command panel (below the bevel, extrude, et c. tools) when you have selected either the "polygon" or "element" subobject. Remember to convert to Editable Poly before slice planing. Editable mesh treats the mesh as a game does, i.e. it treats each polygon as a mesh of triangular faces, and will slice those triangles, creating extra verts and triangles you don't need.

      2. You could perform a boolean operation with an appropriate intersecting object.

      Option 1 is going to be much, much simpler.
      Last edited by Erick_Cantu; 05-31-2026, 18:47.
      Erick Cantu
      North American V-Scale
      Facebook | Email
      Those who would give up essential liberty, to purchase a little gasoline, deserve neither liberty nor gasoline.

      Comment

      • pwillard
        3000 Post Veteran



        • Nov 1999
        • 3070
        • Cumming Ga
        • ORTS

        #18
        Sadly, a lot of us have forgotten what little we knew about the older cad tools we once used.
        http://www.railsimstuff.com
        Just Blender now, 3DCrafter only when I have to.
        Formerly The Keystone Works (All Permissions Granted)
        Things I work on: https://github.com/pwillard

        Comment

        Working...