Hi Folks,
Credit for the FYI:
TrainSimJack
Looking to create high quality textures for all your vegetation needs - you need to look no further than PlantFactory. It used to be payware but now it's free - it appears to have been an industry standard.
While it uses Geometry Nodes which can be a bit overwhelming for the uninitiated - there are vast libraries of content included. These libraries include all kinds of easily tunable parameters so that no two trees are identical (the beauty of Geometry Nodes). There are a bunch of tutorials online.
Basic Categories
The seasons seem to realistically color the trees for Autumn and Winter has nice trees without leaves. We can get away from the overly saturated autumn colors and white winter leaves we see so often. It can produce 3D trees as well - but I haven't figured out if there is a way to keep the poly count under control. You need to download all the extra libraries to get the full content which offers a wide variety of vegetation from around the world.
The potential here is vast and the variation endless.
At first - I thought I would have to export the models to Blender to make my textures - but no - it has an advanced render engine built in and will export your foliage isolated from the backdrop with a respective alpha channel file.
A couple hours of playing around to become familiar:

Regards,
Scott
Credit for the FYI:
TrainSimJack
Looking to create high quality textures for all your vegetation needs - you need to look no further than PlantFactory. It used to be payware but now it's free - it appears to have been an industry standard.
While it uses Geometry Nodes which can be a bit overwhelming for the uninitiated - there are vast libraries of content included. These libraries include all kinds of easily tunable parameters so that no two trees are identical (the beauty of Geometry Nodes). There are a bunch of tutorials online.
Basic Categories
- Random Seed Parameter (mathematical not biological)
- Age
- Health
- Season
- Size
The seasons seem to realistically color the trees for Autumn and Winter has nice trees without leaves. We can get away from the overly saturated autumn colors and white winter leaves we see so often. It can produce 3D trees as well - but I haven't figured out if there is a way to keep the poly count under control. You need to download all the extra libraries to get the full content which offers a wide variety of vegetation from around the world.
The potential here is vast and the variation endless.
At first - I thought I would have to export the models to Blender to make my textures - but no - it has an advanced render engine built in and will export your foliage isolated from the backdrop with a respective alpha channel file.
A couple hours of playing around to become familiar:

Regards,
Scott







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