Some work in progress shots of my first real scenery object built for Open Rails. This is the result of on and off work all day long. Texture are most assuredly a work in progress and most are just placeholders so that I can get a general idea of what I'm working with as I learn how to use Blender.
Don't tell me the sky's the limit, when there's footsteps on the moon..
yes it is. I’m out on the road for a few more hours so I can’t check your guide, but is there a way to tile textures on a face? I’m sure you can see where the texture is SEVERELY stretched on one face of the retaining wall.
Don't tell me the sky's the limit, when there's footsteps on the moon..
FYI, there's a link in the library to Pete's notebook for those who haven't seen it yet.
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Very nice work!
Did you ever figure out how to tile that texture on the side?
yes actually. If you use the loop cut, you can divide that side into sections that you can texture individually to create the tile effect. Not sure if thats actually how to do it, but it works for me.
And as an update, I started texturing the concourse level above the tracks. Textures are hand drawn from photos of some of the glass walls and doors around the station.
Don't tell me the sky's the limit, when there's footsteps on the moon..
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