BNSF SD75M Pack

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  • 1996fan
    Member

    • Mar 2015
    • 97

    #1

    BNSF SD75M Pack

    I recently downloaded the BNSF SD75M pack and upon changing the prim_states and shader_names lines in both the 3d parts and eng shape file I go to TSRE and when I click on the model I just edited TSRE crashes. Any ideas as to what is going on here? When I click on the model no images, like a blank textured motor or anything shows up. It just up and crashes.
  • eric
    9500 Post Veteran and Administrator



    • Dec 2002
    • 9583
    • NS MP245.4 CNO&TP South District
    • English, SQL
    • General

    #2
    What happens if you don't change the prim states and shader?
    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

    Comment

    • 1996fan
      Member

      • Mar 2015
      • 97

      #3
      It does the same thing, just up and crashes. I know I had these working before on a previous computer I had years ago. I also tried just editing either just the 3d parts or the eng shape and neither made a difference.

      Comment

      • eric
        9500 Post Veteran and Administrator



        • Dec 2002
        • 9583
        • NS MP245.4 CNO&TP South District
        • English, SQL
        • General

        #4

        Do the unmodified files load? The original files?
        If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

        Comment

        • kapitaen
          Senior Member

          • May 2010
          • 331
          • Germany
          • German + a little bit English
          • MSOR

          #5
          I tried to look at this and download bnsf_sd75m_set.zip. Unfortunately, I don't have the SLI Superfleet shape SF_SD75M_242.s.
          've attached the instructions. Are you sure you're working with the right shapes and had correct renamed?

          Open Rails Repaint of SLI SF SD75M 242 into BNSF SD75M 278,276,288,283,291,290. All models and textures by Streamlines Corp "www.streamlines.ca"

          You must have the You must own the SLI Superfleet that contains the shape file for SF_SD75M_242 in order to make this repaint work.

          INSTALLATION INSTRUCTIONS:
          1. Unzip this download to a temporary file named BNSF_SD75M_Set and place it in your TRAINSET directory of MSTS
          2. Locate and copy the shape file of SF_SD75M_242.s paste it into all six BNSF_SD75M_2XX folders.
          3. Rename the copied file SF_SD75M_242.s to read (BNSF_SD75M_278.s) (BNSF_SD75M_276.s) (BNSF_SD75M_288.s) (BNSF_SD75M_283.s) (BNSF_SD75M_291.s) (BNSF_SD75M_290.s)
          4. Copy the cabview and sound folders and SD70M-interior.ace, SD70M-windows.ace into each BNSF_SD75M_2XX folder's.
          5. Next step to remove the fan's to make way for the 3D part's go into Shape File Manager, or Route Riter, and uncompress all of the BNSF_SD75M_2XX.s shape files.
          6. Then open it up in notepad and Find "shader_names" and "Prim_states" it will bring you right to it.

          then just copy the following below:

          shader_names ( 2
          named_shader ( BlendATexDiff )
          named_shader ( BlendATexDiff )

          Then for the (prim_states) copy below:

          prim_states ( 13
          prim_state 02_-_Default ( 00000000 1
          tex_idxs ( 1 1 ) 0 10 1 0 1
          )
          prim_state Mtl_#0 ( 00000000 0
          tex_idxs ( 1 1 ) 0 11 0 0 1
          )
          prim_state 01_-_Default ( 00000000 1
          tex_idxs ( 1 0 ) 0 0 1 0 1
          )
          prim_state 01_-_Default ( 00000000 0
          tex_idxs ( 1 0 ) 0 2 0 0 1
          )
          prim_state 01_-_Default ( 00000000 0
          tex_idxs ( 1 0 ) 0 3 0 0 1
          )
          prim_state 01_-_Default ( 00000000 0
          tex_idxs ( 1 0 ) 0 4 0 0 1
          )
          prim_state 01_-_Default ( 00000000 0
          tex_idxs ( 1 0 ) 0 5 0 0 1
          )
          prim_state 01_-_Default ( 00000000 0
          tex_idxs ( 1 0 ) 0 6 0 0 1
          )
          prim_state 01_-_Default ( 00000000 0
          tex_idxs ( 1 0 ) 0 7 0 0 1
          )
          prim_state 01_-_Default ( 00000000 0
          tex_idxs ( 1 0 ) 0 8 0 0 1
          )
          prim_state 01_-_Default ( 00000000 0
          tex_idxs ( 1 0 ) 0 9 0 0 1
          )
          prim_state 08_-_Default ( 00000000 0
          tex_idxs ( 1 2 ) 0 12 0 0 1
          )
          prim_state 07_-_Default ( 00000000 1
          tex_idxs ( 1 3 ) 0 1 0 0 1
          )
          )


          Once changed, save and re-compress the shape file!!!! All set

          7.Make a consist and enjoy

          Thanks to the SLI/trainsimulations folks for their repaint policy!
          Font by Pete Willard. Repaint and Freight Animation by Anthony Morris.

          Any Questions email me at xxx
          Jan
          Last edited by kapitaen; 10-17-2025, 01:34.

          Comment

          • uli2
            Senior Member
            • Jan 2008
            • 503
            • Berlin/Germany
            • MSOR

            #6
            I downloaded the set and installed just one of the repaints (# 276) as described in the Readme. The model loads fine in TSRE (v 0.7.012) and looks o.k. I made a consist in TSRE and ran it in OR 1.6. No problems at all.

            Comment

            • 1996fan
              Member

              • Mar 2015
              • 97

              #7
              After playing around with it I got it to work on one so far. Not exactly sure what I was doing wrong. But thanks for the help.

              Comment

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