There are three cars with the same problem in this download. CPBaggage, CPHeavynew, and NR_Crump. The author named the main matrix wheels22 so the whole thing acts as a wheel. You can use SFM to uncompress the file and rename the matrix to Main or wheel either works. Be sure to rename the rexture calls from wheels22 to your new matrix name. you can also turn the alphas of those cars to 100% black and loose the grey around the bogies. After this change the wheels will not turn but the cars are not turning themselves.
Baggage Car Fix
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Geez. How did those ever get released?http://www.railsimstuff.com
Just Blender now, 3DCrafter only when I have to.
Formerly The Keystone Works (All Permissions Granted)
Things I work on: https://github.com/pwillard
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Okay, this may be snarky, but they were for MSTS and it never ran correctly anyway, so maybe the wheels worked just fine in MSTS, it sorta ignored all sorts of coding errors and CTD at the most minor of problems.Cheers, Gerry
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