Stable Version - Open Rails 1.4 - Coming soon

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  • Kuckoo
    Senior Member
    • May 2021
    • 106

    #16
    Originally posted by ragtimer
    My problem with OR is ... in some routes,white voids.
    That isn't OR's fault. White voids are an issue encountered in MSTS without bin. With OR (latest Testing version, I don't bother with the release version), the white void issue is resolved without the need for bin.

    This is common knowledge, even for a trainsim noob like myself.
    "My dog got loose once, what I did was show him his leash & he came running back, thinking it was time for a walk - stupid dog."

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    • ragtimer
      2000 Post Veteran
      • May 2005
      • 2009
      • Stalinist,broke United Kingdom (Hey buddy,can you spare �1.3 trillion?))

      #17
      I am using bin,no white voids

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      • R. Steele
        3500 Post Veteran

        • Feb 2013
        • 3928
        • known universe
        • ORTS

        #18
        Originally posted by ragtimer
        I am using bin,no white voids
        I believe you, but the MSTS style white voids (eliminated in MSTS simulation by Bin) most definitely do not appear in OR. So if you are seeing something like that in OR...please find the route, generate a log so it can be examined...it could be a problem with your setup --- or some bug no one has seen, that I know of.
        Cheers, Gerry
        "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
        It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
        Forever, ridin' drag in railroad knowledge.
        Audi, Vide, Tace, Si Vis Vivere In Pace​

        https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium​ https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=small

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        • baldwin
          6000 Post Veteran


          • Nov 1999
          • 6358
          • Chippenham, Wiltshire, UK.
          • ORTS

          #19
          The number of routes in OR with white void problems is quite low when one considers the sheer number of routes that have been made over the passing years.

          The white void in OR is usually caused by having terrain tiles that are too big, a route building fault. There have been other causes, but far as I recall, these have all been addressed by code adjustments in successive OR versions.
          Beer is not a matter of life or death, it is much more serious than that.

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          • joe_star
            Senior Member
            • Mar 2012
            • 394

            #20
            Originally posted by baldwin
            The number of routes in OR with white void problems is quite low when one considers the sheer number of routes that have been made over the passing years.

            The white void in OR is usually caused by having terrain tiles that are too big, a route building fault. There have been other causes, but far as I recall, these have all been addressed by code adjustments in successive OR versions.
            Last I checked, OR supported 2x2 standard sized tiles as maximum. Any tile extracted larger than that would white boid.

            Has that now been extended to cover all sized tiles?

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            • gusthegator
              Senior Member

              • Dec 2012
              • 254
              • General

              #21
              This update is a clear step up from 1.3.1. and a welcome one at that. Antialiasing took me by surprise so I had to max it out to 32x MSAA. No regrets, will be making some heavy duty activities now that OR can handle more on screen trains.

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