Latest version of Monogame

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  • daniellouwrens
    1500 Post Veteran

    • Sep 2005
    • 1730
    • Gandangara Estate, Sutherland Shire. N.S.W, Australia.

    #1

    Latest version of Monogame

    Hi

    where can I download the latest version of Open Rails Mongame from?

    All the links I found on ET do not work.

    Thanks

    Daniel
    Daniel - Sydney (Glad I'm not in Townsville)
    It used to be my favourite place in the world.
  • trainmanaustin
    Senior Member
    • Oct 2004
    • 126
    • Helena, MT

    #2
    I just downloaded MG v83 off ET today with no issues.

    Sent from my SM-G988U using Tapatalk

    Comment

    • derekmorton
      5500 Post Veteran



      • Nov 1999
      • 5699
      • Eltham, Victoria, Australia.
      • ORTS

      #3

      Comment

      • daniellouwrens
        1500 Post Veteran

        • Sep 2005
        • 1730
        • Gandangara Estate, Sutherland Shire. N.S.W, Australia.

        #4
        Thanks Derek

        your support of MSTS/OR is really appreciated.

        Regards

        Daniel
        Daniel - Sydney (Glad I'm not in Townsville)
        It used to be my favourite place in the world.

        Comment

        • derekmorton
          5500 Post Veteran



          • Nov 1999
          • 5699
          • Eltham, Victoria, Australia.
          • ORTS

          #5
          Hi Daniel,

          MG is all Carlo's work, not mine.
          I just find some bugs for him!

          Comment

          • gremlin1812
            Senior Member
            • Aug 2008
            • 521

            #6
            G'day all, I use the latest unstable of OpenRails, these days there is rarely any errors and you are up to date. Can some one please tell me what is "Monogame" and how does it differ from the main OpenRails. I am curious and may give it a try and see how it goes.
            Regards
            Barrie

            Comment

            • daniellouwrens
              1500 Post Veteran

              • Sep 2005
              • 1730
              • Gandangara Estate, Sutherland Shire. N.S.W, Australia.

              #7
              Originally posted by derekmorton
              Hi Daniel,

              MG is all Carlo's work, not mine.
              I just find some bugs for him!
              Hi Derek

              I was referring to the many times you have helped me and others with
              advice.

              Regards

              Daniel
              Daniel - Sydney (Glad I'm not in Townsville)
              It used to be my favourite place in the world.

              Comment

              • R. Steele
                3500 Post Veteran

                • Feb 2013
                • 3928
                • known universe
                • ORTS

                #8
                Originally posted by gremlin1812
                G'day all, I use the latest unstable of OpenRails, these days there is rarely any errors and you are up to date. Can some one please tell me what is "Monogame" and how does it differ from the main OpenRails. I am curious and may give it a try and see how it goes.
                Regards
                Barrie
                https://en.wikipedia.org/wiki/MonoGame

                Eventually OR will switch to Monogame as the main "trunk" of the code. It's the game engine that OR will use, enabling OR to use more graphic capabilities and new file formats. I believe James Ross has been performing all the tasks required to switch Open Rails to Monogame. At the same time developer Carlo Santucci started a branch of the code already using Monogame, he built upon previous monogame work by another OR developer ( I cannot recall the name ). In certain regards both the Unstable and Monogame versions of OR are aligned...that's all I know.

                Using the monogame version also allows the user to use ReShade https://reshade.me/ which is a post processing injector which allows the user to modify the graphic presentation of OR to suit their individual tastes. That's a wonderful benefit.

                That's all the blah blah hot air that I can exhale on the subject...there are far more qualified users to post on the subject.
                Needless to state --- Monogame is the future of OR and eventually it will be the main downloadable OR program.
                (Everything I've posted is subject to correction or clarification by anyone who actually knows what they are talking about....maybe Carlo will see this thread )
                Cheers, Gerry
                "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
                It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
                Forever, ridin' drag in railroad knowledge.
                Audi, Vide, Tace, Si Vis Vivere In Pace​

                https://www.trainsim.com/forums/filedata/fetch?filedataid=79656&type=medium​ https://www.trainsim.com/forums/filedata/fetch?filedataid=79654&type=small

                Comment

                • bertwise
                  Member

                  • Jul 2007
                  • 83
                  • .

                  #9
                  OR Monogame also allows you to go beyond 4 gb of memory. When making activities, this allows you to use all unique cars in your consists and fill your yards with cars and engines. I have a series of activities that end up using over 20 of the 24 gb memory on my computer.

                  Bert

                  Comment

                  • cjakeman
                    Senior Member
                    • Mar 2010
                    • 137

                    #10
                    Originally posted by R. Steele
                    https://en.wikipedia.org/wiki/MonoGame

                    Eventually OR will switch to Monogame as the main "trunk" of the code. It's the game engine that OR will use, enabling OR to use more graphic capabilities and new file formats. I believe James Ross has been performing all the tasks required to switch Open Rails to Monogame. At the same time developer Carlo Santucci started a branch of the code already using Monogame, he built upon previous monogame work by another OR developer ( I cannot recall the name ). In certain regards both the Unstable and Monogame versions of OR are aligned...that's all I know.
                    The other OR developer is Peter Gulyas (gpz).

                    Currently the Stable and Testing versions of Open Rails use Microsoft XNA graphics.
                    The Unstable version uses MonoGame graphics and, as soon as the graphics work is complete, the code will migrate into the Testing version.

                    I expect, soon after that, we will issue an new Stable version (1.4).
                    Chris Jakeman

                    sigpic

                    Comment

                    • gremlin1812
                      Senior Member
                      • Aug 2008
                      • 521

                      #11
                      G'day Gerry, Bert and Chris.
                      Thank you for the enlightening information, this encourages me to get my newer PC up and working again and maybe even upgrade it a bit. I am using the Unstable version and therefor I must be using "MonoGame" already. I remember some time ago a change in the graphics happened and for a brief time the steam loco smoke/steam colours were messed up, the sim is much clearer now and the colours improved and I also noted a slight improvement in frame rates.
                      Regards.
                      Barrie

                      Comment

                      • derekmorton
                        5500 Post Veteran



                        • Nov 1999
                        • 5699
                        • Eltham, Victoria, Australia.
                        • ORTS

                        #12
                        That is an interesting comment.

                        I have never seen OR use any more than 2GB. ( with the MG hud )

                        Comment

                        • gremlin1812
                          Senior Member
                          • Aug 2008
                          • 521

                          #13
                          G'day, just thought I would give you some info of the "old PC" the PC I am currently using.

                          ------------------
                          System Information
                          ------------------
                          Time of this report: 12/22/2020, 11:48:13
                          Machine name: BAZZASMSTSPC-PC
                          Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110408-1631)
                          Language: English (Regional Setting: English)
                          System Manufacturer: Gigabyte Technology Co., Ltd.
                          System Model: EP31-DS3L
                          BIOS: Award Modular BIOS v6.00PG
                          Processor: Intel(R) Core(TM)2 Duo CPU E7500 @ 2.93GHz (2 CPUs), ~2.4GHz
                          Memory: 4096MB RAM
                          Available OS Memory: 4094MB RAM
                          Page File: 2079MB used, 6107MB available
                          Windows Dir: C:\Windows
                          DirectX Version: DirectX 11
                          DX Setup Parameters: Not found
                          User DPI Setting: Using System DPI
                          System DPI Setting: 96 DPI (100 percent)
                          DWM DPI Scaling: Disabled
                          DxDiag Version: 6.01.7601.17514 32bit Unicode

                          ---------------
                          Display Devices
                          ---------------
                          Card name: NVIDIA GeForce GT 430
                          Manufacturer: NVIDIA
                          Chip type: GeForce GT 430
                          DAC type: Integrated RAMDAC
                          Device Key: Enum\PCI\VEN_10DE&DEV_0DE1&SUBSYS_082810DE&REV_A1
                          Display Memory: 2770 MB
                          Dedicated Memory: 979 MB
                          Shared Memory: 1791 MB
                          Current Mode: 1280 x 1024 (32 bit) (60Hz)
                          Monitor Name: Generic PnP Monitor
                          Monitor Model: LM925
                          Monitor Id: AOCA925
                          Native Mode: 1280 x 1024(p) (60.020Hz)
                          Output Type: HD15

                          -------------
                          Sound Devices
                          -------------
                          Description: Speakers (High Definition Audio Device)
                          Default Sound Playback: Yes
                          Default Voice Playback: Yes
                          Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_1458A002& REV_1000
                          Manufacturer ID: 1
                          Product ID: 65535
                          Type: WDM
                          Driver Name: HdAudio.sys
                          Driver Version: 6.01.7601.17514 (English)
                          Driver Attributes: Final Retail
                          WHQL Logo'd: n/a
                          Date and Size: 11/20/2010 21:44:23, 350208 bytes
                          Other Files:
                          Driver Provider: Microsoft
                          HW Accel Level: Basic
                          Cap Flags: 0x0
                          Min/Max Sample Rate: 0, 0
                          Static/Strm HW Mix Bufs: 0, 0
                          Static/Strm HW 3D Bufs: 0, 0
                          HW Memory: 0
                          Voice Management: No
                          EAX(tm) 2.0 Listen/Src: No, No
                          I3DL2(tm) Listen/Src: No, No
                          Sensaura(tm) ZoomFX(tm): No

                          Description: Digital Audio (S/PDIF) (High Definition Audio Device)
                          Default Sound Playback: No
                          Default Voice Playback: No
                          Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_1458A002& REV_1000
                          Manufacturer ID: 1
                          Product ID: 65535
                          Type: WDM
                          Driver Name: HdAudio.sys
                          Driver Version: 6.01.7601.17514 (English)
                          Driver Attributes: Final Retail
                          WHQL Logo'd: n/a
                          Date and Size: 11/20/2010 21:44:23, 350208 bytes
                          Other Files:
                          Driver Provider: Microsoft
                          HW Accel Level: Basic
                          Cap Flags: 0x0
                          Min/Max Sample Rate: 0, 0
                          Static/Strm HW Mix Bufs: 0, 0
                          Static/Strm HW 3D Bufs: 0, 0
                          HW Memory: 0
                          Voice Management: No
                          EAX(tm) 2.0 Listen/Src: No, No
                          I3DL2(tm) Listen/Src: No, No
                          Sensaura(tm) ZoomFX(tm): No

                          ---------------------
                          Sound Capture Devices
                          ---------------------
                          Description: Digital Audio (S/PDIF) (High Definition Audio Device)
                          Default Sound Capture: Yes
                          Default Voice Capture: Yes
                          Driver Name: HdAudio.sys
                          Driver Version: 6.01.7601.17514 (English)
                          Driver Attributes: Final Retail
                          Date and Size: 11/20/2010 21:44:23, 350208 bytes
                          Cap Flags: 0x0
                          Format Flags: 0x0

                          She is an oldy but a goody.
                          Regards
                          Barrie

                          Comment

                          • bertwise
                            Member

                            • Jul 2007
                            • 83
                            • .

                            #14
                            Originally posted by derekmorton
                            That is an interesting comment.

                            I have never seen OR use any more than 2GB. ( with the MG hud )
                            Derek

                            See the screenshot in post #4 of this thread over on Elvas. Task Manager reports OpenRails using 23 of my 24 gb memory.

                            http://www.elvastower.com/forums/ind..._1#entry257680

                            The discussion here was about how the HUD in MG only went up to 4 gb then reverted back to zero. This has since been fixed.

                            Bert

                            Comment

                            • derekmorton
                              5500 Post Veteran



                              • Nov 1999
                              • 5699
                              • Eltham, Victoria, Australia.
                              • ORTS

                              #15
                              Hi Bert,

                              There has been a memory leak fixed since MG57.

                              Are you able to run the same activity with MG84 and see what you get.

                              Comment

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