So currently if I understand right with OR there is Slack during movement but just not at the start? And with stopping there is bunching up?
Another discussion that also prompted me to ask this was over on the steam forum for TS2020 - i wasn't sure what exactly the level of realism in ts was and after playing thought it seemed simplistic, but then there was a whole thread there one braking measures for going down grades dependent on whether it was a freight or passenger service; for passenger service or was ideal to have the cars stretched out whole for freight it was better to have them bunched , and the more I play TS the more I see it does have some more complexity to it even though I don't get the kind of in game level of reporting you see in OR and Msts for that matter. This brought me back to wanting to know what the current state of this with OR was, as well as what Slack and yank meant in this context, terms being clearer to me now
Another discussion that also prompted me to ask this was over on the steam forum for TS2020 - i wasn't sure what exactly the level of realism in ts was and after playing thought it seemed simplistic, but then there was a whole thread there one braking measures for going down grades dependent on whether it was a freight or passenger service; for passenger service or was ideal to have the cars stretched out whole for freight it was better to have them bunched , and the more I play TS the more I see it does have some more complexity to it even though I don't get the kind of in game level of reporting you see in OR and Msts for that matter. This brought me back to wanting to know what the current state of this with OR was, as well as what Slack and yank meant in this context, terms being clearer to me now







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