That was/is the same issue as before. It does seem to be something in the signal matrix and/or a fault in the way we expect the Semaphores to play nice with the Searchlight Signals. The one I was having the issue with is on RMD-West EB Columbian with the "Oncoming 05" AI which never starts and ends the activity at the 3/4 mark, the Player train is slowed to 20 mph then stops at a random signal where it should be Green but is Red and it will not change, nor does the Request to proceed work. When in the Dispatcher Window the signals will also not change to allow the AI movement nor the Player train to proceed any further than Bearmouth. The AI Starts in Garrison Yard.
Just found this old post. I am having the same trouble with this activity and wondered if anyone had found a fix?
Nick
Regards,
Nick
( ' boffin0_reprised ' on TikTok )
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