After appling the dynamics, when I reach a flat track and release them then apply power, all the indications in the cab show power to the wheels but the train still rolls to a halt!
Did some mishap trip you into emergency (blow a red signal) or TCS Full Service Braking (overspeed)?
Happen on the same spot repeatedly?
Have you looked at the F5 HUD to see what the braking status was when this happened?
Did some mishap trip you into emergency (blow a red signal)-No, no signal near at any time
TCS Full Service Braking (overspeed)-No, didn't do that either
Happen on the same spot repeatedly-It happens everywhere, in all scenarios
Have you looked at the F5 HUD to see what the braking status was when this happened-Yes, F5 with the braking state shown (Shift F5) shows all brakes released
On the The Statue of Liberty in New York Harbor there is a Tablet. On it is written: "Give me your tired, your poor, your huddled masses yearning to breathe free,
the wretched refuse of your teeming shore, send these, the homeless, tempest-tossed to me,
I lift my lamp beside the golden door!"
After appling the dynamics, when I reach a flat track and release them then apply power, all the indications in the cab show power to the wheels but the train still rolls to a halt!
Nothing I do will intice it to start again.
Has anyone had the same problem?
John
I have just run downhill on dynamics with the westbound coal and transitioned back to power with no problems. I suggest you try it again, and take a screenshot of the F5 HUD information at the point where your train is slowing down with power on. Post that here for us to look at.
Beer is not a matter of life or death, it is much more serious than that.
These are from my Westbound Coal and as you can see, although the brakes (Friction and Dynamic) are off, the train is still slowing and continued to do so until it stopped.
Here, I would like to ask one question. I play Indian Routes in Open Rails and have trouble with activities that involve Loco Reversal.
How do we uncouple the Loco? If I do this with F9, Loco is uncoupled but brakes are applied, which prevent Loco to accelerate forward or backward. Please guide about the complete procedure.
I'm having the same issue. I release the dynamics and I'm not able to get power. The train will coast to a stop. All indicators show the dynamics are released. The amps increase to show power is applied. I'm not in emergency braking. I was using an NS SD70M. I even swapped the engine file with same parameters as the NS engine from another engine and still same results.
Confirmed that I'm having the same problem. I just tried the DRGW Green River "Ford Fast" activity in regards to an MSTS General post about SLI brakes. Unfortunately, I never got far enough to test them. I wanted to get outside of Grand Jct. to build some speed and test the air brakes, but before I could I did some minor speed adjustment with the dynamic brakes. Once I got out of town and the grade leveled out, I shut down the dynamics and went for the throttle. Judging by how quickly I stopped, it appeared as though the dynamic remained engaged and tied to throttle movement.
Must be missing something, tried the Westbound Ford Fast on the Green River, throttle to off, dynamics engaged ( 8 sec delay) only needed about 7% to stablilize the speed (little below 70mph), disengaged dynamics properly, slowed down a little, applied throttle, nothing unusual at all. I was watching the extended HUD for locomotives - everything appeared normal. Tried other engines, same result.
I'm with Baldwin and Vince.
Cheers, Gerry
"A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
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I encountered the same problem on the Ford Fast activity. Did not experience the problem with the Winds of Change activity (windmill train) that starts in the same location.
Comparing the two ACTs, I think I found the problem - something in the TRAIL eng files is not agreeable with OR, and the 3 units on the Ford Fast (1 cab-equipped player, 2 Trail) are creating a tug of war when you apply power after coming off dynamics, and with it being 2 against 1, the train ultimately comes to a stop. If I manually edit the .CON file for the Ford Past player consist, and delete the TRAIL from the 2 trailing loco entries, everything springs back to normal.
The variances between user experiences could be related to those who have purged their AI and TRAIL eng files and those who still have them.
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