Are you aware that MSTS and OR handle Speed limit changes differently? OR is more realistic to real world rules. So yes activities do not port over correctly.
Quoting from a post on Elvas Tower
Rise in speed limits.
Quoting from a post on Elvas Tower
Rise in speed limits.
- MSTS :
- AI trains :
AI trains will start to accelerate as soon as the leading engine passes the speedsign or signal which sets the higher speed limit. - Player train :
Player train is allowed to accelerate (with the higher speed limit indicated in F4) as soon as the leading engine passes the speedsign or signal.
- AI trains :
- OR :
- AI trains :
AI trains will retain low speed and only start to accelerate after the end of the train has passed the speedsign or signal. - Player train :
The player train will not be allowed to accelerate until the end of the train has passed the speedsign or signal. The track monitor will show the higher speed along the track at its actual location, but will set the raised speed limit only when the train is clear of that location.
- AI trains :





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