Per the MSTS Techdocs:
"DieselSmokeEffectInitialMagnitude Train Simulator is able to realistically simulate the way a diesel locomotive may produce a different amount of smoke when the engine is first started (i.e. when the player takes control of the locomotive) and when it has been running for a while. Here you can set the initial magnitude of the smoke."
Does this actually do anything in MSTS?
Or is this one of those "features?" that never really got off the ground?
And then, what does this do?
"DieselSmokeEffectInitialSmokeRate The initial rate at which smoke will be produced."
And where does the idle smoke rate come from?
And can anyone point me to:
And can anyone point me to a copy of "Eng Manual v2.0e by Rudolf Richter", please.
Robert
"DieselSmokeEffectInitialMagnitude Train Simulator is able to realistically simulate the way a diesel locomotive may produce a different amount of smoke when the engine is first started (i.e. when the player takes control of the locomotive) and when it has been running for a while. Here you can set the initial magnitude of the smoke."
Does this actually do anything in MSTS?
Or is this one of those "features?" that never really got off the ground?
And then, what does this do?
"DieselSmokeEffectInitialSmokeRate The initial rate at which smoke will be produced."
And where does the idle smoke rate come from?
And can anyone point me to:
And can anyone point me to a copy of "Eng Manual v2.0e by Rudolf Richter", please.
Robert



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