BIN is a "front" end for MSTS, OR is a different coded game engine and not a front end. Just because it can read and display content once used by MSTS does not make it a front end.
You do not need anything from MSTS to run OR. Someone will argue you need MSTS around to say run one of the old original routes. I will point out if you want to do that its just the content of that route being used, not the game engine itself. That is what OR replaces, the original game engine.
If you all don't believe me go and delete everything from your MSTS folder other than the global folders, routes, and trainset folders and see what happens. That's right no train.exe or anything else and OR will run just fine.
I have yet to experience this "switching" problems being complained about. Every switch I've encounted in my routes collection behaves as it should in activities.
You do not need anything from MSTS to run OR. Someone will argue you need MSTS around to say run one of the old original routes. I will point out if you want to do that its just the content of that route being used, not the game engine itself. That is what OR replaces, the original game engine.
If you all don't believe me go and delete everything from your MSTS folder other than the global folders, routes, and trainset folders and see what happens. That's right no train.exe or anything else and OR will run just fine.
I have yet to experience this "switching" problems being complained about. Every switch I've encounted in my routes collection behaves as it should in activities.



Comment