Switching (Shunting) Activity

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  • donoldskay
    Member
    • Aug 2003
    • 34
    • Oldsmar, Florida, USA.

    #1

    Switching (Shunting) Activity

    Just completed first switching activity using OR. The activity was generated by Steve Davis' Activity Generator for London & Port Stanley Route. Ran extremely well without much trauma. Only problem was that some of the switches snapped back to their original position after I set them. Overcame this by holding the "g": or "shift+g" key down until the train started over the switch. Once the train started over the switch, the switch held its setting. I did cheat by using the "Shift ?" command to get instant brake initialization. Didn't want to spend the short time I have left waiting fro the brakes to initialize.

    It's really great to be able to run my favorite MSTS routes on my hi def wide screen monitor without distortion.

    Kudos and thanks to the OR team.

    Don
  • cjakeman
    Senior Member
    • Mar 2010
    • 137

    #2
    Hi Don,

    Great to get your feedback.

    About the switches problem, haven't heard of this before. Is it something to do with the Steve Davis' Activity Generator or do you see this on other activities?

    Thanks,

    Chris Jakeman (OR Dev)
    Chris Jakeman

    sigpic

    Comment

    • hminky
      1000 Post Veteran
      • May 2009
      • 1114

      #3
      Originally posted by cjakeman
      Hi Don,

      Great to get your feedback.

      About the switches problem, haven't heard of this before. Is it something to do with the Steve Davis' Activity Generator or do you see this on other activities?

      Thanks,

      Chris Jakeman (OR Dev)
      Geez, I have complained at least three times:

      https://www.trainsim.com/vbts/showth...s-Multi-Player

      https://www.trainsim.com/vbts/showth...ort-RailDriver

      https://www.trainsim.com/vbts/showth...tch-ahead-quot

      And the switches don't work in other switching activities but why complain.

      MU'd engines go haywire in switching activities, losing control of the second engine.

      Stopped wasting my time being a beta tester.

      Harold

      EDIT: With the latest experimental, the switches with the keyboard don't immediately reset, maybe a second. Total failure with Raildriver.
      Last edited by hminky; 12-16-2012, 07:42.

      Comment

      • charliechan2006
        Senior Member

        • May 2006
        • 131
        • Smithfield, Utah, USA.

        #4
        Good Morning. I have tried running switching activities that are very front and rear coupler intensive and I have noticed that after 30 Mon or so that the sim will hang and that's when we are done. I have also had problems with switches.

        Great using the extra steps when running acts.

        Chandler

        Comment

        • apco25
          1500 Post Veteran
          • Jan 2008
          • 1827
          • Home is the Chicago suburbs

          #5
          NO evidenve if this issue here. Switches behave normally, locomotives are fine and no crashing....
          sigpicJust say NO to Fictional Railroad Foaming...

          Comment

          • hminky
            1000 Post Veteran
            • May 2009
            • 1114

            #6
            The switch problem is like the save problem in 0.7 and below.

            In 0.7 and below as you saved the save file would expand exponentially. I can only play for short periods so have to save often.

            No one else said there was a problem even though the OR team said it would be fixed later.

            Always wonder what people are doing with train-sims.

            Harold

            EDIT: Don't know if they fixed the save file expansion problem having not played OR beyond the first one or two moves because of the switch and MU problem.
            EDIT2:The problems aren't computer or system related. Got them all on my XP and Win7 computers. The XP is all AMD and the Win7 is Intel and Nvidia.
            Last edited by hminky; 12-16-2012, 11:00.

            Comment

            • 90hd
              Member
              • Jul 2006
              • 25

              #7
              I have same problem switches snap back by itself, i gave up on any switching activities.

              Comment

              • hminky
                1000 Post Veteran
                • May 2009
                • 1114

                #8
                Also tried in the "map/faux-dispatcher" window and the switches don't work there either.

                Harold

                Comment

                • mdeming
                  Senior Member
                  • Nov 1999
                  • 677

                  #9
                  I have several switching activities that I run and have had almost no issues. It was kinda anal about staying on the path where as msts is more flexible. I design very open ended activities tho.

                  Comment

                  • baldwin
                    6000 Post Veteran


                    • Nov 1999
                    • 6358
                    • Chippenham, Wiltshire, UK.
                    • ORTS

                    #10
                    Far as I can tell, switches work normally, until taken over by the AI routing. It is then that the switches will not behave properly. This brings me to a related issue. I am now running 1366 experimental, and using the old east metro free route. There is an activity called Assemble the train which involves a large amount of mainline running. The first meet is at the start of the activity and works ok. The second one is out on the mainline and does not work the same as it does in MSTS.

                    The situation is a passing loop, in MSTS the AI goes in the hole. In OR the AI takes the player route on the main, and the player has nowhere to go because the switches are now AI controlled.
                    Beer is not a matter of life or death, it is much more serious than that.

                    Comment

                    • hminky
                      1000 Post Veteran
                      • May 2009
                      • 1114

                      #11
                      The Lasalle activities have NO AI, all the switches are MANUAL and the switches don't work.

                      OpenRails as far as I am concerned is vaporware and doubt it will ever be viable.

                      First it was the save issue, the MUd locomotive issue and now the switch issue.

                      All I wanted was a front end to run MSTS, nice try guys.

                      Harold
                      Last edited by hminky; 12-17-2012, 06:18.

                      Comment

                      • mdeming
                        Senior Member
                        • Nov 1999
                        • 677

                        #12
                        One act has AI, the other does not. All switches are manual. Both acts run fine and I can complete them both in OR and MSTS. Therefore it cannot be the program itself as otherwise it would not work for me either. So it has to be the route or the way the act is set up.

                        Comment

                        • hminky
                          1000 Post Veteran
                          • May 2009
                          • 1114

                          #13
                          Originally posted by mdeming
                          One act has AI, the other does not. All switches are manual. Both acts run fine and I can complete them both in OR and MSTS. Therefore it cannot be the program itself as otherwise it would not work for me either. So it has to be the route or the way the act is set up.
                          Maybe you are the aberration?

                          Harold

                          Comment

                          • mdeming
                            Senior Member
                            • Nov 1999
                            • 677

                            #14
                            Originally posted by hminky
                            Maybe you are the aberration?

                            Harold
                            You put out replies like that , then you wonder why you get ignored.

                            Comment

                            • hminky
                              1000 Post Veteran
                              • May 2009
                              • 1114

                              #15
                              Originally posted by mdeming
                              You put out replies like that , then you wonder why you get ignored.
                              What, saying your case is the aberration or in simpler terms the one not normal is wrong?

                              Having done trouble shooting there can be an outlier.

                              Harold
                              Last edited by hminky; 12-17-2012, 07:40.

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