New to Open Rails

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  • crimsonfloyd
    Senior Member

    • Dec 2009
    • 153
    • Clarion, PA

    #1

    New to Open Rails

    Hi All,

    After reading about Open Rails for a while now I finally decided to try for myself. So far I am liking what I am seeing. My frame rates, though not dramatically better are up from MSTS. Where I did get good frame rate improvment was the Horseshoe Curve route in Altoona around Works where I was getting as low as 1 FPS on MSTS as opposed to 5-8 FPS in Open rails. The big plus has been no two second ( or worse depending on the route) "freeze" with approaching AI trains. But I ran into an issue running an activity I made for the Birmingham 2 route. The activity starts with the player train holding the main and the first AI is to approach and take the siding. But when the AI approached it stopped, then withdrew in reverse. So I then ran this activity in MSTS. The AI stopped at the signal and stayed. I then had to do the old creep up to my signal then reverse a few feet. The AI then proceeded as it should. This is the second time I have had the AI moving in reverse problem and both were on the same route, Bham 2. The other activity I had deleted as I wanted to redo it anyway, had the player leaving Norris Yard and the first AI pass on the other main just outside the yard ,but as it entered the yard it stopped (and I ran this several times and it always did the same thing) and reversed and rocketed past the player train backwards. There was no signal in the yard so it just stopped and went backwards. I figured you may want to know about this so I have attached both the Open Rails log file for the activity and the APK file as well. So hopefully these will be helpful. I look forward to future releases of Open Rails.

    Thank You very much for a great program !!

    MARK

    My system specs: HP G61 Notebook
    Windows 7 Home Premium
    Service Pack 1
    AMD Sempron M100 2.00 GHz
    RAM 3.00 GB ( 2.75 useable)
    64 Bit Operating System
    Attached Files
    Last edited by crimsonfloyd; 08-26-2011, 08:03.
  • longiron
    1000 Post Veteran and Moderator

    • Jan 2007
    • 1453
    • Just south of NYC

    #2
    Originally posted by crimsonfloyd
    Hi All,

    After reading about Open Rails for a while now I finally decided to try for myself. So far I am liking what I am seeing. My frame rates, though not dramatically better are up from MSTS.
    Open Rails puts much more processing on the video card than MSTS1. So the better the video card you have, the more likely you will see higher FPS in the game. With notebooks and their less powerful graphics cards, you won't see dramatically higher FPS.

    Originally posted by crimsonfloyd
    Where I did get good frame rate improvment was the Horseshoe Curve route in Altoona around Works where I was getting as low as 1 FPS on MSTS as opposed to 5-8 FPS in Open rails. The big plus has been no two second ( or worse depending on the route) "freeze" with approaching AI trains.
    Open Rails multi-threading allows the software to exploit multiple cores to distribute the workload, thus reduce stuttering. We are always working on optimizing the in-game performance to provide a smooth and visually exciting experience.


    Originally posted by crimsonfloyd
    But I ran into an issue running an activity I made for the Birmingham 2 route. I look forward to future releases of Open Rails.

    Thank You very much for a great program !!

    MARK
    The AI and signaling are still a work in progress. This is a high priority to deliver a major update for the next release. Thanks for the vote of support.
    Chris
    "True rail fans have two favorite railroads. The B&O and one other."

    Comment

    • Redcoat_1812
      Senior Member
      • Apr 2010
      • 205
      • Cymru Gorllewin

      #3
      Originally posted by longiron
      The AI and signaling are still a work in progress. This is a high priority to deliver a major update for the next release.
      Good news, something to look forward to.
      sigpic

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