Official v645 Thread

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  • GoGoran
    Senior Member
    • Jun 2010
    • 880

    #31
    OK, I will let you know what I think after testing and comparing it with v0.360.

    First of all a word about the performance:

    I used the exactly same route, departure point, consist etc. in both v0.360 and v0.645, so no differences there.

    V0.645 definitely requires way more processing power than v0.360, on which I used to have good framerates (16 fps and upwards) and a total system load according to the F5 information display of 95 - 115%.

    Now in the same situations on v0.645, my total system load is between 150% initially after loading, and up to 300% after a minute into the game, and my fps have dropped to 6 - 12 fps.

    I don't know what causes this dramatic decrease in performance - is it the lighting effects, or the car spawns, or other added goodies ? All of that is present in MSTS, too, and yet it works there with much less processing power. If this is not solved in future versions, I will have to buy a completely new and much more powerful system, which is a shame, since it ran perfectly smooth with MSTS and ORTS v0.360. But maybe that's unavoidable, technologically speaking.

    What IS avoidable is the ridiculous key assignments for the most basic functions - why do I need to press "Ctrl + ," or "Ctrl + '" for the train brake ? The keyboard certainly offers enough keys to avoid key combinations for the most basic, if not all, functions - even if you factor in international differences in keyboard layouts.

    Dear ORTS team, please stick to the MSTS key assignments wherever possible !

    Or better yet: Offer us the choice by making all the keys for all the functions individually assignable, as it is done in the OpenBVE rail simulator !

    The handling of the cameras, esp. 2 and 3, is also very difficult (even more difficult than in v0.360) and lacks the most basic functionality. I know you promised to fix this in a future version of ORTS, so I am looking forward to that next version and hope that it will have been fixed there. It should work as easy and effortlessly as it does in MSTS with BinPatch 1.8 installed - just with the arrow keys, and Shift + arrow keys to speed things up. Just copy that concept - it cannot be done better. The waggon jump function is listed in the F1 in-game help as existing and working with "Alt + 9 / 3", but it does not work ... maybe it will in the next version. Easy camera control is key to the enjoyment and usability of the simulator.
    sigpic

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    • twpol
      Senior Member
      • Oct 2009
      • 434
      • United Kingdom

      #32
      Originally posted by OTTODAD
      The ORTS distant mountains looking like those in Railworks I ran the route in MSTS to take some screenshots to compare the scenery between ORTS and MSTS as shown below.
      OR doesn't yet support distant mountains, as might be clear from the pictures. I'm actually impressed at how good they look in MSTS.

      Thanks for the pictorial feedback.
      James Ross
      Open Rails Management Team
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      • muskokaandtahoe
        3000 Post Veteran

        • Apr 2003
        • 3003
        • Silicon Valley, CA, USA.
        • ORTS

        #33
        Otto, what you see in ORTS as distant mountains are actual just ordinary tiles that are being displayed. See, ORTS displays all 8 tiles surrounding the one where the camera is located. MSTS only displays the closest 3. The difference can sometimes look like DM (which is nice), but functionality to display MSTS DM is not present.
        Dave Nelson
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        Seldom visiting, posting less often that that.

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        • muskokaandtahoe
          3000 Post Veteran

          • Apr 2003
          • 3003
          • Silicon Valley, CA, USA.
          • ORTS

          #34
          ORTS Team: Look at Otto's last screenshot. I am seeing the same thing: consists in the candy menu fail from not finding the locomotive.
          Dave Nelson
          sigpic
          Seldom visiting, posting less often that that.

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          • OTTODAD
            1
            • Feb 2001
            • 32344
            • England
            • General

            #35
            Originally posted by twpol
            OR doesn't yet support distant mountains, as might be clear from the pictures. I'm actually impressed at how good they look in MSTS.
            They are not Distant Mountains in the MSTS sense but Terrtex files created by Carlo using this below.

            O t t o

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            • dogmouse
              New Member
              • Aug 2005
              • 0

              #36
              Looks Awesome! Great job you guys!

              And works with Raildriver too! (backflip off chair)

              Thanks to the entire dev team. Beautiful!
              _______________________________________

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              • GaryG
                1000 Post Veteran
                • Nov 1999
                • 1011
                • Vancouver, BC, Canada.

                #37
                Hi

                Excellent new panel!

                A visual observation - Diesel exhaust smoke - I've seen this with more than one loco type, the exhaust is appearing in bursts - a second or three of no exhaust then a second or three of heavy exhaust. There is a smooth transition between the on/off bursts.

                One more observation with one route; I think I have seen this mentioned previously. MLT's Willamette pass route, activity "The Long Haul: Part 1". At startup, almost all scenery items in the direction the loco is heading do not get rendered. Signals show but not the gantry supporting them. Further on at an overpass, the cars float across a non rendered overpass. An ORTS team member can PM me if more info/help is wanted.

                Thanks for all the accomplishments so far with this major project.

                GaryG

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                • valerio90
                  New Member
                  • Mar 2011
                  • 3
                  • Milan

                  #38
                  Hello, I'm an Italian user of open rails, who speaks English poorly
                  I have this problem, somebody can help me?
                  thank you!
                  Attached Files

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                  • 2slow4u
                    New Member
                    • Nov 2010
                    • 14

                    #39
                    I can't load Bernina activities, OR dies when i select one of them.
                    Just for example, this is the log file obteined loading 452_ti_stm.act:

                    Same result if i try to load 971_Bexp_stm_ti.act:

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                    • csx101
                      Senior Member
                      • Jun 2009
                      • 233

                      #40
                      Open Rails

                      I installed Open Rails,and iam haveing some issues like frame rates when i run open rails the frame rates are not good at all then when i just run trainstore the frame rates are better,and another thing when i try to start the train it wont go forward even though i have it in the forward position and at run 8 and it still doesnt go nowhere except backwards.Here are some pics of the Open Rails i installed.Does anybody know what i did wrong?
                      Attached Files

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                      • Train-a-Mania
                        1500 Post Veteran
                        • Jun 2008
                        • 1830
                        • General

                        #41
                        Your poor frame rates suggest that you need a more powerful computer to run Open Rails. Can you post your PC specs?
                        Nick - Creator of the Virtual Railroading Review Show
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                        • twpol
                          Senior Member
                          • Oct 2009
                          • 434
                          • United Kingdom

                          #42
                          You must attach the complete OR log to enable any assistance. Your picture is far too small to even read the text!
                          James Ross
                          Open Rails Management Team
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                          • GoGoran
                            Senior Member
                            • Jun 2010
                            • 880

                            #43
                            Since my other post got lost somewhere in the system, I'll post it once again:

                            - v0.645 needs much more CPU power to run than v0.360. On the same route, with identical consists, starting points etc. i get less than half of the fps now, and the overall process load has gone up to 150 - 300% from the 100 - 110% i used to have under v0.360. Framerates dropped from 16+ in v0.360 to 6 - 10 in v0.645.

                            If this problem persists, I'm gonna have to shell out some 300,-- or more for a new system with quadcore CPU. A shame, since MSTS ran perfectly smooth on my current one, and v0.360 did run fine as well.

                            - the key assignments are ridiculous. Keep them identical to MSTS, please. There's no need for key combinations, either.

                            - the cameras are even more difficult to adjust than in v0.360, to the point that they become unusable, esp. cams 2 and 3. They should work exactly like the ones in MSTS with BinPatch 1.8, just as easy and effortless !
                            sigpic

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                            • valerio90
                              New Member
                              • Mar 2011
                              • 3
                              • Milan

                              #44
                              here it is my open rails log...

                              thank you for the assistance!

                              Comment

                              • longiron
                                1000 Post Veteran and Moderator

                                • Jan 2007
                                • 1453
                                • Just south of NYC

                                #45
                                Originally posted by csx101
                                when i try to start the train it wont go forward even though i have it in the forward position and at run 8 and it still doesnt go nowhere except backwards.Here are some pics of the Open Rails i installed.Does anybody know what i did wrong?
                                You are not moving because the train brakes are not released - the Train Brake HUD shows "Service - 64 PSI", this needs to say "Release - 80 or 90 PSI" . All ENGs in Open Rails start with the brakes set, just like the real world (and not like MSTS). You can use the F1 windows to see what key releases the brakes on your specific computer. On US keyboards, it's the ; and ' keys to set and release the brakes. Once the HUD shows Release, you can push the SHIFT+ Question Mark/Slash key to immediately charge the train.

                                Hope this helps
                                Chris
                                "True rail fans have two favorite railroads. The B&O and one other."

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