OK, I will let you know what I think after testing and comparing it with v0.360.
First of all a word about the performance:
I used the exactly same route, departure point, consist etc. in both v0.360 and v0.645, so no differences there.
V0.645 definitely requires way more processing power than v0.360, on which I used to have good framerates (16 fps and upwards) and a total system load according to the F5 information display of 95 - 115%.
Now in the same situations on v0.645, my total system load is between 150% initially after loading, and up to 300% after a minute into the game, and my fps have dropped to 6 - 12 fps.
I don't know what causes this dramatic decrease in performance - is it the lighting effects, or the car spawns, or other added goodies ? All of that is present in MSTS, too, and yet it works there with much less processing power. If this is not solved in future versions, I will have to buy a completely new and much more powerful system, which is a shame, since it ran perfectly smooth with MSTS and ORTS v0.360. But maybe that's unavoidable, technologically speaking.
What IS avoidable is the ridiculous key assignments for the most basic functions - why do I need to press "Ctrl + ," or "Ctrl + '" for the train brake ? The keyboard certainly offers enough keys to avoid key combinations for the most basic, if not all, functions - even if you factor in international differences in keyboard layouts.
Dear ORTS team, please stick to the MSTS key assignments wherever possible !
Or better yet: Offer us the choice by making all the keys for all the functions individually assignable, as it is done in the OpenBVE rail simulator !
The handling of the cameras, esp. 2 and 3, is also very difficult (even more difficult than in v0.360) and lacks the most basic functionality. I know you promised to fix this in a future version of ORTS, so I am looking forward to that next version and hope that it will have been fixed there. It should work as easy and effortlessly as it does in MSTS with BinPatch 1.8 installed - just with the arrow keys, and Shift + arrow keys to speed things up. Just copy that concept - it cannot be done better. The waggon jump function is listed in the F1 in-game help as existing and working with "Alt + 9 / 3", but it does not work ... maybe it will in the next version. Easy camera control is key to the enjoyment and usability of the simulator.
First of all a word about the performance:
I used the exactly same route, departure point, consist etc. in both v0.360 and v0.645, so no differences there.
V0.645 definitely requires way more processing power than v0.360, on which I used to have good framerates (16 fps and upwards) and a total system load according to the F5 information display of 95 - 115%.
Now in the same situations on v0.645, my total system load is between 150% initially after loading, and up to 300% after a minute into the game, and my fps have dropped to 6 - 12 fps.
I don't know what causes this dramatic decrease in performance - is it the lighting effects, or the car spawns, or other added goodies ? All of that is present in MSTS, too, and yet it works there with much less processing power. If this is not solved in future versions, I will have to buy a completely new and much more powerful system, which is a shame, since it ran perfectly smooth with MSTS and ORTS v0.360. But maybe that's unavoidable, technologically speaking.
What IS avoidable is the ridiculous key assignments for the most basic functions - why do I need to press "Ctrl + ," or "Ctrl + '" for the train brake ? The keyboard certainly offers enough keys to avoid key combinations for the most basic, if not all, functions - even if you factor in international differences in keyboard layouts.
Dear ORTS team, please stick to the MSTS key assignments wherever possible !
Or better yet: Offer us the choice by making all the keys for all the functions individually assignable, as it is done in the OpenBVE rail simulator !
The handling of the cameras, esp. 2 and 3, is also very difficult (even more difficult than in v0.360) and lacks the most basic functionality. I know you promised to fix this in a future version of ORTS, so I am looking forward to that next version and hope that it will have been fixed there. It should work as easy and effortlessly as it does in MSTS with BinPatch 1.8 installed - just with the arrow keys, and Shift + arrow keys to speed things up. Just copy that concept - it cannot be done better. The waggon jump function is listed in the F1 in-game help as existing and working with "Alt + 9 / 3", but it does not work ... maybe it will in the next version. Easy camera control is key to the enjoyment and usability of the simulator.




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