MSTS Improvements, Innovations and Tricks
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Asus Maximus VI Extreme Intel Z87, Intel Core i7-4770K, Corsair Dominator Platinum 16GB PC3-19200 (2400MHz), EVGA GeForce GTX TITAN SuperClocked, Samsung 840 Pro Series 128GB SSD (Windows 8.1 Pro 64)/Samsung 840 Pro Series 256GB SSD (Programs), CaseLabs Merlin SM8 with Corsair AX1200 PSU
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Whenever I am in the US visiting my son and having MSTS installed on his US computer, these keys supply the same Scancodes for MSTS as my Language UK keyboard, using a "Standard 101/102-Key or Microsoft Natural PS/2 Keyboard".
Will be interesting to hear from other US and UK users of ORTS what their keys do !
My keyboard outputting ' is not applying train brakes but # is !
O t t o
P.S.: Just thought of something. Either of you using laptops and if so what make and which Windows O/S and country setup ?Last edited by OTTODAD; 09-22-2010, 10:55.Comment
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Thanks Chris for this clarification. In fact MSTSbin features like having night cabviews, having separate commands for front and rear panto, switching from front to rear cabview, door animation, a further "free" animation (CTRL-Num8) for sure are most desirable features, that moreover have been already implemented in many trainsets, especially European continental electric trainsets (not only in our Bernina...Community members,
The excellent feedback is truly appreciated as it will make Open Rails a better train sim. It is not that Open Rails isn't compatible with MSTSBIN, rather we haven't implemented all the features that BIN offers. While we don't make any promises to implement each and every one of them, most are on our TO DO list, We will continue to develop Open Rails more fully, but it takes time.
Thanks
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CarlosigpicComment
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I've spent the last hour or so figuring out how we can do this right. XNA supplies OR with "virtual key" codes, which are neither scan codes nor characters. They're good for most things (numbers, letters and a range of symbols) but there's this OEM set which are not constant. Luckily there's plenty of functions in Windows (and maybe in XNA itself) to do the conversions between all three of these, so it should be pretty easy to set things up so that whatever key on your keyboard has ' will apply the brakes.
Thanks to everyone for providing feedback!James Ross
Open Rails Management Team
sigpicComment
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Perhaps some of this could be helpful:I've spent the last hour or so figuring out how we can do this right. XNA supplies OR with "virtual key" codes, which are neither scan codes nor characters. They're good for most things (numbers, letters and a range of symbols) but there's this OEM set which are not constant. Luckily there's plenty of functions in Windows (and maybe in XNA itself) to do the conversions between all three of these, so it should be pretty easy to set things up so that whatever key on your keyboard has ' will apply the brakes.
http://www.gamedev.net/community/for...opic_id=468513
All this is way over my head but might make sense to you guys ?
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