MSTS Improvements, Innovations and Tricks

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  • conrail1
    Senior Member
    • Jun 2010
    • 786
    • NY

    #16
    Originally posted by mnjrr
    I had v360 installed and used the ' to apply the brakes.


    Same here, on two entirely different keyboards connected two different systems I haven't had any problems applying the automatic or independent brake on any of the default or add-on equipment.
    Asus Maximus VI Extreme Intel Z87, Intel Core i7-4770K, Corsair Dominator Platinum 16GB PC3-19200 (2400MHz), EVGA GeForce GTX TITAN SuperClocked, Samsung 840 Pro Series 128GB SSD (Windows 8.1 Pro 64)/Samsung 840 Pro Series 256GB SSD (Programs), CaseLabs Merlin SM8 with Corsair AX1200 PSU

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    • OTTODAD
      1
      • Feb 2001
      • 32344
      • England
      • General

      #17
      Originally posted by mnjrr
      I had v360 installed and used the ' to apply the brakes. The different key controls must be because of regional differences with the keyboards as James mentioned.
      Whenever I am in the US visiting my son and having MSTS installed on his US computer, these keys supply the same Scancodes for MSTS as my Language UK keyboard, using a "Standard 101/102-Key or Microsoft Natural PS/2 Keyboard".

      Will be interesting to hear from other US and UK users of ORTS what their keys do !

      My keyboard outputting ' is not applying train brakes but # is !

      O t t o

      P.S.: Just thought of something. Either of you using laptops and if so what make and which Windows O/S and country setup ?
      Last edited by OTTODAD; 09-22-2010, 10:55.

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      • csantucci
        Senior Member
        • Nov 1999
        • 856
        • Torino, Italy.

        #18
        Originally posted by longiron
        Community members,
        The excellent feedback is truly appreciated as it will make Open Rails a better train sim. It is not that Open Rails isn't compatible with MSTSBIN, rather we haven't implemented all the features that BIN offers. While we don't make any promises to implement each and every one of them, most are on our TO DO list, We will continue to develop Open Rails more fully, but it takes time.
        Thanks
        Thanks Chris for this clarification. In fact MSTSbin features like having night cabviews, having separate commands for front and rear panto, switching from front to rear cabview, door animation, a further "free" animation (CTRL-Num8) for sure are most desirable features, that moreover have been already implemented in many trainsets, especially European continental electric trainsets (not only in our Bernina... )

        Carlo
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        • OTTODAD
          1
          • Feb 2001
          • 32344
          • England
          • General

          #19
          Originally posted by OTTODAD
          My keyboard outputting ' is not applying train brakes but # is !
          E-mailing a friend on the subject just now, there is a simple test for MSTS Train Brakes.

          If ' applies them in MSTS then it must do in ORTS too !

          O t t o

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          • twpol
            Senior Member
            • Oct 2009
            • 434
            • United Kingdom

            #20
            I've spent the last hour or so figuring out how we can do this right. XNA supplies OR with "virtual key" codes, which are neither scan codes nor characters. They're good for most things (numbers, letters and a range of symbols) but there's this OEM set which are not constant. Luckily there's plenty of functions in Windows (and maybe in XNA itself) to do the conversions between all three of these, so it should be pretty easy to set things up so that whatever key on your keyboard has ' will apply the brakes.

            Thanks to everyone for providing feedback!
            James Ross
            Open Rails Management Team
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            • OTTODAD
              1
              • Feb 2001
              • 32344
              • England
              • General

              #21
              Originally posted by twpol
              I've spent the last hour or so figuring out how we can do this right. XNA supplies OR with "virtual key" codes, which are neither scan codes nor characters. They're good for most things (numbers, letters and a range of symbols) but there's this OEM set which are not constant. Luckily there's plenty of functions in Windows (and maybe in XNA itself) to do the conversions between all three of these, so it should be pretty easy to set things up so that whatever key on your keyboard has ' will apply the brakes.
              Perhaps some of this could be helpful:



              http://www.gamedev.net/community/for...opic_id=468513

              All this is way over my head but might make sense to you guys ?

              O t t o

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              • twpol
                Senior Member
                • Oct 2009
                • 434
                • United Kingdom

                #22
                Thanks. I've got the main stuff working (' vs #) here so I think it's fine for now.
                James Ross
                Open Rails Management Team
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