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  • rrroberttt
    Senior Member
    • Nov 1999
    • 146
    • NYC USA

    #226
    I believe that I saw an post that said that the next version will be released somewhere between the middle and end of January of this year.

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    • jeff9595
      Senior Member
      • Nov 1999
      • 323
      • New York City

      #227
      Originally posted by rrroberttt
      I believe that I saw an post that said that the next version will be released somewhere between the middle and end of January of this year.
      There will probably be a short delay. We hope to have updated release date plans within a few days.

      Jeff.............................

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      • kox
        Senior Member
        • May 2010
        • 329

        #228
        Are we there yet? Are we there yet?
        sigpic

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        • kox
          Senior Member
          • May 2010
          • 329

          #229
          I suppose the new release in january won't happen
          Last edited by kox; 01-26-2011, 14:55.
          sigpic

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          • danthecpman
            Member
            • Feb 2008
            • 72

            #230
            Try making a train simulator from scratch yourself. They will release an update, probably in February.
            sigpic
            West Coast Locomotive Works

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            • twpol
              Senior Member
              • Oct 2009
              • 434
              • United Kingdom

              #231
              Originally posted by kox
              I suppose the new release in january won't happen
              Yeah, we're going for February as people have had breaks but we're getting back in-gear now.
              James Ross
              Open Rails Management Team
              sigpic

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              • SurvivorSean
                3000 Post Veteran
                • Apr 2001
                • 3460
                • Welland, Ontario, Canada.
                • General

                #232
                gimme gimme gimme

                Programmers never get respect!

                Thanks

                Sean
                Discord https://discord.gg/zfxTBbnu3K
                YouTube https://www.youtube.com/c/SeanMurrellRTS
                sigpic

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                • antuanfs
                  Member
                  • May 2010
                  • 27
                  • Catalonia

                  #233
                  Hello.

                  I learned something. In certain parts of our route, Open Rails (v.360), do not know why, stop drawing the ground and even the track. The train keeps moving around, but the important thing is that the frames go up dramatically from 5 to 15 ... so the representation of the land must have something to do.

                  On the other hand I experienced that when i run the simulator i have 85 frames/sec to go down slowly to stay 5 frames/sec. All this with dynamic shadows enabled. I can not to capture it in full screen mode all I get is a nice gray background.

                  Greetings.
                  http://vapor3d.punchinout.net

                  Comment

                  • longiron
                    1000 Post Veteran and Moderator

                    • Jan 2007
                    • 1453
                    • Just south of NYC

                    #234
                    Originally posted by antuanfs
                    Hello.

                    I learned something. In certain parts of our route, Open Rails (v.360), do not know why, stop drawing the ground and even the track.
                    This probably is the same as this error

                    We are working to fix in the next release


                    Originally posted by antuanfs
                    On the other hand I experienced that when i run the simulator i have 85 frames/sec to go down slowly to stay 5 frames/sec. All this with dynamic shadows enabled. I can not to capture it in full screen mode all I get is a nice gray background.
                    Greetings.
                    Open Rails depends heavily on your video card to display the sim. With dynamic shadows enabled, the demand on your video card is significantly increased. Your low FPS and full screen turning grey indicates that you are at the limits of your video card when Dynamic shadows are enabled. What make and model video card do you have?
                    Chris
                    "True rail fans have two favorite railroads. The B&O and one other."

                    Comment

                    • antuanfs
                      Member
                      • May 2010
                      • 27
                      • Catalonia

                      #235
                      Hello.

                      This is a simple card for a notebook Acer, Intel GM965 X3100, modified with alpha driver version available here (in case anyone is interested, increasing performance):

                      Thank you for visiting the TechnologyGuide network. Unfortunately, these forums are no longer active. We extend a heartfelt thank you to the entire community for their steadfast support—it is really you, our readers, that drove


                      I know it's not much, but am one of those who care about users with less powerful computers. It would be nice to devise a system that could also enjoy the program, that the 0.128 version had such a good frame rate and it seems that as it develops its progress becomes more and more demanding. Is not taken as a bad review, because I fully support the work you are doing.

                      Postdata: In fact, I finished the translation into Spanish Open Rails Help v.360, which can be downloaded from here: http://www.punchinout.com/vapor3d/documentos.html



                      Greetings.
                      Last edited by antuanfs; 02-05-2011, 18:04.
                      http://vapor3d.punchinout.net

                      Comment

                      • antuanfs
                        Member
                        • May 2010
                        • 27
                        • Catalonia

                        #236
                        Hello.

                        You see this?:



                        Greetings.
                        http://vapor3d.punchinout.net

                        Comment

                        • longiron
                          1000 Post Veteran and Moderator

                          • Jan 2007
                          • 1453
                          • Just south of NYC

                          #237
                          Originally posted by antuanfs
                          Hello.

                          I know it's not much, but am one of those who care about users with less powerful computers. It would be nice to devise a system that could also enjoy the program, that the 0.128 version had such a good frame rate and it seems that as it develops its progress becomes more and more demanding. Is not taken as a bad review, because I fully support the work you are doing.
                          Greetings.
                          We appreciate your concerns and do think about the issue. Unfortunately, there's not much that can be done. As we add more and more of what the community expects both visually and in physics, that requires more and more CPU and GPU power. We do allow the most demanding features (dynamic shadows, for example) to be turned on and off by the player. And we are optimizing the code as we go along, so current development builds getting better FPS with less HW utilization than v360.

                          The "lens flare" you linked to in a later post (Thanks BTW) is going to require more CPU and GPU. It's a question of trade-offs.
                          Chris
                          "True rail fans have two favorite railroads. The B&O and one other."

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