I believe that I saw an post that said that the next version will be released somewhere between the middle and end of January of this year.
v360 thread
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There will probably be a short delay. We hope to have updated release date plans within a few days.
Jeff.............................Comment
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Try making a train simulator from scratch yourself. They will release an update, probably in February.sigpic
West Coast Locomotive WorksComment
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gimme gimme gimme
Programmers never get respect!
Thanks
SeanComment
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Hello.
I learned something. In certain parts of our route, Open Rails (v.360), do not know why, stop drawing the ground and even the track. The train keeps moving around, but the important thing is that the frames go up dramatically from 5 to 15 ... so the representation of the land must have something to do.
On the other hand I experienced that when i run the simulator i have 85 frames/sec to go down slowly to stay 5 frames/sec. All this with dynamic shadows enabled. I can not to capture it in full screen mode all I get is a nice gray background.
Greetings.Comment
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This probably is the same as this error
We are working to fix in the next release
Open Rails depends heavily on your video card to display the sim. With dynamic shadows enabled, the demand on your video card is significantly increased. Your low FPS and full screen turning grey indicates that you are at the limits of your video card when Dynamic shadows are enabled. What make and model video card do you have?Chris
"True rail fans have two favorite railroads. The B&O and one other."Comment
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Hello.
This is a simple card for a notebook Acer, Intel GM965 X3100, modified with alpha driver version available here (in case anyone is interested, increasing performance):
Thank you for visiting the TechnologyGuide network. Unfortunately, these forums are no longer active. We extend a heartfelt thank you to the entire community for their steadfast support—it is really you, our readers, that drove
I know it's not much, but am one of those who care about users with less powerful computers. It would be nice to devise a system that could also enjoy the program, that the 0.128 version had such a good frame rate and it seems that as it develops its progress becomes more and more demanding. Is not taken as a bad review, because I fully support the work you are doing.
Postdata: In fact, I finished the translation into Spanish Open Rails Help v.360, which can be downloaded from here: http://www.punchinout.com/vapor3d/documentos.html
Greetings.Last edited by antuanfs; 02-05-2011, 18:04.Comment
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We appreciate your concerns and do think about the issue. Unfortunately, there's not much that can be done. As we add more and more of what the community expects both visually and in physics, that requires more and more CPU and GPU power. We do allow the most demanding features (dynamic shadows, for example) to be turned on and off by the player. And we are optimizing the code as we go along, so current development builds getting better FPS with less HW utilization than v360.Hello.
I know it's not much, but am one of those who care about users with less powerful computers. It would be nice to devise a system that could also enjoy the program, that the 0.128 version had such a good frame rate and it seems that as it develops its progress becomes more and more demanding. Is not taken as a bad review, because I fully support the work you are doing.
Greetings.
The "lens flare" you linked to in a later post (Thanks BTW) is going to require more CPU and GPU. It's a question of trade-offs.Chris
"True rail fans have two favorite railroads. The B&O and one other."Comment



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