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  • Redcoat_1812
    Senior Member
    • Apr 2010
    • 205
    • Cymru Gorllewin

    #136
    Hi Chris,

    Win 7 Ultimate 64, mate.

    Mike.
    sigpic

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    • longiron
      1000 Post Veteran and Moderator

      • Jan 2007
      • 1453
      • Just south of NYC

      #137
      Originally posted by Redcoat_1812
      Euegen Yard - Cascade Crossing route. 4x screenies in MSTS.
      There is an obvious lack of detail with scenery missing in OR.

      Scenery detail in both sims is set to max. Logfile attached.

      Mike.
      Mike,
      Upon further investigation, it appears Open Rails is not displaying anything in those areas which leads me to believe Open Rails is not interpreting something correctly on those tiles. Are you comfortable with RE to do some detective work?
      chrisvw
      Chris
      "True rail fans have two favorite railroads. The B&O and one other."

      Comment

      • Redcoat_1812
        Senior Member
        • Apr 2010
        • 205
        • Cymru Gorllewin

        #138
        Hiya Chris,

        i have used the RE a lot many years back, bit rusty now though.

        But i am always willing to try and help mate.

        Mike.
        sigpic

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        • conrail1
          Senior Member
          • Jun 2010
          • 786
          • NY

          #139
          Originally posted by twpol
          Not at present. Unfortunately the log doesn't contain enough information to see what's loading, but the lack of a file name seems the likely issue, just don't know why it would have lost it. I'll put it on my list to investigate, anyway.

          Thanks for the response James.

          I just reloaded the Cascades Crossing Route on one of my machines and can confirm that with v360 just like I experienced with OR v128 and the screen shots that Mike posted, objects are missing with this route.

          I also installed the Niagara Corridor and MakingTrack's London and South East both of which don't seem to be affected by the missing object issue.
          Asus Maximus VI Extreme Intel Z87, Intel Core i7-4770K, Corsair Dominator Platinum 16GB PC3-19200 (2400MHz), EVGA GeForce GTX TITAN SuperClocked, Samsung 840 Pro Series 128GB SSD (Windows 8.1 Pro 64)/Samsung 840 Pro Series 256GB SSD (Programs), CaseLabs Merlin SM8 with Corsair AX1200 PSU

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          • rowie
            Senior Member
            • Dec 2004
            • 186
            • QLD, Australia.

            #140
            The only routes I have that have missing scenery are Cascades Crossing and Soldier Summit.





            I wonder if it has something to do with the way the .w files are compressed?

            Comment

            • Redcoat_1812
              Senior Member
              • Apr 2010
              • 205
              • Cymru Gorllewin

              #141
              Niagra Corridor seems ok here as well Dan, in regards no missing scenery.

              But i have given up running it, as it just continually stutters and jerks in OR.

              Even though fps is reasonable at 40 - 60fps.

              rowie, i don't know enough about .w file compression to comment mate.

              regards,
              Mike.
              sigpic

              Comment

              • conrail1
                Senior Member
                • Jun 2010
                • 786
                • NY

                #142
                Originally posted by Redcoat_1812
                Niagra Corridor seems ok here as well Dan, in regards no missing scenery.

                But i have given up running it, as it just continually stutters and jerks in OR.

                Even though fps is reasonable at 40 - 60fps.


                Mike.

                With the longer consists it seems no matter what the route, it's going to stutter.
                Asus Maximus VI Extreme Intel Z87, Intel Core i7-4770K, Corsair Dominator Platinum 16GB PC3-19200 (2400MHz), EVGA GeForce GTX TITAN SuperClocked, Samsung 840 Pro Series 128GB SSD (Windows 8.1 Pro 64)/Samsung 840 Pro Series 256GB SSD (Programs), CaseLabs Merlin SM8 with Corsair AX1200 PSU

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                • csantucci
                  Senior Member
                  • Nov 1999
                  • 856
                  • Torino, Italy.

                  #143
                  In preparing an OR specific activity I am encountering some issues here and there:
                  - in .sms files discrete trigger 20 (that is connected to moving the dynamic brake lever) does not work in electric locos; I use it quite much in my .sms files;
                  - I have already seen in more than an activity an AI train that arrives to a head station and then correctly changes direction through a reverse point; unfortunately sometimes, restarting the same activity, the train proceeds farther of the end of track and stops only when the last wagon exits the track, killing some people in the station and in the station place ;
                  - the OR reverser in electric locos has two positions (forward and reverse), while that of MSTS has three positions (also a neutral position); I kindly ask to re-insert the neutral position; there are some streams in my .sms files that assume these three positions (e.g. there are in reality locos with 3-position reverser where ventilation starts automatically when the reverser exits the neutral position);
                  - I tried the uncoupling of wagons from an AI train, and after some trials I had it working; to uncouple the whole consist (7 wagons) from the loco I had to put the NN parameter in the waiting point to 01, which does not seem to me to correspond to the OR documentation.

                  I want however to stress that I could create an activity that has some features that work with OR and do not work with MSTS, and that satisfied myself.

                  Carlo
                  sigpic

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                  • Redcoat_1812
                    Senior Member
                    • Apr 2010
                    • 205
                    • Cymru Gorllewin

                    #144
                    Originally posted by conrail1
                    With the longer consists it seems no matter what the route, it's going to stutter.
                    Not good then Dan.

                    Mike.
                    sigpic

                    Comment

                    • mnjrr

                      #145
                      The Open Rails team has added a fix in the developers' version of the software to reduce the stuttering associated with long consists. After further testing, the team will include this fix in the next public release.
                      Last edited by Guest; 09-27-2010, 15:33.

                      Comment

                      • OTTODAD
                        1
                        • Feb 2001
                        • 32344
                        • England
                        • General

                        #146
                        Originally posted by mnjrr
                        The Open Rails team has added a fix in the developers' version of the software to reduce the stuttering associated with long consists. After further testing, the team will include this fix in the next public release.
                        It seems that long trains like my 4-Dash+100 freight+4 Dash cause a stutter every time it encounters a track joint sound, a single Dash-9 does not.

                        Running it in the default Marias Pass from Whitefish towards Shelby it builds up speed like in MSTS and also at Whitefish in my Gold-Spike route, but not when it is being switched to from another player loco.

                        Looks like it's other 7 Dash locos provide no power ?

                        O t t o

                        Comment

                        • longiron
                          1000 Post Veteran and Moderator

                          • Jan 2007
                          • 1453
                          • Just south of NYC

                          #147
                          Originally posted by OTTODAD
                          Looks like it's other 7 Dash locos provide no power ?

                          O t t o
                          ALL locos in Open Rails generate tractive force using the exact same equation - player and AI. What's different is Open Rails calculates its physics differently than MSTS. It uses actual Davis equations for resistance, adds gravity and mass effects according to the profile of the consist and the grade profile.

                          So, it may seem that way, but it's not true. In fact, one of my own favorite activities I built had to have major surgery to get it to work the same way in Open Rails. The premise of the activity was stalling on a grade, splitting the consist and doubling the hill. Different physics calculation meant different results - stall points weren't the same, braking was different, you name it.
                          chrisvw
                          Chris
                          "True rail fans have two favorite railroads. The B&O and one other."

                          Comment

                          • OTTODAD
                            1
                            • Feb 2001
                            • 32344
                            • England
                            • General

                            #148
                            Originally posted by longiron
                            ALL locos in Open Rails generate tractive force using the exact same equation.
                            That seems to be the case when a long train with 1 loco and 7 helpers is run as the Player train.

                            Now try to use such a train as a loose consist, couple on to it with a single player loco, CTRL-E switch to the loose consist's lead loco's and after uncoupling it from the single former player loco drive the train and observe what speed you get from it on a level track with no gradients.

                            Yes, all the brakes were released, including the hand brakes.

                            O t t o
                            Last edited by OTTODAD; 09-27-2010, 17:12.

                            Comment

                            • Redcoat_1812
                              Senior Member
                              • Apr 2010
                              • 205
                              • Cymru Gorllewin

                              #149
                              Originally posted by mnjrr
                              The Open Rails team has added a fix in the developers' version of the software to reduce the stuttering associated with long consists. After further testing, the team will include this fix in the next public release.
                              Walter,

                              good news thank you.

                              Mike.
                              sigpic

                              Comment

                              • conrail1
                                Senior Member
                                • Jun 2010
                                • 786
                                • NY

                                #150
                                Originally posted by mnjrr
                                The Open Rails team has added a fix in the developers' version of the software to reduce the stuttering associated with long consists. After further testing, the team will include this fix in the next public release.


                                Walter, thanks for the update on this issue.





                                Originally posted by longiron
                                It uses actual Davis equations for resistance, adds gravity and mass effects according to the profile of the consist and the grade profile.
                                chrisvw


                                Interesting Chris as the professional train operation simulation programs I've been exposed to at work have used Davis equations also, good stuff.
                                Asus Maximus VI Extreme Intel Z87, Intel Core i7-4770K, Corsair Dominator Platinum 16GB PC3-19200 (2400MHz), EVGA GeForce GTX TITAN SuperClocked, Samsung 840 Pro Series 128GB SSD (Windows 8.1 Pro 64)/Samsung 840 Pro Series 256GB SSD (Programs), CaseLabs Merlin SM8 with Corsair AX1200 PSU

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