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  • shaniahulsey
    Member
    • Mar 2009
    • 35
    • united states near starkville mississippi

    #121
    Originally posted by Redcoat_1812
    Cascade Crossing, missing road bridge. Other scenery items are missing too.

    Logfile attached.





    [ATTACH]35153[/ATTACH]

    Mike.
    im running cascades crossing and haveing no problems , but when i first installed open rails and run cascades crossing i had that problem you have so i set the world denisty to 10, and it runs perfect ..............SHANIA,..............
    Last edited by shaniahulsey; 09-25-2010, 08:07. Reason: cause i can
    sigpic

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    • Redcoat_1812
      Senior Member
      • Apr 2010
      • 205
      • Cymru Gorllewin

      #122
      I have the world density set to 10, but makes no difference here.

      Mike.
      sigpic

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      • csantucci
        Senior Member
        • Nov 1999
        • 856
        • Torino, Italy.

        #123
        I confirm Otto's words about big sluggishness of some e-locos.
        Some other remark: when in cabview, sounds generated by other trainset, be it AI trains or other trainsets within the player train, although having cabcam under activation in the .sms file, are not heard.
        AI trains seem not to disappear at end of path. I know that is a controversial issue, but I think it would be better to maintain MSTS compatibility, to achieve higher compatibility with existing activities.
        Moreover I wonder if AI trains are launched correctly when they have starting time before activity starting time.
        All above as small contribution to the OR dev team, and not as critic.

        Carlo
        sigpic

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        • OTTODAD
          1
          • Feb 2001
          • 32344
          • England
          • General

          #124
          Here's another one for the team.

          Tried to get past this train on the mainline by reversing onto the empty tracks next to it and then proceed East and this is what the SHIFT-G function did.

          O t t o





          Comment

          • twpol
            Senior Member
            • Oct 2009
            • 434
            • United Kingdom

            #125
            Originally posted by OTTODAD
            Here's another one for the team.

            Tried to get past this train on the mainline by reversing onto the empty tracks next to it and then proceed East and this is what the SHIFT-G function did.
            That looks right. Remember that the switch window has the train in the middle, between the two switch images, so in your first picture the "next switch behind train" is not the one in the picture (it shows a convergence and the one you want diverges) - so it shoudn't be a big surprise that it doesn't change.
            James Ross
            Open Rails Management Team
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            • Redcoat_1812
              Senior Member
              • Apr 2010
              • 205
              • Cymru Gorllewin

              #126
              AI trains seem not to disappear at end of path.
              They do, i watched two disappear yesterday at the end of their paths.

              Mike.
              sigpic

              Comment

              • OTTODAD
                1
                • Feb 2001
                • 32344
                • England
                • General

                #127
                Originally posted by twpol
                That looks right. Remember that the switch window has the train in the middle, between the two switch images, so in your first picture the "next switch behind train" is not the one in the picture (it shows a convergence and the one you want diverges) - so it shouldn't be a big surprise that it doesn't change.
                Realized that this morning, the next switch behind this loco the F8 can see being miles away !

                O t t o

                Comment

                • OTTODAD
                  1
                  • Feb 2001
                  • 32344
                  • England
                  • General

                  #128
                  O.K., here is more for the team to chew on.

                  Used this single player loco to couple on to that 4+100+4 loose consist and after reversing the train past that switch CTRL-E changed to the lead loco of the loose consist and uncoupled the single player loco.

                  The lead loco in the loose consist now being the player loco I reversed it past that switch, taking ages, speed not exceeding 0.6 mph.

                  Changing to FORWARD and trying to throw that switch so that it diverts onto the tracks next to the single loco, below is what happened, having to use SHIFT-G to throw it.

                  Replaced that 4+100+4 loose consist with a single loco and speed is now better, but the throttle has to be increased a lot before it moves and the train brake is very slow releasing brakes, still requiring SHIFT-G to throw that switch which is ahead of it.

                  O t t o

















                  Comment

                  • Redcoat_1812
                    Senior Member
                    • Apr 2010
                    • 205
                    • Cymru Gorllewin

                    #129
                    Euegen Yard - Cascade Crossing route. 4x screenies in MSTS.









                    Eugene Yard in OR, roughly identical pics.............









                    Apart from the last 2x corresponding pics in each sim ( 4 & 8 ). There is an obvious lack of detail with scenery missing in OR.

                    Scenery detail in both sims is set to max. Logfile attached.

                    OpenRailsLog.txt

                    Mike.
                    sigpic

                    Comment

                    • longiron
                      1000 Post Veteran and Moderator

                      • Jan 2007
                      • 1453
                      • Just south of NYC

                      #130
                      Are you running Vista or Win7?

                      The error in the log indicates that OR cannot access the texture files it needs to display some shapes:

                      runactivity.exe : Error : 0 : System.IO.DirectoryNotFoundException: Could not find a part of the path 'c:\ts\routes\willamette pass\textures\'.
                      at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
                      at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
                      Chris
                      "True rail fans have two favorite railroads. The B&O and one other."

                      Comment

                      • twpol
                        Senior Member
                        • Oct 2009
                        • 434
                        • United Kingdom

                        #131
                        I have a sneaking feel that the problem is the trailing "\", which is breaking something OR does (but obviously not MSTS). There was at least one previous similar case where the directory was reported to exist just fine by the user but OR was keeling over with the same "directory does not exist" error.

                        Edit: Hang on, that code is trying to open a file there... with a path ending in a "\". So it's missing the file name for something...
                        James Ross
                        Open Rails Management Team
                        sigpic

                        Comment

                        • OTTODAD
                          1
                          • Feb 2001
                          • 32344
                          • England
                          • General

                          #132
                          Off to have dinner now and tought I show you what the above ORTS exercise does in MSTS, you can digest until I come back.

                          O t t o









                          Comment

                          • conrail1
                            Senior Member
                            • Jun 2010
                            • 786
                            • NY

                            #133
                            Originally posted by twpol
                            I have a sneaking feel that the problem is the trailing "\", which is breaking something OR does (but obviously not MSTS). There was at least one previous similar case where the directory was reported to exist just fine by the user but OR was keeling over with the same "directory does not exist" error.

                            Edit: Hang on, that code is trying to open a file there... with a path ending in a "\". So it's missing the file name for something...



                            James,

                            Do have any ideas that Mike or I can try to remedy the issue. I'm even seeing the issue now with the Feather River Route, which was fine with v128.
                            Asus Maximus VI Extreme Intel Z87, Intel Core i7-4770K, Corsair Dominator Platinum 16GB PC3-19200 (2400MHz), EVGA GeForce GTX TITAN SuperClocked, Samsung 840 Pro Series 128GB SSD (Windows 8.1 Pro 64)/Samsung 840 Pro Series 256GB SSD (Programs), CaseLabs Merlin SM8 with Corsair AX1200 PSU

                            Comment

                            • twpol
                              Senior Member
                              • Oct 2009
                              • 434
                              • United Kingdom

                              #134
                              Not at present. Unfortunately the log doesn't contain enough information to see what's loading, but the lack of a file name seems the likely issue, just don't know why it would have lost it. I'll put it on my list to investigate, anyway.
                              James Ross
                              Open Rails Management Team
                              sigpic

                              Comment

                              • antuanfs
                                Member
                                • May 2010
                                • 27
                                • Catalonia

                                #135
                                Hello.

                                I changed my OS from Windows Vista to Windows 7, I have also installed Frameworks 4, all with the intention of discovering what is happening to me frames. I heard that there are more people that same thing happens.

                                Entering the OR simulation, the frames are quite, 70 ~ 80, but then begin to decline gradually to stabilize at 6, making it unplayable.

                                Greetings.
                                http://vapor3d.punchinout.net

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