The Wichita Lineman is Back and Working for TSRE GenX

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  • phydeaux
    Senior Member


    • Nov 2005
    • 191
    • Grand Rapids, Michigan, USA.
    • ORTS

    #16
    Wires look fantastic Scott. Diesel smoke sucks!!
    Larry Steiner
    Grand Rapids, MI
    (CSX Country)

    Comment

    • scottb613
      2500 Post Veteran


      • Apr 2003
      • 2848
      • Downeast Maine (soon)
      • ORTS

      #17
      Originally posted by phydeaux
      Wires look fantastic Scott. Diesel smoke sucks!!
      Hi Larry,

      Thanks - I think - LOL.


      I'm all ears - what do I need to do to improve it?
      SCO_RS3_1514.zip


      Regards,
      Scott



      <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

      Comment

      • rrdiesel87
        Senior Member


        • Mar 2007
        • 372
        • Hanover, PA
        • General

        #18
        Originally posted by scottb613
        Hi Folks,

        The poles go up - the poles go down - the poles wobble left - the poles wobble right - - - and the wires always make perfect connections.

        Terrain Following and Wobble for auto placed objects are two new features.
        Scott,

        Is the "wobble" for auto-placement incorporated in to the latest release of Gen-X? I can't seem to find this feature.

        Thanks


        Andrew Collins

        CSX Sand Patch Grade for ORTS (65%)

        www.youtube.com/@rrdiesel87
        www.trainsimulations.net

        Comment

        • scottb613
          2500 Post Veteran


          • Apr 2003
          • 2848
          • Downeast Maine (soon)
          • ORTS

          #19
          Originally posted by rrdiesel87

          Scott,

          Is the "wobble" for auto-placement incorporated in to the latest release of Gen-X? I can't seem to find this feature.

          Thanks

          Hi Andrew,

          LOL - sorry - still under development.

          I'll pack up my test copy with my telephone pole - if you want to test it.

          I plan to add different wire types and such - like barbed wire for fence lines - just haven't gotten to it yet.

          Regards,
          Scott
          <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

          Comment

          • rrdiesel87
            Senior Member


            • Mar 2007
            • 372
            • Hanover, PA
            • General

            #20
            Originally posted by scottb613

            Hi Andrew,

            LOL - sorry - still under development.

            I'll pack up my test copy with my telephone pole - if you want to test it.

            I plan to add different wire types and such - like barbed wire for fence lines - just haven't gotten to it yet.

            Regards,
            Scott
            Sure, I'll be happy to check it out. I'm having an absolute ball with the PolyVeg feature and am curious about applying this "wobble" feature to auto-placed trackside vegetation.

            Thanks!
            Andrew Collins

            CSX Sand Patch Grade for ORTS (65%)

            www.youtube.com/@rrdiesel87
            www.trainsimulations.net

            Comment

            • scottb613
              2500 Post Veteran


              • Apr 2003
              • 2848
              • Downeast Maine (soon)
              • ORTS

              #21
              Originally posted by rrdiesel87

              Sure, I'll be happy to check it out. I'm having an absolute ball with the PolyVeg feature and am curious about applying this "wobble feature to auto-placed trackside vegetation.

              Thanks!
              Hi Andrew,

              Will do....

              You mean PolyVeg actually WORKS for someone? OMG - how can that be - I feel like I've been getting the sledgehammer from all sides.


              Regards,
              Scott
              <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

              Comment

              • rrdiesel87
                Senior Member


                • Mar 2007
                • 372
                • Hanover, PA
                • General

                #22
                Originally posted by scottb613

                Hi Andrew,

                Will do....

                You mean PolyVeg actually WORKS for someone? OMG - how can that be - I feel like I've been getting the sledgehammer from all sides.


                Regards,
                Scott
                So far, it has worked as intended but I have only tested out a small area on my upgraded version of Horseshoe using the vegetation pulled from Sand Patch. The results have been very promising to say the least and are a big improvement over the forest texture method I've been using.



                Andrew Collins

                CSX Sand Patch Grade for ORTS (65%)

                www.youtube.com/@rrdiesel87
                www.trainsimulations.net

                Comment

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