Car Spawner Question.

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  • jclark3779
    Member

    • Jun 2012
    • 26
    • General

    #1

    Car Spawner Question.

    Hey folks. Dumb Question Time. If this has been addressed, I apologize. How long should a car spawner be and can you place more than one on a route? Thanks in advance.

    John Clark
  • eric
    9500 Post Veteran and Administrator



    • Dec 2002
    • 9583
    • NS MP245.4 CNO&TP South District
    • English, SQL
    • General

    #2
    No practical limit to the number of car spawners.

    Maximum length?... Around 2000m, maybe < 2048m because that's the width of a tile and sort of a magic number...
    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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    • LuFeDuTi
      Senior Member

      • Sep 2010
      • 215
      • Venezuela
      • Espanol and Slow Ingles
      • MSOR

      #3
      I just remembered something. Is there a specific number to consider when determining when to reduce traffic? Because in my recreation of the city of Fostoria, Ohio, when measuring vehicular traffic, it often seems like the number of vehicles is Infinite.

      Fostoria Stop Truck In A Level Crossing Please No Stop In Rail

      Comment

      • rdayt
        1000 Post Veteran

        • Nov 2007
        • 1291
        • SW MO
        • ORTS

        #4
        I have carspawners with over 80 vehicles that are more than five tiles in length.

        Randy

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        • charland
          3000 Post Veteran


          • Dec 2006
          • 3107
          • Brockville, ON, CA
          • General

          #5
          When I place carspawns I try to start and stop them far enough away from the tracks so I can place some kind of scenic block between the beginning/end and the tracks so I don't see any vehicles spawning as my train is moving along.

          Paul :-)

          Comment

          • eric
            9500 Post Veteran and Administrator



            • Dec 2002
            • 9583
            • NS MP245.4 CNO&TP South District
            • English, SQL
            • General

            #6
            Originally posted by rdayt
            I have carspawners with over 80 vehicles that are more than five tiles in length.
            And they work? I recall ORTS was having issues with over 2000m at one point. It only loads 1 tile in each direction from your current tile, although I'd guess that the RDB would be loaded for the entire route.
            If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

            Comment

            • jclark3779
              Member

              • Jun 2012
              • 26
              • General

              #7
              Thanks Everyone.

              Comment

              • rdayt
                1000 Post Veteran

                • Nov 2007
                • 1291
                • SW MO
                • ORTS

                #8
                Originally posted by eric
                And they work?
                Yes. If you're standing in one place watching things go by the cars will bunch up behind the slowest driver. If you use the Shift-4 camera it'll follow end to end.


                Randy

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                • Rick-MONON
                  1500 Post Veteran
                  • Feb 2008
                  • 1795
                  • Elizabethtown, Ky
                  • ORTS

                  #9
                  Also you should have a car spawner "TYPE" for each area you have traffic you have......

                  city
                  interstate
                  farm road
                  etc
                  Rick

                  http:\\mononrr.com

                  MONON-2

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