Trouble with markers in TSRE

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • ebnertra000
    1500 Post Veteran


    • Jun 2013
    • 1778
    • Minnesota

    #1

    Trouble with markers in TSRE

    I've been noticing in newer versions of TSRE that markers (I use .gpx files) are having issues displaying text tags. It started with them showing at the wrong heights (see image below, which was taken in 8.005y), but now the text maybe shows up on one in ten markers. Is this something I can fix, or is it a TSRE thing?
    Attached Files
  • eric
    9500 Post Veteran and Administrator



    • Dec 2002
    • 9583
    • NS MP245.4 CNO&TP South District
    • English, SQL
    • General

    #2
    I did find an error that was fixed with RC3 if you haven't tried that. If it's persisting in RC3, then I might need a GPX file to test with.
    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

    Comment

    • landnrailroader
      4000 Post Veteran



      • Nov 1999
      • 4171
      • Jacksonville,, FL, USA.
      • ORTS

      #3
      I have noticed that too and I don't use anything other than text in a marker file. I don't know what the format is, but I use Context editor to create them and I always start with a blank marker file, blank except for the odd characters at the top that make it a special type of text file. Many of my markers are also created by converting .kml files in Google Earth to .mkr format using the little utility in the library. It may be a memory issue as my file had over 6000 lines counting the edited in milepost and elevation data but when I removed a lot of that (while saving the old file) it still did not reliably display text in the latest release version, but a old version has no issue, no matter how many lines there are, so by necessity I am using
      "Fork V.0.8.005F" which has no issues, while the release version I got from the library a few weeks ago does. And while we are on the subject of TSRE, is there a parameter in the start file that would make the "recentlly used objects" , I think it is called, bigger. As it is, only around 10 are shown.

      Comment

      • ebnertra000
        1500 Post Veteran


        • Jun 2013
        • 1778
        • Minnesota

        #4
        Originally posted by eric
        I did find an error that was fixed with RC3 if you haven't tried that. If it's persisting in RC3, then I might need a GPX file to test with.
        So I reinstalled RC3 and it seems to have improved considerably, but not completely. There are still some blank markers around, and a couple with the text wildly out of place. I've attached a .gpx file if you want to test it out (it covers Proctor yard, above Duluth, MN)
        Attached Files

        Comment

        • eric
          9500 Post Veteran and Administrator



          • Dec 2002
          • 9583
          • NS MP245.4 CNO&TP South District
          • English, SQL
          • General

          #5
          I've seen the same in a few places with the airborne markers and missing markers, so it's not specific to GPX. I'm still guessing it's a memory/rendering issue because I can reload the same route and markers, and find ones that were previously missing, yet others then go missing. The poles have no problem.
          If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

          Comment

          • landnrailroader
            4000 Post Veteran



            • Nov 1999
            • 4171
            • Jacksonville,, FL, USA.
            • ORTS

            #6
            What is "RC3".

            Jerry

            Comment

            • yellowdog
              1500 Post Veteran



              • Nov 1999
              • 1586
              • .
              • MSOR

              #7
              Release Candidate 3

              Comment

              Working...