Distant Mountains using TSRE

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  • tarrant75
    Senior Member


    • Jul 2004
    • 590
    • The East, but wanting to go back West
    • English, 'Merican, Australian and Sarcasm
    • MSOR

    #1

    Distant Mountains using TSRE

    Is there a way of extracting the distant mountain tiles using TSRE so that they can be run through DEMEX? I'd like to be able to put them in the future personal routes, but I'm at a loss at the moment as to how to do it.

    Any help would be greatly appreciated. Thanks
    - Chris N.

    There's no fear for tomorrow
    When there's no trust for today
  • scottb613
    2500 Post Veteran


    • Apr 2003
    • 2848
    • Downeast Maine (soon)
    • ORTS

    #2
    Hi Chris,

    I think I recall a Goku post where TSRE and DEMEX DM are incompatible. I don't see why you would have a need to use one format that is created - in another tool.

    Regards,
    Scott
    <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

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    • tarrant75
      Senior Member


      • Jul 2004
      • 590
      • The East, but wanting to go back West
      • English, 'Merican, Australian and Sarcasm
      • MSOR

      #3
      Thanks Scott. I have the tiles created now, I just need a way to actually do the shaping if them so they show up
      - Chris N.

      There's no fear for tomorrow
      When there's no trust for today

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      • eric
        9500 Post Veteran and Administrator



        • Dec 2002
        • 9583
        • NS MP245.4 CNO&TP South District
        • English, SQL
        • General

        #4
        You can edit in TSRE -- on the Settings Menu, go to Terrain and select Detailed Terrain or Distant Terrain. That should toggle between using the Tiles vs. Lo_Tiles directories.

        Presumably, if you were to edit in Demex, it would read the data accordingly in TSRE, but I haven't confirmed it.
        If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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        • Pecho Lata
          Member
          • Dec 2006
          • 40
          • .
          • General

          #5
          The distant mountains created with Demex are seen correctly in Tsre

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          • PerryPlatypus
            Senior Member

            • Jun 2009
            • 951
            • Spokane, WA
            • English
            • MSOR

            #6
            Distant mountains made in Demex may be visible in TSRE, but the moment that the DM tiles have more than one terrtex per tile, they are all sorts of improperly arranged and often flickering between different textures. Also in my experience you cannot edit the DM tiles made in Demex inside TSRE, it either does nothing or crashes.

            On the flip side, DM tiles made in TSRE are not readable at all by Demex in my experience. Similarly Mosaic is not compatible with TSRE-generated DM tiles
            ~Sean Kelly~
            SP Shasta Route for Open Rails: https://www.trainsimulations.net/sp-shasta​
            MRL Mullan Pass for Open Rails: https://www.trainsimulations.net/mullanpass

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            • pwillard
              3000 Post Veteran



              • Nov 1999
              • 3070
              • Cumming Ga
              • ORTS

              #7
              Now I'm curious what the differences are...
              http://www.railsimstuff.com
              Just Blender now, 3DCrafter only when I have to.
              Formerly The Keystone Works (All Permissions Granted)
              Things I work on: https://github.com/pwillard

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              • kapitaen
                Senior Member

                • May 2010
                • 331
                • Germany
                • German + a little bit English
                • MSOR

                #8
                In my opinion, the DM Tiles of TSRE are bigger than those of MSTS-RE.
                Goku said so himself.
                https://www.trainsim.com/forums/foru...49#post2043149

                Jan

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