Adding shapes, textures from another route

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  • JSMR
    Active Member
    • Apr 2025
    • 276
    • ORTS

    #1

    Adding shapes, textures from another route

    So I've been touching up a route, adding some grass and weeds here, some tree's there, objects etc etc. I've added some shapes, textures from some other routes into the route I'm using to enhance it some more.

    Making a short story long, but in one route, there are so many objects I want to use. But trying to find the exact shape files, texture, ref description is time consuming.

    Can I simple just copy ALL shapes, textures and ref descriptions from one route into my own route or is that asking for trouble?
    Last edited by JSMR; 06-18-2025, 11:45.
  • scottb613
    2500 Post Veteran


    • Apr 2003
    • 2848
    • Downeast Maine (soon)
    • ORTS

    #2
    Hi Folks,

    You should be able to copy all objects without issue.

    I made a drag and drop tool that speeds up the process for single items.

    https://www.trainsim.com/forums/file...leid?fid=89795

    Regards,
    Scott
    <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

    Comment

    • rdayt
      1000 Post Veteran

      • Nov 2007
      • 1291
      • SW MO
      • ORTS

      #3
      What is in your shapes folder currently?
      If you've just started and don't have more than a few then I would suggest downloading a copy of the Monon route and incorporating the shapes and textures from there. There's a lot of good stuff. https://monon.org/mws/rws/downloads/...e-download.htm
      You can just rename the .ref to your route's name and add your current .ref entries to the bottom.

      Randy

      Take a look here, https://www.trainsim.com/forums/foru...w-crop-scenery
      Last edited by rdayt; 06-18-2025, 12:19.

      Comment

      • JSMR
        Active Member
        • Apr 2025
        • 276
        • ORTS

        #4
        Originally posted by scottb613
        Hi Folks,

        You should be able to copy all objects without issue.

        I made a drag and drop tool that speeds up the process for single items.

        https://www.trainsim.com/forums/file...leid?fid=89795

        Regards,
        Scott
        Awesome thank you! That tool looks great. I'll check it out.

        Comment

        • JSMR
          Active Member
          • Apr 2025
          • 276
          • ORTS

          #5
          Originally posted by rdayt
          What is in your shapes folder currently?
          If you've just started and don't have more than a few then I would suggest downloading a copy of the Monon route and incorporating the shapes and textures from there. There's a lot of good stuff. https://monon.org/mws/rws/downloads/...e-download.htm
          You can just rename the .ref to your route's name and add your current .ref entries to the bottom.

          Randy

          Take a look here, https://www.trainsim.com/forums/foru...w-crop-scenery
          Thanks mate. I do have a few routes and in my current route it has quite a lot of stuff. But I'm never satisfied and want more. lol. I'll check that one out. Thanks!

          Comment

          • frliss
            1000 Post Veteran



            • Mar 2011
            • 1078
            • MP44.2 Worcester, MA
            • General

            #6
            Scott,

            Thanks for this program. It's a real time saver.

            I enjoy adding scenery to existing routes and this program is a great help.

            Fred

            Flashing Rear End Device

            Comment

            • scottb613
              2500 Post Veteran


              • Apr 2003
              • 2848
              • Downeast Maine (soon)
              • ORTS

              #7
              Originally posted by frliss
              Scott,

              Thanks for this program. It's a real time saver.

              I enjoy adding scenery to existing routes and this program is a great help.

              Fred
              Hi Fred,

              I'm very happy you find it useful, I'm glad it works, and I truly appreciate the feedback.


              Regards,
              Scott
              <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

              Comment

              • qballbandit
                6500 Post Veteran

                • Jan 2006
                • 6522
                • Elgin Il., USA.
                • MSOR

                #8
                Hi Scott, I remember downloading this, but I never made the time to look at it, and I must do this now. Does your tool also copy the snow/night textures, etc?
                Neil

                Chicago Railroading Fan

                Comment

                • scottb613
                  2500 Post Veteran


                  • Apr 2003
                  • 2848
                  • Downeast Maine (soon)
                  • ORTS

                  #9
                  Originally posted by qballbandit
                  Hi Scott, I remember downloading this, but I never made the time to look at it, and I must do this now. Does your tool also copy the snow/night textures, etc?
                  Hi Neil,

                  Yep - it searches the source directory recursively - after reading the shape to get the respective texture names - it will recreate the directory structure at the destination if it doesn't already exist.

                  Regards,
                  Scott
                  <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models

                  Comment

                  • eric
                    9500 Post Veteran and Administrator



                    • Dec 2002
                    • 9583
                    • NS MP245.4 CNO&TP South District
                    • English, SQL
                    • General

                    #10
                    If you're not planning to release the route publicly and don't care about the size, copy as much into your directory as you want.

                    Something I've been slowly adding into TSRE is similar to the Route Riter function the ability to detect shapes and textures NOT used in a route directory. The shapes are already being listed out, and as time permits, I'm validating textures. The output of that check could easily be used to run a batch file, or possibly a future directory cleanup function in TSRE.
                    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                    Comment

                    • JSMR
                      Active Member
                      • Apr 2025
                      • 276
                      • ORTS

                      #11
                      Originally posted by eric
                      If you're not planning to release the route publicly and don't care about the size, copy as much into your directory as you want.
                      Ah good to know a well. Thanks. And no, not releasing it publicly.

                      Comment

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