Run Away TSRE

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  • landnrailroader
    4000 Post Veteran



    • Nov 1999
    • 4171
    • Jacksonville,, FL, USA.
    • ORTS

    #1

    Run Away TSRE

    Colleagues,

    One of the more annoying things I have seen in TSRE is it's uncanny ability to run away and start scrolling across the landscape fairly fast. Then I accidentally discovered how to stop it and it works at least 95% of the time, stopping the motion instantly. First hit the arrow key that points in the direction it is moving, and then while holding down that key, hit the opposite direction arrow key. Most of the time, this stops the motion immediatley and it must reset something because the run away does not happen again, usually, for quite a while. MSTS did this too but not so much.

    Jerry Sullivan
  • qballbandit
    6500 Post Veteran

    • Jan 2006
    • 6522
    • Elgin Il., USA.
    • MSOR

    #2
    Agree, I never know what combination of key strokes starts the wild ride, but I just keep smashing keys on the keyboard until it stops! I'll try your arrow key combo next time.
    Neil

    Chicago Railroading Fan

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    • CSRX
      13500 Post Veteran



      • Oct 2005
      • 13646
      • Lincoln, ME
      • English
      • ORTS

      #3
      When it does this, I simply hit the arrow key in the direction the camera is going, and it typically stops it. This has been an issue with is since it was first developed. Not the only program I have seen though that does this.
      -Shawn K-
      MEC Mountain Subdivision - Trackwork 70%, Scenery 35%
      ​

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      • ebnertra000
        1500 Post Veteran


        • Jun 2013
        • 1778
        • Minnesota

        #4
        I'm pretty sure the MSTS RE was capable of this, too, if you clicked off the main window while moving, though just clicking back on the main window would stop it.

        TSRE's runaway effdct seems to be similar in cause, though I believe triggering drop-down menus while moving (right-clicking on screen will work) will also lock in the movement until that movement key is re-pressed. Accidentally clicking on a side menu while moving may also cause runaway movement, but if done while right-click-dragging (to rotate the camera), the camera will get stuck in rotate mode until another right-click is made

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        • eric
          9500 Post Veteran and Administrator



          • Dec 2002
          • 9583
          • NS MP245.4 CNO&TP South District
          • English, SQL
          • General

          #5
          That's pretty much it. The movement is triggered by the Key Down and stopped by the Key Up event... if you do a menu event or something else, the event tends to get lost.
          If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

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