TSRE - 8s -Settings.txt

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  • scottb613
    2500 Post Veteran


    • Apr 2003
    • 2848
    • Downeast Maine (soon)
    • ORTS

    #1

    TSRE - 8s -Settings.txt

    Hi Eric,

    I just had to clean up the settings.txt a bit - more readable and easier to find what you're looking for.

    Sorted to the best of my ability - removed dups - enabled items lead.

    I think there was a spelling error on one of the variables - but - I don't know if it's just here or in the TSRE code as well.
    • #legacySypport = false


    Code:
    // TSRE Trainsim.Com Fork v0.8.005s
    // In this file, there are two comment marks in use -- # and // -- Both work the same  
    
    // Directory-Route-Tile Startup
    startapp = r
    #gameRoot = E:\MSTSmini\L&HR\Train Simulator
    #routeName =
    #startTileX = -5306
    #startTileY = 14961
    
    // Debug
    consoleOutput = false
    ignoreMissingGlobalShapes = true
    #debugOutput = false
    #warningbox = true
    #logfiledays = 10
    #logfilemax = 100
    
    // Fixes
    #autoFix = false
    
    // Route Editing
    writeEnabled = true
    writeTDB = true
    #createNewIfNotExist = true
    
    // System
    usenNumPad = true
    tileLod = 1
    objectLod = 4000
    maxObjLag = 10
    allowObjLag = 1000
    leaveTrackShapeAfterDelete = false
    deepunderground = -100
    snapableOnlyRot = false
    #fpsLimit=0
    #renderTrItems = true
    #useImperial = false
    #maxAutoPlacement = 999
    #useQuadTree = false
    #defaultElevationBox = 0
    #defaultMoveStep = 0.25
    #ortsEngEnable = false
    #oglDefaultLineWidth = 2
    #newSymbols = true
    #numRecentItems=11
    #objectsToRemove=""
    #playerMode=false
    #proceduralTracks=false
    #legacySypport = false
    #loadAllWFiles = false
    #ignoreLoadLimits = false
    #snapableRadius=20
    #sortTileObjects=true
    #listFiles = false
    #includefolder = "openrails"
    #useOnlyPositiveQuaternions=false
    #usetdbemptyitems = true
    #deleteTrWatermarks = true
    #deleteViewDbSpheres = true
    #preloadTextures = ""                            // V08.x  texture files in TERRTEX folder
    
    // Viewport
    viewCompass = true
    shadowsEnabled = 1
    #mainWindowLayout = W
    #ceWindowLayout = CU1
    #systemTheme = true
    #colorConView = #FF0000
    #colorShapeView = #00FF00
    #toolsHidden = true
    #fullscreen = false
    #hudEnabled = false
    #hudScale = 1.0
    #mainWindow = 200,200
    #naviWindow = 0,200
    #selectedTerrWidth=2
    #selectedColor=#BBBB00
    #selectedTerrColor=#FF2000
    #selectedWidth=2
    #shadowMapSize = 8192
    #shadoLowMapSize=1024
    #mstsShadows = false
    #textureQuality = 4
    #skycolor = #FFFFFF
    #fogColor = #D0D0FF
    #fogDensity = 0.5
    #soundEnabled=false
    #statusWindow=0,100
    #terrainTools = "1,5,5,9,1,10"
    #terrainBrushColor = "#000000"
    
    // Control Settings
    cameraSpeedMax = 40.0
    cameraSpeedMin = 0.3
    cameraSpeedStd = 2.0
    mouseSpeed = 0.1
    #cameraFov = 20.0
    #lockCamera = false
    #cameraStickToTerrain = true
    
    // Markers
    markerLines = 10
    viewmarkers = true
    markerheight = 100
    markertext = 8
    
    // Route Merge
    #routeMergeString=""
    #routeMergeTerrain=false
    #routeMergeTerrtex=false
    #routeMergeTDB=false
    
    // Route Specifics
    wireLineHeight = 3
    #railprofile = = 0.7175, 0.7895
    #sigoffset = 2.5
    #LocalTSectionOnly = false
    #season=""
    #seasonalEditing=false
    #sectionLineHeight=2.8
    #ActivityToPlay = ""
    #trackElevationPm=700
    #useSuperelevation=false
    
    // Consist Editor
    #loadConsists = false
    #loadActivities = false
    
    // Multiuser
    #useNetworkingEng=false
    #useworkingdir = false
    #serverAuth=""
    #serverLogin=""
    
    // Geodata
    #geoPath = C:/hgst                               // Drive and folder for HGT files
    
    // Maps - require a valid API key from either Google or MapBox
    #mapImageResolution = 2048                       // Image resolution for downloaded map imagery
    #imagesubstitution = true
    #imageupgrade = true
    #AASamples = 16
    
    // Google          
    #imageMapsUrl = http://maps.googleapis.com/maps/api/staticmap?center={lat},{lon}&zoom={zoom}&size={res}x{res}&maptype=satellite&key=
    #MapAPIKey = yourMapAPIKey
    
    // MapBox - See https://docs.mapbox.com/api/maps/static-images/ for parameter options
    imageMapsUrl = https://api.mapbox.com/styles/v1/mapbox/satellite-v9/static/{lon},{lat},{zoom}/{res}x{res}?access_token=
    MapAPIKey = yourMapAPIKey
    imageMapsZoomOffset = -1                         // MapBox needs this offset setting to be -1
    Regards,
    Scott
    <a href=https://www.trainsim.com/forums/filedata/fetch?filedataid=80663&type=full title=thumb_80663.png >thumb_80663.png</a>​ My Blender Models
  • eric
    9500 Post Veteran and Administrator



    • Dec 2002
    • 9583
    • NS MP245.4 CNO&TP South District
    • English, SQL
    • General

    #2
    Looks good, and yes that's a typo...

    My stretch goal for 8.006 is to try and get most of this configurable from the menu and saving this into an INI file or some other structured format. Unfortunately, QT doesn't like JSON.

    Sent from my SM-S911U using Tapatalk

    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

    Comment

    • dlfrenchmd
      Senior Member


      • Sep 2010
      • 127
      • Winchester, KY
      • English
      • MSOR

      #3
      As an aside to my post about textures in the OR forum, in the new settings file, how does one enable a specific season or night view? I used the night view a lot to place light objects and seek missing textures.
      Dan

      Comment

      • eric
        9500 Post Veteran and Administrator



        • Dec 2002
        • 9583
        • NS MP245.4 CNO&TP South District
        • English, SQL
        • General

        #4
        Try:

        season=night
        seasonalEditing=true
        If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

        Comment

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