Hi Folks,
Am I the only one that gets plenty of NAN Errors in TSRE? I use quite a bit of "Dynamic Track" and I'm continually putting in and ripping out track - to improve the layout or fixing problem areas - which I suspect is the root cause. Following Eric's advice from a while back - I remove the entries that contain the word "nan" - but then I get TrPins errors - I'm assuming other track nodes are pointing to the now missing nodes via TrPins.
I'm tired of doing this manually and I want to code it. I just need to know precisely how to fix this. Would this fix be useful to anyone else?
Eric:
Regards,
Scott
Am I the only one that gets plenty of NAN Errors in TSRE? I use quite a bit of "Dynamic Track" and I'm continually putting in and ripping out track - to improve the layout or fixing problem areas - which I suspect is the root cause. Following Eric's advice from a while back - I remove the entries that contain the word "nan" - but then I get TrPins errors - I'm assuming other track nodes are pointing to the now missing nodes via TrPins.
I'm tired of doing this manually and I want to code it. I just need to know precisely how to fix this. Would this fix be useful to anyone else?
Eric:
This is a pretty simple fix....
1) remove the NAN nodes reported in the TSRE log from your TDB manually... don't mess up the brackets and you'll be fine.
2) remove the orphaned DynTrack sections that also have NAN in the position and QDirection lines from your world file w-011020+14361.w
When you fire up TSRE and ORTS, the errors will be gone, and you should be able to run in the Sim with no problems.
You do still have a warning -- there's a switch with no track attached to the red pole. Guaranteed crash in MSTS, not so much in TSRE/ORTS, but still worth considering adding a piece to so that the warning goes away.
1) remove the NAN nodes reported in the TSRE log from your TDB manually... don't mess up the brackets and you'll be fine.
2) remove the orphaned DynTrack sections that also have NAN in the position and QDirection lines from your world file w-011020+14361.w
When you fire up TSRE and ORTS, the errors will be gone, and you should be able to run in the Sim with no problems.
You do still have a warning -- there's a switch with no track attached to the red pole. Guaranteed crash in MSTS, not so much in TSRE/ORTS, but still worth considering adding a piece to so that the warning goes away.
Code:
TrackNode ( 70
TrVectorNode (
TrVectorSections ( 1 40082 40017 -11020 14361 162 0 1 00 -11020 14361 nan nan nan nan nan 0 )
)
TrPins ( 1 1
TrPin ( 22 1 )
TrPin ( 77 1 )
)
)
TrackNode ( 71
TrEndNode ( 0 )
UiD ( -11020 14361 165 1 -11020 14361 nan nan nan nan nan 0 )
TrPins ( 1 0
TrPin ( 72 0 )
)
)
TrackNode ( 72
TrVectorNode (
TrVectorSections ( 1 40082 40017 -11020 14361 165 0 1 00 -11020 14361 nan nan nan nan nan 0 )
)
TrPins ( 1 1
TrPin ( 73 1 )
TrPin ( 71 1 )
)
)
TrackNode ( 73
TrEndNode ( 0 )
UiD ( -11020 14361 165 0 -11020 14361 nan nan nan nan nan 0 )
TrPins ( 1 0
TrPin ( 72 1 )
)
)
TrackNode ( 74
TrEndNode ( 0 )
UiD ( -11020 14361 163 1 -11020 14361 nan nan nan nan nan 0 )
TrPins ( 1 0
TrPin ( 75 0 )
)
)
TrackNode ( 75
TrVectorNode (
TrVectorSections ( 1 40082 40017 -11020 14361 163 0 1 00 -11020 14361 nan nan nan nan nan 0 )
)
TrPins ( 1 1
TrPin ( 76 1 )
TrPin ( 74 1 )
)
)
TrackNode ( 76
TrEndNode ( 0 )
UiD ( -11020 14361 163 0 -11020 14361 nan nan nan nan nan 0 )
TrPins ( 1 0
TrPin ( 75 1 )
)
)
TrackNode ( 77
TrEndNode ( 0 )
UiD ( -11020 14361 162 1 -11020 14361 nan nan nan nan nan 0 )
TrPins ( 1 0
TrPin ( 70 0 )
)
Scott





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