TSRE Immediate Crash on New Route

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  • landnrailroader
    4000 Post Veteran



    • Nov 1999
    • 4171
    • Jacksonville,, FL, USA.
    • ORTS

    #1

    TSRE Immediate Crash on New Route

    There had been some discussion about the Alaska RR and so I decided to take the bull by the horns and created the south end from Seward to Anchorage using MSTS/RE on my XP machine since I can't get it to run on Win-10. Then I generated terrain using DEMEX as well as distant mountains. At this poinit there is no marker file, no track or road database files and so it should just open up on the start tile. But when I attempt to open in TSRE, there is an immediate crash to desktop. Any thoughts. Now we know there is going to be some distortion and I do notice that the tiles generated for terrain are not rectangular, more diagonal in shape and so maybe TSRE does not like being so close to the north pole mayb?
  • rdayt
    1000 Post Veteran

    • Nov 2007
    • 1291
    • SW MO
    • ORTS

    #2
    A missing " in the ref file will do that.
    Have you checked the TSRE log file?

    Randy

    Comment

    • landnrailroader
      4000 Post Veteran



      • Nov 1999
      • 4171
      • Jacksonville,, FL, USA.
      • ORTS

      #3
      No, haven't checked the log - first time I saw there was one.
      Jerry

      Comment

      • eric
        9500 Post Veteran and Administrator



        • Dec 2002
        • 9583
        • NS MP245.4 CNO&TP South District
        • English, SQL
        • General

        #4
        TSRE can be finnicky in ways different from the MSRE....

        It won't normally crash once it's working, but yep, it will occasionally crash before loading all the way.

        Moving the window while loading caused a crash for me just a few minutes ago...
        If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

        Comment

        • landnrailroader
          4000 Post Veteran



          • Nov 1999
          • 4171
          • Jacksonville,, FL, USA.
          • ORTS

          #5
          I checked the .ref file which at the moment has nothing in it but what comes from the MSRE template when you create a new route. The log file does not seem to flag anything but I am cutting & pastinig the l og file here so maybe one of you will see something? It stops after detecting the first terrain file.
          Jerry

          [I] workingDir "K:/TSRE5"
          [I] devicePixelRatio 1
          [E] libpng warning: iCCP: known incorrect sRGB profile
          [E] setGeometry: Unable to set geometry 15x13+640+280 on QWidgetWindow/'QLabelClassWindow'. Resulting geometry: 120x13+640+280 (frame: 8, 31, 8, 8, custom margin: 0, 0, 0, 0, minimum size: 0x0, maximum size: 16777215x16777215).
          [I] #Templates - undefined token: "version"
          [E] setGeometry: Unable to set geometry 15x13+640+280 on QWidgetWindow/'QLabelClassWindow'. Resulting geometry: 120x13+640+280 (frame: 8, 31, 8, 8, custom margin: 0, 0, 0, 0, minimum size: 0x0, maximum size: 16777215x16777215).
          [E] setGeometry: Unable to set geometry 15x13+640+280 on QWidgetWindow/'QLabelClassWindow'. Resulting geometry: 120x13+640+280 (frame: 8, 31, 8, 8, custom margin: 0, 0, 0, 0, minimum size: 0x0, maximum size: 16777215x16777215).
          [E] libpng warning: iCCP: known incorrect sRGB profile
          [I] "cerecent.txt"
          [I] ok
          [I] "alaska01"
          [I] # Load Route
          [I] # TRK file: "K:/1MSTS/routes/alaska01/alaska01.trk"
          [I] MSTS Geo Projection
          [I] Wczytywanie pliku env: "K:/1MSTS/routes/alaska01/ENVFILES/editor.env"
          [I] "K:/1MSTS/routes/alaska01/ENVFILES/editor.env"
          [I] [HASHTAG="t1452"]world[/HASHTAG] - undefined token: "world_fog_distance"
          [I] [HASHTAG="t1452"]world[/HASHTAG] - undefined token: "world_sky"
          [I] #world_water_layers - undefined token: "world_water_terrain_patch_map"
          [I] #world_water_layers - undefined token: "world_water_wave_height"
          [I] #world_water_layers - undefined token: "world_water_wave_speed"
          [I] #world_anim_shader - undefined token: "world_anim_shader_frames"
          [I] #world_anim_shader - undefined token: "terrain_uvcalcs"
          [I] #world_anim_shader - undefined token: "world_anim_shader_frames"
          [I] #world_anim_shader - undefined token: "terrain_uvcalcs"
          [I] #world_anim_shader - undefined token: "world_anim_shader_framelen"
          [I] #world_anim_shader - undefined token: "world_anim_shader_frames"
          [I] #world_anim_shader - undefined token: "terrain_uvcalcs"
          [I] #world_water_layer - undefined token: "world_water_layer_sky_reflection"
          [I] #world_anim_shader - undefined token: "world_anim_shader_frames"
          [I] #world_anim_shader - undefined token: "terrain_uvcalcs"
          [I] [HASHTAG="t1452"]world[/HASHTAG] - undefined token: "world_wind"
          [I] 4
          [I] -1
          [I] "K:/1MSTS/routes/alaska01/envfiles/textures/waterbot.ace"
          [I] -0.5
          [I] "K:/1MSTS/routes/alaska01/envfiles/textures/watermid.ace"
          [I] 0
          [I] "K:/1MSTS/routes/alaska01/envfiles/textures/watertop.ace"
          [I] 0
          [I] "K:/1MSTS/routes/alaska01/envfiles/textures/test.ace"
          [I] "alaska01"
          [I] "K:/1MSTS/global/tsection.dat"
          [I] TsectionDAT: 40000 40000
          [I] "K:/1MSTS/routes/alaska01/tsection.dat"
          [I] Wczytywanie pliku tdb: "K:/1MSTS/routes/alaska01/alaska01.tdb"
          [I] Wczytywanie pliku tdb: "K:/1MSTS/routes/alaska01/alaska01.rdb"
          [I] Wczytywanie pliku ref: "K:/1MSTS/routes/alaska01/alaska01.ref"
          [I] "K:/1MSTS/routes/alaska01/alaska01.ref"
          [I] "K:/1MSTS/routes/alaska01/addons"
          [I] # No Addons
          [I] service loaded
          [I] traffic loaded
          [I] paths loaded
          [I] activity loaded
          [I] "K:/1MSTS/routes/alaska01/ssource.dat"
          [I] "K:/1MSTS/routes/alaska01/ttype.dat"
          [I] "tdfile" -27 30
          [I] "tdfile" -27 29
          [I] "tdfile" -27 30
          [I] "tdfile" -27 29
          [I] "K:/1MSTS/routes/alaska01/weathertransitions.dat"
          [I] "K:/1MSTS/routes/alaska01/forests.dat"
          [I] "forest"
          [I] "K:/1MSTS/routes/alaska01/carspawn.dat"
          [I] "carspawneritem"
          [I] "K:/1MSTS/routes/alaska01/openrails/carspawn.dat"
          [I] Nowy 0 shape: "K:/1MSTS/routes/alaska01/shapes/skydome.s"
          [I] T File "K:/1MSTS/routes/alaska01/tiles/-012bf3e8.t"
          ​

          Comment

          • Pecho Lata
            Member
            • Dec 2006
            • 40
            • .
            • General

            #6
            Do you have the "microtex.ace" and "terrain.ace" files in the TERRTEX folder of your path? These files also have to be in the TERRTEX/SNOW folder

            Comment

            • landnrailroader
              4000 Post Veteran



              • Nov 1999
              • 4171
              • Jacksonville,, FL, USA.
              • ORTS

              #7
              Yes Pecho both are present in those directories. The route has been freshly created with MSTS/RE and the terrain has been generated by DEMEX. On my valid MSTS, which is on a machine running XP, there is no problem, route comes right up. There is a directory but no files in the World file folder and there is no Track or Road database yet.

              I posted a copy of the log file in case someone that knows more about this program than I, would see something. The only thing I see that is different from other routes that come up fine under TSRE is that this one apparent gets to the first T File and dies while the others continue on. The other routes have track and road data bases and world files, many in some cases.

              Jerry Sullivan

              Comment

              • rdayt
                1000 Post Veteran

                • Nov 2007
                • 1291
                • SW MO
                • ORTS

                #8
                I'm thinking that since TSRE stopped at T File "K:/1MSTS/routes/alaska01/tiles/-012bf3e8.t" that that is where the problem lies.
                TSRE may not like the non standard shaped tiles.
                Everything up to that point loaded fine.
                ​​
                Randy

                Comment

                • eric
                  9500 Post Veteran and Administrator



                  • Dec 2002
                  • 9583
                  • NS MP245.4 CNO&TP South District
                  • English, SQL
                  • General

                  #9
                  I vaguely remember the larger tiles possibly being a problem at one point. I stopped doing 4km or larger tiles ten years ago so can't really test that theory.
                  If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                  Comment

                  • landnrailroader
                    4000 Post Veteran



                    • Nov 1999
                    • 4171
                    • Jacksonville,, FL, USA.
                    • ORTS

                    #10
                    Eric,
                    Others,

                    Large or odd shaped files might be the problem but I just determined what the current problem is. When you create a route in MSTS, there are no world files, nor is there a track or road database until you add them. So I went to the MSTS/XP machine and added a piece of track and a piece of road. I usually do that anyway and place them at a distance from where the real roads and tracks will be so as to avoid the known issue with MSTS of deleting the first item in the database. Brought the route back to the TSRE/W10 machine and it pops right up. Until I start a route iin TSRE, which I have no plans to do account of the low resolution .hgt files required, I would assume that a new route under TSRE would already have a empty set of database files and possibly a empty world file already.

                    Jerry Sullivan

                    Comment

                    • eric
                      9500 Post Veteran and Administrator



                      • Dec 2002
                      • 9583
                      • NS MP245.4 CNO&TP South District
                      • English, SQL
                      • General

                      #11
                      It does create tiles and world files if you use the "new route" function. Haven't looked to see if it creates the tdb shell but I know it doesn't need the rdb.
                      If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, or items available in our library, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

                      Comment

                      • rdayt
                        1000 Post Veteran

                        • Nov 2007
                        • 1291
                        • SW MO
                        • ORTS

                        #12
                        A little bit of good news never hurts.

                        Randy

                        Comment

                        • landnrailroader
                          4000 Post Veteran



                          • Nov 1999
                          • 4171
                          • Jacksonville,, FL, USA.
                          • ORTS

                          #13
                          It sure doesn't Randy and I imagine there are others who use MSTS to create the framework for a route and then DEMEX to generate the terrain, so this information should be useful to those of us that won't throw out MSTS until we are led to the abyss fighting & screaming. Late yesterday I posted a screen clip on the OpenRails forum showing what I had done in the Seward yard. The trackage in Seward is not very complex but Anchorage has tracks going everywhere and a passenger station and branch at the airport.

                          Jerry

                          Comment

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