By trial and error, I figured out how to set up the size of Forest objects and transfers and I have to admit that it is easier to do with TSRE than with MSTS/RE. In MSTS/RE you have to select that little green item on a transfer which can be hard, especially if there are other objects nearby. But in doing the sub-ballast on a route I discovered that you can select a transfer just by selecting a point anywhere on it. Then when I got to Forest objects it turned out be be neat how you just key in the sizes of the dimensions rather than dragging one of those handles around. I did find that someone has to be reasonable with the values of number of objects though because there does not seem to be a limit, especially in the number of trees in the area of the object and too many, or too large an area can have bad results. Lukas Lussar pointed out to me some years ago that you had to be careful if a forest object extended over a tile boundary for example, else MSTS crash at that point. So, gradually learning things.
J. H. Sullivan
(aka landnrailroader)
J. H. Sullivan
(aka landnrailroader)





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