Unable to use TSRE in Full Bucket Line route

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  • niknak
    1000 Post Veteran


    • Nov 1999
    • 1254
    • UK.
    • MSOR

    #1

    Unable to use TSRE in Full Bucket Line route

    Hi Guys, I recently downloaded the FBL (after first running it around 15 years ago). The route and activities all look and work perfectly but when I go into the route using TSRE in order to add items its like the ground doesn't exist, there's just white instead of ground texture and I'm unable to add anything. TSRE is working fine in all other routes, it's just the Full Bucket Line that I'm having a problem with. Any ideas please

    Nick.
    Regards,

    Nick

    ( ' boffin0_reprised ' on TikTok )




    Cyberpower Desktop with AMD Ryzen 5 CPU /. 16GB RAM /. ATI AMD Radeon RX6700 12GB graphics /. Windows 11 Home 64bit /. RailDriver /. Partridge in a pear tree....​
  • fleegle411
    Senior Member

    • May 2010
    • 828
    • Northern Virginia, United States of America

    #2
    Worth noting that this is an extension of this thread: https://www.trainsim.com/vbts/showth...61#post1992261

    I will note that if scenic objects are appearing, that means the world files are being read. If the terrain is not appearing, the first thing I would look for is errors having to do with the Tiles or route geometry (to use an MSTS term).

    Comment

    • fleegle411
      Senior Member

      • May 2010
      • 828
      • Northern Virginia, United States of America

      #3
      Eureka!

      I was poking around in the folders and discovered that the td_idx.dat file was missing from the FBL's TD folder. As a bodge fix I copied one from another route and edited it slightly to match the .td file in the folder. I now have terrain in TSRE5 and successfully made some minor edits to the route.

      I copied the td_idx.dat from Paul Charland's Conn River route. This is what it looked like after I edited it:

      Code:
      SIMISA@@@@@@@@@@JINX0D0t______
      
      terrain_desc (
      	terrain_desc_size ( 67108864 )
      	Depth ( 6 )
      	terrain_desc_tiles (
      		TdFile ( -26 27 )
      	)
      )
      I don't know the details of the desc_size and Depth numbers or what they actually mean, so this calls for one with more wisdom than I. However, this bodge fix does appear to work throughout the route.

      This is a move in the right direction anyways.

      Comment

      • slipperman
        3500 Post Veteran



        • May 2010
        • 3787
        • Worksop, UK
        • MSOR

        #4
        Hi fleegle411,

        Well done, Sir It appears that most (?all?) routes have that file in their Td folder, but it doesn't seem to be used by MSTS RE!!
        I can confirm that the terrain is now displayed in TSRE for FBL v3.03 and v3.01

        Cheers,
        Ged
        Last edited by slipperman; 09-27-2021, 09:13.

        Comment

        • R. Steele
          3500 Post Veteran

          • Feb 2013
          • 3928
          • known universe
          • ORTS

          #5
          My copy of the FBL2 (FBLine2 ) Route has a td_idx.dat file in the TD folder. It matches what you have done, Fleegle.
          I installed this route yesterday, downloaded from the FBL web site, which still has a copy of FBL1 for download, plus all the other original versions of the route and fixes. http://www.fullbucket.com/msts/

          Code:
          SIMISA@@@@@@@@@@JINX0D0t______
          
          terrain_desc (
          	terrain_desc_size ( 67108864 )
          	Depth ( 6 )
          	terrain_desc_tiles (
          		TdFile ( -26 27 )
          	)
          )
          Nice piece of work, fleegle411!
          Last edited by R. Steele; 09-27-2021, 09:22.
          Cheers, Gerry
          "A mind is like a parachute. It doesn't work if it is not open." Frank Zappa
          It's my railroad and I'll do what I want! Historically accurate attitude of US Railroad Barons.
          Forever, ridin' drag in railroad knowledge.
          Audi, Vide, Tace, Si Vis Vivere In Pace​

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          Comment

          • niknak
            1000 Post Veteran


            • Nov 1999
            • 1254
            • UK.
            • MSOR

            #6
            Originally posted by fleegle411
            Eureka!

            I was poking around in the folders and discovered that the td_idx.dat file was missing from the FBL's TD folder. As a bodge fix I copied one from another route and edited it slightly to match the .td file in the folder. I now have terrain in TSRE5 and successfully made some minor edits to the route.

            I copied the td_idx.dat from Paul Charland's Conn River route. This is what it looked like after I edited it:

            Code:
            SIMISA@@@@@@@@@@JINX0D0t______
            
            terrain_desc (
            	terrain_desc_size ( 67108864 )
            	Depth ( 6 )
            	terrain_desc_tiles (
            		TdFile ( -26 27 )
            	)
            )
            I don't know the details of the desc_size and Depth numbers or what they actually mean, so this calls for one with more wisdom than I. However, this bodge fix does appear to work throughout the route.

            This is a move in the right direction anyways.
            A thousands thanks to you sir! I've applied the fix and can report that TSRE is now working correctly.

            Nick
            Regards,

            Nick

            ( ' boffin0_reprised ' on TikTok )




            Cyberpower Desktop with AMD Ryzen 5 CPU /. 16GB RAM /. ATI AMD Radeon RX6700 12GB graphics /. Windows 11 Home 64bit /. RailDriver /. Partridge in a pear tree....​

            Comment

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